Hello. Greetings, Ragnarok Online: Zero adventurers, this is the Zero Team of RO1 Studio.
We would like to inform you about the skill balance adjustments for rebirth classes that will take place on Sakray in Q3.
1. Lord Knight
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Traumatic Blow
The skill cooldown will be removed.
-
Vital Strike
The global cooldown will be fixed at 0.3 seconds.
-
Spiral Pierce
Variable cast time will be reduced from 0.5 seconds to 0.25 seconds at level 5.
The skill cooldown will be reduced from 0.8 seconds to 0.7 seconds.
2. Paladin
-
Cannon Spear
A new skill will be added to support spear-type weapons.
-
Relax
Lord Knight's
Relax skill will also be made available to Paladin.
-
Shield Chain
Variable cast time will be reduced from 0.5 seconds to 0.8 seconds.
The skill cooldown will be removed.
3. White Smith
-
Shattering Strike
The
Shattering Strike skill will be moved to Blacksmith and removed.
-
Cart Boost
The
Cart Boost skill will be moved to Merchant and removed.
-
Cart Termination
The
Cart Termination skill will be moved to Creator and removed.
-
Axe Training
A new skill will be added to support axe-related attacks.
-
Axe Boomerang
A new skill will be added to support axe-related attacks.
-
Axe Tornado
A new skill will be added to support axe-related attacks.
-
Power Swing
A new skill will be added to support axe-related attacks.
4. Creator
-
Cart Termination
An attack skill that uses the cart will be added for Creator to use.
- Homunculus S The ability to transform into Homunculus S will be added.
-
Acid Demonstration
Variable cast time will be removed.
SP cost will be changed to 50.
The damage formula will be changed as follows.
a. Changed to ranged physical damage.
b. Changed so that the attack element follows the weapon's element.
-
Aid Condensed Potion
1 second will be added to the fixed cast time.
Variable cast time will be increased from 0.5 seconds to 1 second.
The global cooldown will be removed.
The skill cooldown will be removed.
5. Assassin Cross
-
Soul Destroyer
SP cost will be fixed at 60.
The damage formula will be changed as follows.
a. Changed to ranged physical damage.
b. Changed so that critical hits apply at half the critical chance.
Range will be changed from 9 cells to 4 cells.
-
Create Deadly Poison
The skill cooldown will be reduced from 5 seconds to 4.7 seconds.
-
Enchant Deadly Poison
The skill cooldown will be removed.
-
Meteor Assault
The global cooldown will be removed.
The skill cooldown will be reduced from 1.5 seconds to 0.5 seconds.
6. Stalker
-
Auto Shadow Spell
A new skill will be added to support
Intimidate hunting.
-
Triangle Shot
A new skill will be added to support bow-type weapons.
6. High Priest
-
Duple Light
A new skill will be added to support combat.
-
Assumptio
The skill cooldown will be reduced from 0.8 seconds to 0.5 seconds.
7. Champion
-
Raising Dragon
A new skill will be added to make it easier to manage Spirit Spheres.
-
Raging Palm Strike
The skill cooldown will be removed.
-
Zen
Fixed cast time will be increased from 0.75 seconds to 1 second.
Variable cast time will be removed.
The skill cooldown will be removed.
8. High Wizard
-
Ganbantein
Fixed cast time will be increased from 1 second to 3 seconds.
Variable cast time will be removed.
The global cooldown will be removed.
The skill cooldown will be increased from 2 seconds to 5 seconds.
-
Mystical Amplification
SP cost will be increased from 50 to 80 at level 10.
Changed so that the power of magic is amplified for the duration (60 seconds).
-
Napalm Vulcan
SP cost will be increased to a range of 30 ~ 70 depending on level.
The damage formula will be changed.
Changed so that damage is not split according to the number of targets.
The skill cooldown will be reduced from 2 seconds to 1 second.
-
Gravitation Field
The damage formula will be changed.
Number of hits will be changed to a range of 2 ~ 10 depending on level.
9. Professor
-
Spell Fist
A new skill will be added to support combat.
-
Indulge
The skill cooldown will be reduced from 0.7 seconds to 0.5 seconds.
-
Soul Siphon
The skill cooldown will be reduced from 1.5 seconds to 1 second.
-
Soul Exhale
Fixed cast time will be increased from 1 second to 3 seconds.
Variable cast time will be removed.
10. Sniper
-
Falcon Assault
Fixed cast time will be reduced from 1 second to 0.5 seconds.
Variable cast time will be reduced from 1 second to 0.5 seconds.
The skill cooldown will be reduced from 3 seconds to 0.5 seconds.
-
Focused Arrow Strike
Fixed cast time will be increased from 0.25 seconds to 0.5 seconds.
The skill cooldown will be reduced from 1.5 seconds to 0.5 seconds.
SP cost will be reduced from 30 to 24 at level 5.
The damage formula will be changed.
Range will be changed from 9 cells to 11 cells.
Area of effect will be changed to 1 target and 5 x 5.
-
Wind Walker
Fixed cast time will be changed to a range of 0.5 seconds ~ 1.4 seconds depending on level.
Variable cast time will be changed to a range of 1.5 seconds ~ 4.2 seconds depending on level.
The skill cooldown will be reduced from 2 seconds to 1.7 seconds.
11. Clown & Gypsy (Shared)
-
Vulcan Arrow
Variable cast time will be increased from 0.5 seconds to 1.5 seconds.
Attack power will be reduced from 3500% to 2500% at level 10.
-
Tarot Card of Fate
The skill cooldown will be increased from 2.7 seconds to 3 seconds.
The above content is still under development, so the details may change upon future updates.
For more details, please refer to the announcements on the official website when the Sakray update is released.
Thank you.