Hello, Ragnarok Zero users. This is the Ragnarok Zero team from RO1 STUDIO. Today we'd like to share information about the skill changes scheduled for the May 23rd update.
- Swordman Class Line
- Knight
Bowling Bash
Deals damage twice to targets within a 5x5 range around the target and knocks them back.
When attacking with a two-handed sword, the number of hits increases depending on the number of enemies at and around the target, attacking up to 4 times.
An additional 2 seconds is added to the skill cooldown.
<
Bowling Bash's efficiency increases based on the number of targets, limited to two-handed swords>
Brandish Spear
Brandish Spear's casting time is slightly reduced, allowing for faster attacks.
<You'll be able to respond a little faster.>
Twohand Quicken
Critical rate and hit rate are additionally increased depending on the skill level.

| Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | |
|---|---|---|---|---|---|---|---|---|---|---|
| CRI | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
| HIT | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 |
- Crusader
Shield Boomerang
The damage formula is changed.

Miss
<
Shield Boomerang's efficiency increases>
- Basic Stats When equipping a two-handed spear, base attack speed increases by approximately 2.
- Merchant Class Line
- Blacksmith
Adrenaline Rush
Hit rate is additionally increased depending on the skill level.

Status
Str 1 +7 2 | Atk 36+38 | Def 53+0 Agi 1 +2 2 | Matk 31+0 | Mdef 31+0 Vit +6 2 | Hit 288 | Flee 202+1 Int 1 +2 2 | Critical 2 | Aspd 151 Dex 1 +2 2 | Status Point 1273 Luk 1 +2 2 | Guild
Before Use
Status
Str 1 +7 2 | Atk 36+38 | Def 53+0 Agi 1 +2 2 | Matk 31+0 | Mdef 31+0 Vit +6 2 | Hit 308 | Flee 202+1 Int 1 +2 2 | Critical 2 | Aspd 155 Dex 1 +12 2 | Status Point 1273 Luk 1 +2 2 | Guild
After Use
<When using
Adrenaline Rush, an effect that increases hit rate is added.>
- Basic Stats When equipping a two-handed axe, base attack speed increases by approximately 3.
- Alchemist
-
Summon Flora
The experience gained by summoned plants is credited to the summoner.
The base stats of summoned plants are increased, and additional skills are added for them to use. -
Summon Marine Sphere
The experience gained by the summoned sphere is credited to the summoner.
It will self-destruct when an attack target approaches nearby.

Summon Marine Sphere !!
Grimtooth!!
MISS
<You will now be able to play alongside various plants.>
- Thief Class Line
- Assassin
Venom Splasher
Red Gemstone consumption is removed, damage distribution is removed, and damage is slightly increased.
The higher the skill level, the more the skill cooldown decreases.

| Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | |
|---|---|---|---|---|---|---|---|---|---|---|
| ATK | 500% | 600% | 700% | 800% | 900% | 1000% | 1100% | 1200% | 1300% | 1400% |
| Cooldown | 12s | 11s | 10s | 9s | 8s | 7s | 6s | 5s | 4s | 3s |
- Rogue
- Back Slide (Backstep) After moving to the opposite side of the target, it attacks, and when attacking with a dagger, it is changed to hit twice in succession. The guaranteed hit option is removed, and hit rate is compensated to a certain degree depending on the skill level. An additional 1 second is added to the skill cooldown.
<Now it can be used regardless of the target's direction!>
-
Sightless Mind
SP consumption is slightly reduced (20 → 15), and damage is increased.
The effect that makes the target take more damage is changed from a count-based system (7 times) to a duration-based system (10 seconds), and the damage increase rate is slightly increased (20% → 30%). -
Intimidate
Attack speed is additionally increased depending on the skill level (post-attack delay decreases by 1% per level).

Skill List □View Skill Description
1st Job
Slyness
Remove Trap
Back Stab
Lv : 4 Sp : 16
Divest Armor
2nd Job Advancement
Haggle
Ride
Lv : 5 Sp : 15
Divest Weapon
Intimidate
◁Lv : 5 / 5▷ Sp : 25
Scribble
Intimidate
(Left)
Intimidate [red border]
(Right)
Intimidate Lv : 10 Passive [red border]
Status
Str 1 +7 2 Atk 33 + 17 Def 54 + 0
Agi 1 +7 2 Matk 32 + 0 Mdef 32 + 0
Vit 1 +6 2 Hit 282 Flee 247 +1
Int 1 +4 2 Critical 2 Aspd 152 / 156
Dex 1 +7 2 Status Point 1273
Luk 1 +2 2 Guild
<Attack speed increases depending on
Intimidate's skill level!>
- Magician Class Line
- Wizard
Jupitel Thunder
The fixed casting time is adjusted.
- Sage
-
Whirlwind
The catalyst is changed from
Yellow Gemstone to
Blue Gemstone. -
Deluge
The catalyst is changed from
Yellow Gemstone to
Blue Gemstone. -
Volcano
The catalyst is changed from
Yellow Gemstone to
Blue Gemstone.
The existing option that increases the attack power of targets within range is changed to increase the ATK / MATK of targets within range. (Increases by up to 30 each) -
Hindsight
The list of usable spells changes depending on the skill level. ※
Fire Bolt /
Cold Bolt /
Lightning Bolt /
Soul Strike /
Fire Ball /
Frost Diver /
Earth Spike /
Thunderstorm /
Heaven's Drive
Instead of the activation level being random, it is changed to consistently activate up to a maximum of level 5 depending on
Hindsight's skill level.
(However, if the acquired level of the selected spell is lower, it will activate at that level.)
<The usability of
Hindsight is improved.>
- Basic Stats When equipping a shield, base attack speed increases by approximately 2.
- Acolyte Class Line
- Priest
-
Mace Mastery
When equipping a mace, critical rate increases by 1 per skill level. -
Basic Stats When equipping a shield, base attack speed increases by approximately 2.
- Monk
Raging Quadruple Blow
SP consumption is slightly reduced. (At level 5, 15 → 9)
When equipping a knuckle-type weapon, damage is doubled, and the number of consecutive hits increases from 4 to 6.
(The doubled damage is displayed divided across the 6 hits)

Mokseup (莫翕)!! MdSS <The efficiency of the combo skill increases.>
-
Raging Thrust
SP consumption decreases. (At level 5, 15 → 7)
Damage increases. (At level 5, 540% → 800%) -
Basic Stats When equipping a shield, base attack speed increases by 2.
- Archer Class Line
- Hunter
Blitz Beat
The formula is changed so that damage increases based on AGI and DEX.
<
Blitz Beat's damage formula is changed, increasing damage>
- Basic Stats When equipping a bow, base attack speed increases by approximately 1.

Equipped Items General Equipment Special Equipment Title Before Change head Bow robe acc.1 L-hand boots acc.2 □ Show Equipment Window Equipment Set Settings Status Str 1 +4 2 Atk 38 + 15 Def 52 + 0 Agi 1 +6 2 Matk 34 + 0 Mdef 32 + 0 Vit 1 +2 2 Hit 286 Flee 207 + 1 Int 1 +2 2 Critical 3 Aspd 149 Dex 1 +10 2 Status Point 1273 Luk 1 +1 2 Guild
Equipped Items General Equipment Special Equipment Title After Change head Bow robe acc.1 L-hand boots acc.2 □ Show Equipment Window Equipment Set Settings Status Str 1 +4 2 Atk 38 + 15 Def 52 + 0 Agi 1 +6 2 Matk 34 + 0 Mdef 32 + 0 Vit 1 +2 2 Hit 286 Flee 207 + 1 Int 1 +2 2 Critical 3 Aspd 150 Dex 1 +10 2 Status Point 1273 Luk 1 +1 2 Guild <Base attack speed increases when equipping a bow.>
- Bard & Dancer
- Basic Stats When equipping a shield, base attack speed increases by approximately 2.
- Expansion Class: Ninja Update
The first expansion class to be introduced in Ragnarok Zero, the Ninja, will be updated. Some skills have been adjusted, and the prices of consumables used by Ninjas have been adjusted.

Miss
Shuriken Training
MAX Lv : 10
Type: Passive
Description: Increases the Ninja's
shuriken-type attack power.
When using
Throw Shuriken,
Throw Kunai, and
Throw Huuma Shuriken, the damage increase amount is added per skill level.
[Lv 1] : Damage Increase +3 [Lv 2] : Damage Increase +6 [Lv 3] : Damage Increase +9 [Lv 4] : Damage Increase +12 [Lv 5] : Damage Increase +15 [Lv 6] : Damage Increase +18 [Lv 7] : Damage Increase +21 [Lv 8] : Damage Increase +24 [Lv 9] : Damage Increase +27 [Lv10] : Damage Increase +30
Throw Shuriken
MAX Lv : 10
Requirement:
Shuriken Training 1
Type: Active
Type: Ranged Physical
Target: Single Target
Description: Throws 1 equipped
shuriken at the target, dealing damage.
Consumes 1 equipped
shuriken, with a base range of 9 cells.
[Lv 1] : ATK 105% [Lv 2] : ATK 110% [Lv 3] : ATK 115% [Lv 4] : ATK 120% [Lv 5] : ATK 125% [Lv 6] : ATK 130% [Lv 7] : ATK 135% [Lv 8] : ATK 140% [Lv 9] : ATK 145% [Lv10] : ATK 150%
Throw Kunai
MAX Lv : 5
Requirement:
Throw Shuriken 5
Type: Active
Type: Ranged Physical
Target: Single Target
Description: Throws 1 equipped kunai at the target, dealing damage.
Consumes 1 equipped kunai, and the kunai's element is applied.
[Lv 1] : ATK 100% [Lv 2] : ATK 200% [Lv 3] : ATK 300% [Lv 4] : ATK 400% [Lv 5] : ATK 500%
Throw Huuma Shuriken
MAX Lv : 5
Requirement:
Shuriken Training 5,
Throw Kunai 5
Type: Active
Type: Ranged Physical
Target: Single Target
Description: Throws a massive
shuriken to attack the target and its surroundings.
The area of effect increases depending on the skill level, and it is not interrupted even if attacked while casting.
[Lv 1] : ATK 200% / Range: 3 X 3 [Lv 2] : ATK 450% / Range: 3 X 3 [Lv 3] : ATK 700% / Range: 3 X 3 [Lv 4] : ATK 950% / Range: 5 X 5 [Lv 5] : ATK1200% / Range: 5 X 5
Throw Zeny
MAX Lv : 10
Requirement:
Shuriken Training 10,
Throw Huuma Shuriken 5
Type: Active
Type: Special Attack (Ranged)
Target: Single Target
Description: Throws money, dealing defense-ignoring damage equal to the amount thrown.
However, damage is reduced by 1/3 against players, and by half against bosses.
[Lv 1] : Cost 500~1000 zeny [Lv 2] : Cost 1000~2000 zeny [Lv 3] : Cost 1500~3000 zeny [Lv 4] : Cost 2000~4000 zeny [Lv 5] : Cost 2500~5000 zeny [Lv 6] : Cost 3000~6000 zeny [Lv 7] : Cost 3500~7000 zeny [Lv 8] : Cost 4000~8000 zeny [Lv 9] : Cost 4500~9000 zeny [Lv10] : Cost 5000~10000 zeny
Improvised Defense
MAX Lv : 5
Type: Active
Type: Melee Physical
Target: Instant Cast
Description: Flips the tatami mats in the 4 directions around oneself to attack enemies.
Enemies hit by the tatami mats are knocked back 5 cells, and a
Pneuma effect is activated at the cast location for 3 seconds.
[Lv 1] : Attack Range 1 cell, ATK 110% [Lv 2] : Attack Range 2 cells, ATK 120% [Lv 3] : Attack Range 2 cells, ATK 130% [Lv 4] : Attack Range 3 cells, ATK 140% [Lv 5] : Attack Range 3 cells, ATK 150%
Vanishing Slash
MAX Lv : 10
Requirement:
Shadow Leap 1
Type: Active
Type: Melee Physical
Target: Single Target
Description: When the attack on the target lands successfully, the user immediately enters
Hiding state.
While in
Hiding state, SP is continuously consumed at regular intervals.
[Lv 1] : ATK 120% [Lv 2] : ATK 140% [Lv 3] : ATK 160% [Lv 4] : ATK 180%
[Lv 5] : ATK 200% [Lv 6] : ATK 220% [Lv 7] : ATK 240% [Lv 8] : ATK 260% [Lv 9] : ATK 280% [Lv10] : ATK 300%
Shadow Leap
Requirement:
Improvised Defense Lv 1
MAX Lv : 5
Type : Active
Category : Support
Target : Ground 1 cell
Description : Can be used while in
Hiding state.
Instantly moves to the designated cell. Upon moving,
Hiding state is removed.
Cannot pass over impassable cells, but can move beyond cells that are within range of ranged attacks such as
Shuriken or Arrow.
[Lv 1] : Movement Range : 5 cells [Lv 2] : Movement Range : 6 cells [Lv 3] : Movement Range : 7 cells [Lv 4] : Movement Range : 8 cells [Lv 5] : Movement Range : 9 cells
Shadow Slash
MAX Lv : 5
Requirement:
Vanishing Slash Lv 5
Type : Active
Category : Melee Physical
Target : Single target
Description : Can be used while in
Hiding state.
Instantly closes in on the target within
Shadow Leap's range and deals damage.
Hiding state is removed upon use, and Critical damage is applied based on the skill's own chance.
[Lv 1] : ATK 200%, Critical Trigger Chance 30% [Lv 2] : ATK 350%, Critical Trigger Chance 35% [Lv 3] : ATK 500%, Critical Trigger Chance 40% [Lv 4] : ATK 650%, Critical Trigger Chance 45% [Lv 5] : ATK 800%, Critical Trigger Chance 50%
Cicada Skin Shed
MAX Lv : 5
Requirement:
Shadow Leap Lv 5
Type : Active
Category : Support
Target : Self
Description : Using this skill puts you in the [
Cicada Skin Shed] state, and while in this state, if you are hit by a normal attack, you automatically evade and move back 6 cells.
The state is removed once you have been attacked the designated number of times.
[Lv 1] : Duration 20 sec, Count 1 time [Lv 2] : Duration 30 sec, Count 1 time [Lv 3] : Duration 40 sec, Count 2 times [Lv 4] : Duration 50 sec, Count 2 times [Lv 5] : Duration 60 sec, Count 3 times
Mirror Image
MAX Lv : 10
Requirement:
Shadow Slash Lv 3,
Soul Lv 1,
Cicada Skin Shed Lv 4
Type : Active
Category : Support
Target : Self
Description : Can only be used while in [
Soul] state.
Consumes 1
Shadow Orb to create a copy of yourself.
The copy can evade a certain number of normal attacks, but cannot evade magic attacks.
[Lv 1] : Evasion Count 2 times, Duration 60 sec [Lv 2] : Evasion Count 2 times, Duration 80 sec [Lv 3] : Evasion Count 3 times, Duration 100 sec [Lv 4] : Evasion Count 3 times, Duration 120 sec [Lv 5] : Evasion Count 4 times, Duration 140 sec [Lv 6] : Evasion Count 4 times, Duration 160 sec [Lv 7] : Evasion Count 5 times, Duration 180 sec [Lv 8] : Evasion Count 5 times, Duration 200 sec [Lv 9] : Evasion Count 6 times, Duration 220 sec [Lv10] : Evasion Count 6 times, Duration 240 sec
Spirit of the Blade
MAX Lv : 10
Type : Passive
Description : Through
Spirit of the Blade training, you additionally recover SP every 10 seconds while standing still. A certain percentage is added to the base amount based on MaxSP.
Does not recover while moving or if a penalty preventing HP/SP recovery is applied due to inventory weight.
[Lv 1] : SP per 10 sec + (3 + 0.2% of MSP) [Lv 2] : SP per 10 sec + (6 + 0.4% of MSP) [Lv 3] : SP per 10 sec + (9 + 0.6% of MSP) [Lv 4] : SP per 10 sec + (12 + 0.8% of MSP) [Lv 5] : SP per 10 sec + (15 + 1.0% of MSP) [Lv 6] : SP per 10 sec + (18 + 1.2% of MSP) [Lv 7] : SP per 10 sec + (21 + 1.4% of MSP) [Lv 8] : SP per 10 sec + (24 + 1.6% of MSP) [Lv 9] : SP per 10 sec + (27 + 1.8% of MSP) [Lv10] : SP per 10 sec + (30 + 2.0% of MSP)
Crimson Fire Petal (紅炎華)
MAX Lv : 10
Requirement:
Spirit of the Blade Lv 1
Type : Active
Category : Magic
Target : Single target
Description : Uses flame petals to deal Fire elemental magic damage equal to 90% MATK to the target.
[Lv 1] : 1 hit [Lv 2] : 2 hits [Lv 3] : 3 hits [Lv 4] : 4 hits [Lv 5] : 5 hits [Lv 6] : 6 hits [Lv 7] : 7 hits [Lv 8] : 8 hits [Lv 9] : 9 hits [Lv10] : 10 hits
Crimson Fire Formation (火炎陣)
MAX Lv : 10
Requirement:
Crimson Fire Petal Lv 5
Type : Active
Category : Magic
Target : Instant cast
Description : Consumes 1
Flame Stone to create a firestorm in a 5x5 area around yourself, dealing repeated Fire elemental magic damage equal to 50% MATK to targets within range.
The skill lasts for 20 seconds, and disappears after reaching the maximum number of hits.
However, flames do not occur on the cell where it was cast.
[Lv 1] : 5 hits per cell [Lv 2] : 5 hits per cell [Lv 3] : 6 hits per cell [Lv 4] : 6 hits per cell [Lv 5] : 7 hits per cell [Lv 6] : 7 hits per cell [Lv 7] : 8 hits per cell [Lv 8] : 8 hits per cell [Lv 9] : 9 hits per cell [Lv10] : 9 hits per cell
Raging Fire Dragon (爆炎龍)
MAX Lv : 5
Requirement:
Spirit of the Blade Lv 10,
Crimson Fire Formation Lv 7
Type : Active
Category : Magic
Target : Single target
Description : Consumes 1
Flame Stone to deal Fire elemental magic damage to the target and the surrounding 5x5 area.
[Lv 1] : MATK 300% [Lv 2] : MATK 450% [Lv 3] : MATK 600% [Lv 4] : MATK 750% [Lv 5] : MATK 900%
Spear of Ice (氷閃槍)
MAX Lv : 10
Requirement:
Spirit of the Blade Lv 1
Type : Active
Category : Magic
Target : Single target
Description : Creates a
spear of ice from the ground to attack the target, dealing Water elemental magic damage equal to 70% MATK.
[Lv 1] : 3 hits [Lv 2] : 4 hits [Lv 3] : 5 hits [Lv 4] : 6 hits [Lv 5] : 7 hits [Lv 6] : 8 hits [Lv 7] : 9 hits [Lv 8] : 10 hits [Lv 9] : 11 hits [Lv10] : 12 hits
Hidden Water (水遁)
MAX Lv : 10
Requirement:
Spear of Ice Lv 5
Type : Active
Category : Magic
Target : Instant cast
Description : Consumes 1
Ice Stone to create a puddle of water on the ground.
Halves the movement speed of targets that enter the area and lowers their AGI.
Water Ball and
Aqua Benedicta skills can be used within the effect area, and doing so reduces
Hidden Water's effect area by the amount used.
Using
Spear of Ice on a target within the effect area increases damage.
The caster and other Ninjas do not have their movement speed or AGI reduced within this area.
[Lv 1] : Area of Effect: 3x3, Duration: 15 sec, AGI-0 [Lv 2] : Area of Effect: 3x3, Duration: 20 sec, AGI-3 [Lv 3] : Area of Effect: 3x3, Duration: 25 sec, AGI-3 [Lv 4] : Area of Effect: 5x5, Duration: 30 sec, AGI-3 [Lv 5] : Area of Effect: 5x5, Duration: 35 sec, AGI-5 [Lv 6] : Area of Effect: 5x5, Duration: 40 sec, AGI-5 [Lv 7] : Area of Effect: 7x7, Duration: 45 sec, AGI-5 [Lv 8] : Area of Effect: 7x7, Duration: 50 sec, AGI-8 [Lv 9] : Area of Effect: 7x7, Duration: 55 sec, AGI-8 [Lv10] : Area of Effect: 9x9, Duration: 60 sec, AGI-8
Ice Meteor (氷晶落)
MAX Lv : 5
Requirement:
Spirit of the Blade Lv 10,
Hidden Water Lv 7
Type : Active
Category : Magic
Target : Instant cast
Description : Consumes 1
Ice Stone to drop a giant chunk of ice from the sky.
Deals Water elemental magic damage to targets within a 7x7 area around the caster and applies the [Status Ailment: Freeze] effect.
The Freeze chance and duration vary based on the target's level, magic defense, and LUK.
[Lv 1] : MATK 300%, Freeze Chance: 20% [Lv 2] : MATK 450%, Freeze Chance: 30% [Lv 3] : MATK 600%, Freeze Chance: 40% [Lv 4] : MATK 750%, Freeze Chance: 50% [Lv 5] : MATK 900%, Freeze Chance: 60%
Wind Blade (風刃)
MAX Lv : 10
Requirement:
Spirit of the Blade Lv 1
Type : Active
Category : Magic
Target : Single target
Description : Launches a blade of vacuum to deal Wind elemental magic damage equal to 150% MATK to the target.
[Lv 1] : 1 hit [Lv 2] : 2 hits [Lv 3] : 2 hits [Lv 4] : 3 hits [Lv 5] : 3 hits [Lv 6] : 4 hits [Lv 7] : 4 hits [Lv 8] : 5 hits [Lv 9] : 5 hits [Lv10] : 6 hits
Lightning Strike of Destruction (雷擊碎)
MAX Lv : 5
Requirement:
Wind Blade Lv 5
Type : Active
Category : Magic
Target : Ground 1 cell
Description : Consumes 1
Wind Stone to drop lightning on the designated cell, dealing Wind elemental magic damage to the surrounding area.
[Lv 1] : MATK 200%, Area of Effect: 5x5 [Lv 2] : MATK 300%, Area of Effect: 5x5 [Lv 3] : MATK 400%, Area of Effect: 7x7 [Lv 4] : MATK 500%, Area of Effect: 7x7 [Lv 5] : MATK 600%, Area of Effect: 9x9
Kamaitachi (朔風) -
Kamaitachi
MAX Lv : 5
Requirement:
Spirit of the Blade Lv 10,
Lightning Strike of Destruction Lv 5
Type : Active
Category : Magic
Target : Single target
Description : Consumes 1
Wind Stone to summon a blade of wind, dealing Wind elemental magic damage to targets in a straight line from the caster's position toward the target.
[Lv 1] : MATK 200%, Range: 5 cells [Lv 2] : MATK 300%, Range: 6 cells
[Lv 3] : MATK 400%, Range: 7 cells [Lv 4] : MATK 500%, Range: 8 cells [Lv 5] : MATK 600%, Range: 9 cells
Soul (skill)
MAX Lv : 5
Requirements :
Spirit of the Blade Lv 5
Type : Active
Category : Support
Target : Self
Description : Gathers
Soul energy, turning the body red. While in the
Soul (skill) state, INT and STR are increased.
Consumes 5% of MHP upon use.
To use
Mirror Image or
Final Strike, you must be in the
Soul (skill) state. Using
Mirror Image or
Final Strike will remove the state.
[Lv 1] : STR, INT +1, Duration: 30 seconds
[Lv 2] : STR, INT +2, Duration: 45 seconds
[Lv 3] : STR, INT +3, Duration: 60 seconds
[Lv 4] : STR, INT +4, Duration: 75 seconds
[Lv 5] : STR, INT +5, Duration: 90 seconds
Final Strike
MAX Lv : 10
Requirements :
Shuriken Training Lv 7,
Shadow Slash Lv 5,
Soul (skill) Lv 1
Type : Active
Category : Special Attack (Ranged)
Target : 1 target
Description : Can only be used while in the
Soul (skill) state.
Consumes your own remaining HP to deal a special ranged physical damage in a single strike.
The higher your current remaining HP, the greater the damage dealt. Upon using the skill, your HP is reduced to 1%.
If in the
Mirror Image state, the number of hits and damage increases depending on the number of clones.
This concludes the character-related content scheduled to be updated on May 23, 2018. More detailed information will be provided through the official website at the time of the update.
Thank You (item).





