Criatura Academy
News · Dev note · 2022-07-29

Extended Job Classes Skill Balance Adjustment 확장 직업군 스킬 밸런스 조정

Translated from the official kRO Zero announcement. Original

Hello. Ragnarok Online Zero adventurers, this is the Zero Team of RO1 Studio.

We would like to inform you about the extended job classes' skill balance adjustments that will be applied in Sakray during Q3.

1. Ninja (NINJA)

- Raging Fire Dragon Fixed casting time will increase from 0.5 sec to 0.8 sec. Variable casting time will be fixed at 2 sec. Skill cooldown will decrease from 1 sec to 0.5 sec.

- Mirror Image Skill cooldown will decrease from 1 sec to 0.7 sec.

- Wind Blade Skill cooldown will be removed.

- Throw Huuma Shuriken Variable casting time will be changed to 2.5 sec ~ 0.5 sec depending on level. Skill cooldown will decrease from 1.7 sec to 0.5 sec.

- Spear of Ice Fixed casting time will be changed to 0.08 sec ~ 0.8 sec depending on level. Variable casting time will be changed to 0.32 sec ~ 3.2 sec depending on level. Global cooldown will be removed. Skill cooldown will be removed.

- Ice Meteor Fixed casting time will be fixed at 8 sec. Variable casting time will be changed to 1.7 sec ~ 2.5 sec depending on level. Skill cooldown will decrease from 1 sec to 0.5 sec.

- Final Strike Fixed casting time will be removed. Variable casting time will be removed. Skill cooldown will decrease from 5 sec to 4.7 sec.

- Crimson Fire Formation Skill cooldown will decrease from 5 sec to 0.7 sec.

- Kamaitachi Variable casting time will increase from 0.8 sec to 1.2 sec. Global cooldown will be removed.

- Vanishing Slash Global cooldown will be removed. Skill cooldown will decrease from 1 sec to 0.5 sec.

- Shadow Slash Global cooldown will be removed. Skill cooldown will be removed.

- Crimson Fire Petal Fixed casting time will be changed to 0.1 sec ~ 1 sec depending on level. Variable casting time will be changed to 0.4 sec ~ 4 sec depending on level. Global cooldown will be removed. Skill cooldown will be removed.

- Throw Kunai Global cooldown will be removed. Skill cooldown will decrease from 0.7 sec to 0.2 sec.

- Lightning Strike of Destruction Global cooldown will be removed.

- Shadow Leap Skill cooldown will be removed.

- Hidden Water Skill cooldown will decrease from 2 sec to 1.7 sec.

- Throw Shuriken Global cooldown will be removed.

- Improvised Defense Skill cooldown will increase from 2 sec to 2.7 sec.

- Cicada Skin Shed Skill cooldown will decrease from 5 sec to 0.7 sec.

- Throw Zeny Skill cooldown will decrease from 5 sec to 4.7 sec.

2. Kagerou (KAGEROU)

- Shadow Trampling Global cooldown will be removed. Skill cooldown will be removed.

- Shadow Warrior While in Shadow Warrior state, the following additional effects will be added. a. Kunai Explosion damage increases by 20%. b. Kunai Splash damage increases by 20%. c. Cross Slash damage increases by 20%. d. Swirling Petal damage increases by 20%.

3. Shared between Kagerou & Oboro

- Kunai Explosion Fixed casting time will be removed. Damage formula will be changed. Effect target will change from a ground cell (1 cell) to a single target. Effect range will change from (3 x 3) to (5 x 5).

- Earth Charm Fixed casting time will be removed. Variable casting time will increase from 1.8 sec to 2 sec. While holding 10 Earth Charms, the effect will change as follows. a. Changed to a 30% increase in physical damage dealt to Wind-element enemies.

- Kunai Splash Damage formula will be changed. (Normal physical damage) Kunai consumption will decrease from 8 to 2.

- Swirling Petal Variable casting time will be fixed at 1.5 sec. Skill cooldown will increase from 2 sec to 3 sec. SP consumption at level 5 will decrease from 40 to 30. Damage formula will change as follows. a. Will be affected by the caster's STR instead of DEX and AGI. b. Damage will increase according to the caster's base level. Effect target will change from a ground cell (1 cell) to a single target. Range will be fixed at 11 cells.

- Ice Charm Fixed casting time will be removed. Variable casting time will increase from 1.8 sec to 2 sec. Effect per Ice Charm will change as follows. a. Spear of Ice damage increase will change from 5% to 20%. b. Ice Meteor damage increase will change from 25% to 100%. While holding 10 Ice Charms, the effect will change as follows. a. Changed to a 30% increase in physical damage dealt to Fire-element enemies.

- Cross Slash Damage formula will be changed.

- Fire Charm Fixed casting time will be removed. Variable casting time will increase from 1.8 sec to 2 sec. Effect per Ice Charm will change as follows. a. Crimson Fire Formation damage increase will change from 10% to 20%. b. Raging Fire Dragon damage increase will change from 15% to 100%. While holding 10 Fire Charms, the effect will change as follows. a. Changed to a 30% increase in physical damage dealt to Earth-element enemies.

- Release Ninja Spell Global cooldown will be removed. Skill cooldown will be removed.

- Wind Charm Fixed casting time will be removed. Variable casting time will increase from 1.8 sec to 2 sec. Effect per Ice Charm will change as follows. a. Lightning Strike of Destruction damage increase will change from 15% to 20%. b. Kamaitachi damage increase will change from 10% to 100%. While holding 10 Wind Charms, the effect will change as follows. a. Changed to a 30% increase in physical damage dealt to Water-element enemies.

- Makibishi Global cooldown will be removed.

- Pure Soul Fixed casting time will be removed. Global cooldown will be removed.

The above content is still under development, so it may be subject to change upon future updates,

and for further details, please refer to the official website's announcements when the Sakray update is released.

Thank you.