Hello, Ragnarok adventurers. This is the Ragnarok ZERO team of RO1 Studio.
We hope all adventurers have a fun and happy 2019,
and today we would like to share news about the upcoming updates currently in development.
1. Lighthalzen Update
Lighthalzen, the corporate city of the Schwarzwald Republic, will be updated.
Embark on a new adventure in Lighthalzen, where the Rekenber Headquarters is located.
<Lighthalzen, the corporate city, and...>
2. Bio Experiment Laboratory Dungeon Update
In the mysterious research facility located in the Lighthalzen area, powerful thoughtforms roam about.
Defeating these powerful thoughtforms will grant you various rewards (experience, equipment items, new enchants, etc.).
<The Bio Experiment Laboratory Dungeon where powerful thoughtforms roam>
However, the 3rd floor is an extremely dangerous area, so please exercise particular caution.
3. Guild Skill Overhaul
1) 3 New Guild Skills Update
Three new guild skills, "
Emergency Move," "
Charge Shout Flag," and "
Charge Shout Beating," will be updated.
Let us introduce you to these new guild skills.
-
Emergency Move: Guild Master Skill
* Type: Active
* Description: This skill can only be used in Siege Mode.
Only the Guild Master can use it, and it greatly increases the movement speed of guild members around the Guild Master.
<Boosts the movement speed of all nearby guild members to the maximum.>
-
Charge Shout Flag: Guild Master Skill
* Type: Active
* Description: This skill can only be used in Siege Mode.
Only the Guild Master can use it, and it installs a flag so guild members can immediately rally.
-
Charge Shout Beating: Guild Member Skill
* Type: Active
* Description: This skill can only be used in Siege Mode.
Any guild member can use it, and it instantly moves them to the location where the
Charge Shout Flag is installed.
<By setting a rally point, you can employ a variety of tactics.>
These new guild skills consist of skills that can be used during siege warfare.
Through the new features "Set Rally Point" and "Move to Rally Point," you will be able to make wider use of the Hideout map,
and through "
Emergency Move," the guild's mobility will allow for even more diverse tactics.
2) Guild Skill Usability Improvements
Guild skills can now be registered to the shortcut bar, and the cooldowns of the existing 4 active guild skills will be changed
so that multiple guild skills can be utilized.
-
Restoration
Fixed casting time is reduced from 10 seconds to 1 second, the 5-minute guild skill global cooldown is removed, and the skill cooldown is changed to 3 minutes.
-
Regeneration
The 5-minute guild skill global cooldown is removed, and the skill cooldown is changed to 3 minutes.
-
Battle Orders
The 5-minute guild skill global cooldown is removed, and the skill cooldown is changed to 3 minutes.
-
Urgent Call
The 5-minute guild skill global cooldown is removed, and the skill cooldown is changed to 5 minutes.
These changes will make it easier to use guild skills by allowing them to be registered in the skill shortcut bar, and the existing guild skill global cooldown will be removed and replaced with individual skill cooldowns so that guild skills can be utilized in more diverse ways.
<Guild skills are being improved for easier and more diverse use!>
4. Added Feature to Hide Vendor Shop Names
While some enjoy shopping amid the many vendor shops filling Prontera, for those who find it inconvenient to move around due to the crowded vendor shops,
a feature has been added that allows you to turn OFF the display of all vendor shop signs on your screen.
That concludes the upcoming updates currently in development. In addition to these, we are reviewing various adjustments and updates, which we will share through future developer notes.
Some of the content above is still being tested and developed, so details may change upon actual update,
and for detailed information, please refer to the official website's notice board at the time of the update.
We will see you in the next developer note.
Thank you.



