Criatura Academy
News · Update · 2021-11-17

[Episode] Episode 1 - Part. 2 Disaster of the Rune-Midgarts Kingdom [에피소드] 에피소드 1 - Part. 2 룬-미드가츠 왕국의 재난

Translated from the official kRO Zero announcement. Original

EPISODE 1 PART.2

Chaos of the Midgard Continent

PART2. Disaster of the Rune-Midgarts Kingdom

UPDATE. 2021.11.17

Having resolved the raid incident beneath the Prontera royal palace, the adventurer receives a call from Sahario and heads to the investigation team.

Upon arriving at the investigation team, the adventurer learns through the conversation between Grand General Schpiegel and Sahario that Tristan III, the King of the Rune-Midgarts Kingdom who had gone missing after leaving for vacation, has returned...

◆ Table of Contents

  1. Quest Requirements

  2. Main Quest

  3. Key Reward Items

  4. Enchant List


1. Quest Requirements

  • Starting Location: Central Palace of Prontera, Sahario (prt_cas 174 95)
  • Prerequisite: Complete Episode 1 Part.1 Main Quest [Enemies Invading the Kingdom 9]
  • Level Requirement: BaseLv 35 or higher

[Superzen Grand General]

Not long ago, I reported to His Majesty the King about the incident of the raid on Prontera. His Majesty showed interest in your achievements and said he would like to meet you in person. This is a great honor for you as well, so let us go and have an audience with His Majesty in accordance with his wishes.

[Next]


2. Main Quest

- Movement Route

Bio Lab Dungeon Lasagna Dungeon Pyral Dungeon Clock Tower Dungeon

Glast Heim

Geffen Dungeon Geffen ②

④ South of the Mjolnir Mountains

Pr,ontera Labyrinth

① Capital City Prontera

Izlude Dungeon

Narum Heim Dungeon Orc Dungeon Orc Village ③

Underground Waterway Dungeon

Pyramid Dungeon Sphinx Dungeon

Comodo Dungeon ⑥ Comodo

Comodo Dungeon Comodo Dungeon

Geigahell Dungeon

⑤ Sograt Desert

- Quest List

CategoryOrderQuest NameStarting NPCQuest Content
Chapter 51First Meeting with Tristan III 1SaharioFollow General Spiegel and have an audience with Tristan III, King of the Rune-Midgarts Kingdom.
2First Meeting with Tristan III 2Tristan IIIReturn to Investigation Chief Sahario.
3The Missing Magician Incident 1SaharioGo to Geffen Tower and find out what happened to Xavier.
4The Missing Magician Incident 2EritaGo to the location Erita told you about and talk to Erita.
5The Missing Magician Incident 3EritaTalk to Magician Lucian, who researched the necklace.
6The Missing Magician Incident 2EritaTalk to the magicians gossiping in the village.
7The Missing Magician Incident 3LucianTalk to Magician Lucian, who researched the necklace.
8The Missing Magician Incident 4LucianDefeat Coco and collect Coco's Fluff and Animal Skin.
9The Missing Magician Incident 5LucianFind the book in the Prontera Castle Library.
10The Missing Magician Incident 6LucianReturn to Sahario together with Lucian.
Chapter 611Monster Subjugation Squad 1General SpiegelTalk to King Tristan III.
12Monster Subjugation Squad 2Tristan IIITalk to the Subjugation Squad Captain.
13Monster Subjugation Squad 3Subjugation Squad CaptainDefeat the group of Orcs.
14Monster Subjugation Squad 4Subjugation Squad CaptainDefeat the group of Goblins.
15Monster Subjugation Squad 5Subjugation Squad CaptainReport the completion of the subjugation to Tristan III.
16Monster Subjugation Squad 6SaharioReturn to Investigation Chief Sahario and report.
Chapter 717Merchant Chief Rescue Operation 1SaharioTalk to Kunya, the Merchant Chief's subordinate, at the inn.
18Merchant Chief Rescue Operation 2KunyaFind and talk to Merchant Chief Salih Hamid in the Mjolnir Mountains South Side.
19Merchant Chief Rescue Operation 3Salih HamidDefeat Argos.
20Merchant Chief Rescue Operation 4Salih HamidSearch the area thoroughly to find the box containing the necklace.
21Merchant Chief Rescue Operation 4-1Salih HamidFind 1 box containing the necklace.
22Merchant Chief Rescue Operation 4-2Salih HamidFind 1 box containing the necklace.
23Merchant Chief Rescue Operation 4-3Salih HamidFind 1 box containing the necklace.
24Merchant Chief Rescue Operation 4-4Salih HamidFind 1 box containing the necklace.
25Merchant Chief Rescue Operation 4-4RomantistDefeat the summoned Scorpion King.
26Merchant Chief Rescue Operation 5Salih HamidTalk to Salih Hamid at the inn.
27Merchant Chief Rescue Operation 6Salih HamidDeliver the supply box to Sahario.
Chapter 828The Mysterious Woman's Request 1DietmarTalk to the Mysterious Woman D.
29The Mysterious Woman's Request 2Mysterious Woman DDeliver Mysterious Woman D's letter to the Assassin Guild Elder.
30The Assassin Guild Attack Incident 1AssassinClear the monsters around the Assassin Guild.
31The Assassin Guild Attack Incident 2AssassinClear the monsters around the Assassin Guild.
32The Assassin Guild Attack Incident 3AssassinDefeat Sakray, who attacked the Assassin Guild Elder.
33The Mysterious Woman's Request 2Assassin Guild ElderDeliver the Elder's letter to Mysterious Woman D.
34The Mysterious Woman's Request 4Mysterious Woman DTalk to Sahario.
Chapter 935The Comodo Plague 1SaharioTalk to Scholar Lennox.
36The Comodo Plague 2LennoxTalk to 5 village residents and report back to the scholar.
37The Comodo Plague 2-1Talk to Village Resident 1.
38The Comodo Plague 2-2Talk to Village Resident 2.
39The Comodo Plague 2-3Talk to Village Resident 3.
40The Comodo Plague 2-4Talk to Village Resident 4.
41The Comodo Plague 2-5Talk to Village Resident 5.
42The Comodo Plague 3LennoxCollect the food ingredients causing the plague near the village.
43The Comodo Plague 4LennoxCollect the food ingredients causing the plague near the village.
44The Comodo Plague 5LennoxDefeat the monsters around Comodo and collect a sample.
45The Comodo Plague 6LennoxInvestigate the restaurant used by the infected residents and report to Lennox.
46The Comodo Plague 7ShopBased on the evidence found at the shop, talk to the suspicious person at Comodo Eastern Cave Mao.
47The Comodo Plague 8ShigrunDefeat the Stalactic Golem summoned by the suspicious man.
48The Comodo Plague 9LennoxTalk to Britia.
49The Comodo Plague 10BritiaCollect the ingredients for the cure and deliver them to Britia.
50The Comodo Plague 11BritiaDeliver the cure to the village residents and return to Britia.
51The Comodo Plague 11-1Talk to Village Resident 1.
52The Comodo Plague 11-2Talk to Village Resident 2.
53The Comodo Plague 11-3Talk to Village Resident 3.
54The Comodo Plague 11-4Talk to Village Resident 4.
55The Comodo Plague 11-5Talk to Village Resident 5.
56The Comodo Plague 12BritiaTalk to Lennox.
57The Comodo Plague 13LennoxTalk to Sahario.

3. Key Reward Items

Item Description How to Obtain
Chevalier Weapon Exchange Ticket An exchange ticket that can be exchanged for a Chevalier Weapon. Bring it to the [Royal Armory Manager] to exchange it for one of the following items: Chevalier Two-Handed Sword, Chevalier Spear, Chevalier Staff, Chevalier Spellbook, Chevalier Axe, Chevalier Sword, Chevalier Hall, Chevalier Knuckle, Chevalier Katar, Chevalier Dagger, Chevalier Ballista, Chevalier Guitar, Chevalier Whip, Chevalier Nindo, Chevalier Wind Demon Shuriken. ※ Can be exchanged through the Royal Armory Manager NPC in Prontera Palace. (Location: prt_cas 175 97) Obtainable as a reward for completing the [Monster Subjugation Squad 5] quest
Chevalier Weapon +7 Refine Ticket Can upgrade one of the Chevalier Weapons (listed below) to +7. ※ Caution! Only equipped items can be refined. Chevalier Two-Handed Sword, Chevalier Spear, Chevalier Staff, Chevalier Spellbook, Chevalier Axe, Chevalier Sword, Chevalier Hall, Chevalier Knuckle, Chevalier Katar, Chevalier Dagger, Chevalier Ballista, Chevalier Guitar, Chevalier Whip, Chevalier Nindo, Chevalier Wind Demon Shuriken. ※ Can be used through the Royal Armory Manager NPC in Prontera Palace. (Location: prt_cas 175 97) Obtainable as a reward for completing the [Merchant Lord Rescue Operation 6] quest
High Adventurer Suit +7 Refine Ticket Can upgrade the High Adventurer Suit to +7. ※ Caution! Only equipped items can be refined. Weight: 0 ※ Can be used through the Royal Armory Manager NPC in Prontera Palace. (Location: prt_cas 175 97) Obtainable as a reward for completing the [Comodo Plague 13] quest
High Adventurer Level 1 Essence Enchant Ticket A ticket that can imbue new power into the High Adventurer Suit. Weight: 0 ※ Can be enchanted through the Royal Armory Manager NPC in Prontera Palace. (Location: prt_cas 175 97) Obtainable as a reward for completing the [Request of a Mysterious Woman 1] quest
High Adventurer Slot 2,3 Enchant Ticket A ticket that can enchant Slots 2 and 3 of the High Adventurer Suit. Weight: 0 ※ Can be enchanted through the Royal Armory Manager NPC in Prontera Palace. (Location: prt_cas 175 97) Obtainable as a reward for completing the First Meeting with Tristan III 2 quest
Chevalier Nindo A sword crafted for Ninjas. MATK + 160. Water, Wind, and Fire property magic damage +3%, ATK + 3%. ATK +2, MATK +2 per refine level. ATK +3, MATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, variable cast time -1% per level of Spirit of the Blade. At +7 refine, variable cast time -2%. Type: Dagger. Attack: 120. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Ninja class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket
Chevalier Whip A whip crafted for Dancers. HIT + 10, ranged weapon physical damage +2%. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, variable cast time -1% per level of Dance Lessons. At +7 refine, variable cast time -2%. Type: Whip. Attack: 110. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Dancer class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket
Chevalier Knuckle A knuckle crafted for Monks. ATK + 2%, MHP + 2%. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, variable cast time -2% per level of Summon Spirit Sphere. Type: Knuckle. Attack: 110. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Monk class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket
Chevalier Guitar A guitar prepared for Bards. HIT + 10, ranged weapon physical damage +2%. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, variable cast time -1% per level of Music Lessons. At +7 refine, variable cast time -2%. Type: Instrument. Attack: 110. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Bard class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket
Chevalier Spellbook A spellbook crafted for Sages. MATK + 160. Indestructible, MATK + 2%, Water, Wind, Fire, Earth property magic damage +2%. MATK +3 per refine level. MATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, variable cast time -2% per level of Earth Spike. Type: Book. Attack: 110. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Sage class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket
Chevalier Dagger A dagger crafted for Rogues. ATK + 1%, HIT + 10. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, Back Stab damage +15%. Type: Dagger. Attack: 120. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Rogue class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket
Chevalier Sword A one-handed sword crafted for Alchemists. ATK + 1%, HIT + 10. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, Acid Terror damage +15%. Type: Sword. Attack: 130. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Alchemist class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket
Chevalier Spear A one-handed spear crafted for Crusaders. ATK + 1%, HIT + 10. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, Holy Cross damage +15%. Type: One-Handed Spear. Attack: 130. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Crusader class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket
Chevalier Hall A mace crafted for Priests. MATK + 160, indestructible. Holy property magic damage +2%, ATK + 2%. ATK +2, MATK +2 per refine level. ATK +3, MATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, Magnus Exorcismus damage +20%. Type: Mace. Attack: 110. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Priest class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket
Chevalier Staff A staff crafted for Wizards. MATK + 170. Indestructible, MATK + 2%, Water, Wind, Fire property magic damage +2%. MATK +3 per refine level. MATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, Water, Wind, Fire property magic damage +15%. Type: Two-Handed Staff. Attack: 100. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Wizard class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket
Chevalier Katar A katar crafted for Assassins. CRI + 10, HIT + 10. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, attack speed increases (after-attack delay -1%) per level of Katar Mastery. At +7 refine, attack speed increases (after-attack delay -2%). Type: Katar. Attack: 120. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Assassin class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket
Chevalier Axe A one-handed axe crafted for Blacksmiths. Indestructible, CRI + 10, HIT + 10. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, attack speed increases (after-attack delay -1%) per level of Weaponry Research. At +7 refine, attack speed increases (after-attack delay -3%). Type: One-Handed Axe. Attack: 150. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Blacksmith class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket
Chevalier Two-Handed Sword A two-handed sword crafted for Knights. CRI + 10, HIT + 10. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, Bowling Bash damage +15%. Type: Two-Handed Sword. Attack: 180. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Knight class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket
Chevalier Wind Demon Shuriken A wind demon shuriken crafted for Ninjas. Indestructible. ATK + 2%, HIT + 10. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, variable cast time -1% per level of Shuriken Training. Type: Wind Demon Shuriken. Attack: 130. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Ninja class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket
Chevalier Ballista A ballista crafted for Hunters. CRI + 10, bow attack power +2%. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, attack speed increases (after-attack delay -1%) per level of Steel Crow. At +7 refine, attack speed increases (after-attack delay -2%). Type: Bow. Attack: 130. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Hunter class. SLOT: 0 Obtainable via Chevalier Weapon Exchange Ticket

4. Enchant List

- High Adventurer Suit Level 1 Essence Enchant

Enchant Option
Knight's Essence Lv1 CRI increases by 3x the level of Cavalier Mastery skill. Bowling Bash damage increases by 20%. Attack speed increases per 1 refine of armor (After-attack delay decreases by 1%).
Knight Essence II Lv1 HIT increases by the level of Spear Mastery skill. Pierce damage increases by 20%. ATK + 2 per 1 refine of armor.
Hunter's Essence Lv1 Attack speed increases by 2x the level of Blitz Beat skill (After-attack delay decreases by 1%). Blitz Beat damage increases by 40%. LUK increases by 1 per 1 refine of armor.
Hunter Essence II Lv1 ATK increases by 3x the level of Beast Bane skill. Double Strafe damage increases by 20%. Bow attack power increases by 3% per 2 refines of armor.
Priest's Essence Lv1 Variable Cast decreases by 3x the level of Magnificat skill. Magnus Exorcismus damage increases by 20%. Magnus Exorcismus damage increases by 5% per 2 refines of armor.
Priest Essence II Lv1 ATK increases by 3x the level of Mace Mastery skill. Critical damage increases by 15%. ATK + 2 per 1 refine of armor.
Wizard's Essence Lv1 Variable Cast decreases by 3x the level of Heaven's Drive skill. Meteor Storm, Lord of Vermilion, and Storm Gust damage increases by 20%. MATK + 1% per 2 refines of armor.
Wizard Essence II Lv1 Variable Cast decreases by 2x the level of Lord of Vermilion skill. Jupitel Thunder damage increases by 20%. MATK + 2 per 1 refine of armor.
Blacksmith's Essence Lv1 When Weapon Perfection is used, CRI + 10 for 60 seconds. CRI increases by 3x the level of Maximize Power skill. Attack speed increases per 1 refine of armor (After-attack delay decreases by 1%).
Blacksmith Essence II Lv1 LUK increases by the level of Skin Tempering skill. DEX + 10. LUK increases by 1 per 2 refines of armor.
Alchemist's Essence Lv1 ATK increases by 3x the level of Potion Research. Attack speed increases by 10%. CRI + 5 per 2 refines of armor.
Alchemist Essence II Lv1 ATK increases by 3x the level of Prepare Potion skill. Mammonite damage increases by 100%. ATK + 2 per 1 refine of armor.
Sage's Essence Lv1 MATK increases by 3x the level of Hindsight skill. Heaven's Drive and Earth Spike damage increases by 20%. Attack speed increases per 1 refine of armor (After-attack delay decreases by 1%).
Sage Essence II Lv1 MATK increases by 3x the level of Study skill. Fire Bolt, Cold Bolt, and Lightning Bolt damage increases by 20%. MATK + 2 per 1 refine of armor.
Rogue's Essence Lv1 ATK increases by 3x the level of Intimidate. Sightless Mind damage increases by 20%. Attack speed increases per 1 refine of armor (After-attack delay decreases by 1%).
Rogue Essence II Lv1 HIT increases by the level of Gank skill. Back Stab damage increases by 20%. ATK + 2 per 1 refine of armor.
Crusader's Essence Lv1 ATK increases by 3x the level of Faith skill. Holy Cross damage increases by 15%. MHP + 100 per 2 refines of armor.
Crusader Essence II Lv1 MATK increases by 3x the level of Faith skill. Grand Cross damage increases by 20%. MATK + 2 per 1 refine of armor.
Assassin's Essence Lv1 CRI increases by 3x the level of Grimtooth skill. Sonic Blow damage increases by 20%. Critical damage increases by 1% per 1 refine of armor.
Assassin Essence II Lv1 FLEE increases by 3x the level of Lefthand Mastery skill. Venom Splasher damage increases by 20%. Variable Cast decreases by 3% per 2 refines of armor.
Monk's Essence Lv1 ATK increases by 3x the level of Demon Bane skill. Raging Quadruple Blow damage increases by 20%. Raging Thrust damage increases by 5% per 2 refines of armor.
Monk Essence II Lv1 Variable Cast of Occult Impaction decreases by 3x the level of Demon Bane skill. Occult Impaction damage increases by 20%. Occult Impaction damage increases by 5% per 2 refines of armor.
Ninja's Essence Lv1 ATK increases by 3x the level of Shuriken Training skill. Shadow Slash and Throw Huuma Shuriken damage increases by 20%. MHP + 100, HIT + 5 per 2 refines of armor.
Ninja Essence II Lv1 MATK increases by 3x the level of Spirit of the Blade skill. Raging Fire Dragon, Ice Meteor, and Kamaitachi damage increases by 20%. Variable Cast of Crimson Fire Petal, Spear of Ice, and Wind Blade decreases by 5% per 2 refines of armor.
Bard & Dancer's Essence Lv1 Amp skill cooldown decreases by the level of Music Lessons or Dance Lessons skill. Amp skill cooldown decreases by 60 seconds. MSP + 30 per 2 refines of armor.
Bard & Dancer Essence II Lv1 ATK increases by 3x the level of Music Lessons or Dance Lessons skill. Melody Strike or Slinging Arrow damage increases by 20%. Ranged weapon physical damage increases by 1% per 2 refines of armor.

- High Adventurer Suit Slot 2, 3 Enchant

Enchant Option Grant Method
Slot 2 DEF+15 Guaranteed
Slot 3 STR+3 / DEX+3 / AGI+3 / INT+3 / VIT+3 / LUK+3 1 Random Type

* Slot 2 is guaranteed to grant DEF+15, and Slot 3 grants 1 random stat option with equal probability.