
EPISODE 1 PART.2
Chaos of the Midgard Continent
PART2. Disaster of the Rune-Midgarts Kingdom
UPDATE. 2021.11.17
Having resolved the raid incident beneath the Prontera royal palace, the adventurer receives a call from Sahario and heads to the investigation team.
Upon arriving at the investigation team, the adventurer learns through the conversation between Grand General Schpiegel and Sahario that Tristan III, the King of the Rune-Midgarts Kingdom who had gone missing after leaving for vacation, has returned...
◆ Table of Contents
-
Quest Requirements
-
Main Quest
-
Key Reward Items
-
Enchant List
1. Quest Requirements
- Starting Location: Central Palace of Prontera, Sahario (prt_cas 174 95)
- Prerequisite: Complete Episode 1 Part.1 Main Quest [Enemies Invading the Kingdom 9]
- Level Requirement: BaseLv 35 or higher

[Superzen Grand General]
Not long ago, I reported to His Majesty the King about the incident of the raid on Prontera. His Majesty showed interest in your achievements and said he would like to meet you in person. This is a great honor for you as well, so let us go and have an audience with His Majesty in accordance with his wishes.
[Next]
2. Main Quest
- Movement Route

Bio Lab Dungeon Lasagna Dungeon Pyral Dungeon Clock Tower Dungeon
Glast Heim
Geffen Dungeon Geffen ②
④
South of the
Mjolnir Mountains
Pr,ontera Labyrinth
① Capital City Prontera
Izlude Dungeon
Narum Heim Dungeon Orc Dungeon Orc Village ③
Underground Waterway Dungeon
Pyramid Dungeon Sphinx Dungeon
Comodo Dungeon ⑥ Comodo
Comodo Dungeon Comodo Dungeon
Geigahell Dungeon
⑤ Sograt Desert
- Quest List
| Category | Order | Quest Name | Starting NPC | Quest Content |
| Chapter 5 | 1 | First Meeting with Tristan III 1 | Sahario | Follow General Spiegel and have an audience with Tristan III, King of the Rune-Midgarts Kingdom. |
| 2 | First Meeting with Tristan III 2 | Tristan III | Return to Investigation Chief Sahario. | |
| 3 | The Missing Magician Incident 1 | Sahario | Go to Geffen Tower and find out what happened to Xavier. | |
| 4 | The Missing Magician Incident 2 | Erita | Go to the location Erita told you about and talk to Erita. | |
| 5 | The Missing Magician Incident 3 | Erita | Talk to Magician Lucian, who researched the necklace. | |
| 6 | The Missing Magician Incident 2 | Erita | Talk to the magicians gossiping in the village. | |
| 7 | The Missing Magician Incident 3 | Lucian | Talk to Magician Lucian, who researched the necklace. | |
| 8 | The Missing Magician Incident 4 | Lucian | Defeat Coco and collect Coco's Fluff and Animal Skin. | |
| 9 | The Missing Magician Incident 5 | Lucian | Find the book in the Prontera Castle Library. | |
| 10 | The Missing Magician Incident 6 | Lucian | Return to Sahario together with Lucian. | |
| Chapter 6 | 11 | Monster Subjugation Squad 1 | General Spiegel | Talk to King Tristan III. |
| 12 | Monster Subjugation Squad 2 | Tristan III | Talk to the Subjugation Squad Captain. | |
| 13 | Monster Subjugation Squad 3 | Subjugation Squad Captain | Defeat the group of Orcs. | |
| 14 | Monster Subjugation Squad 4 | Subjugation Squad Captain | Defeat the group of Goblins. | |
| 15 | Monster Subjugation Squad 5 | Subjugation Squad Captain | Report the completion of the subjugation to Tristan III. | |
| 16 | Monster Subjugation Squad 6 | Sahario | Return to Investigation Chief Sahario and report. | |
| Chapter 7 | 17 | Merchant Chief Rescue Operation 1 | Sahario | Talk to Kunya, the Merchant Chief's subordinate, at the inn. |
| 18 | Merchant Chief Rescue Operation 2 | Kunya | Find and talk to Merchant Chief Salih Hamid in the Mjolnir Mountains South Side. | |
| 19 | Merchant Chief Rescue Operation 3 | Salih Hamid | Defeat Argos. | |
| 20 | Merchant Chief Rescue Operation 4 | Salih Hamid | Search the area thoroughly to find the box containing the necklace. | |
| 21 | Merchant Chief Rescue Operation 4-1 | Salih Hamid | Find 1 box containing the necklace. | |
| 22 | Merchant Chief Rescue Operation 4-2 | Salih Hamid | Find 1 box containing the necklace. | |
| 23 | Merchant Chief Rescue Operation 4-3 | Salih Hamid | Find 1 box containing the necklace. | |
| 24 | Merchant Chief Rescue Operation 4-4 | Salih Hamid | Find 1 box containing the necklace. | |
| 25 | Merchant Chief Rescue Operation 4-4 | Romantist | Defeat the summoned Scorpion King. | |
| 26 | Merchant Chief Rescue Operation 5 | Salih Hamid | Talk to Salih Hamid at the inn. | |
| 27 | Merchant Chief Rescue Operation 6 | Salih Hamid | Deliver the supply box to Sahario. | |
| Chapter 8 | 28 | The Mysterious Woman's Request 1 | Dietmar | Talk to the Mysterious Woman D. |
| 29 | The Mysterious Woman's Request 2 | Mysterious Woman D | Deliver Mysterious Woman D's letter to the Assassin Guild Elder. | |
| 30 | The Assassin Guild Attack Incident 1 | Assassin | Clear the monsters around the Assassin Guild. | |
| 31 | The Assassin Guild Attack Incident 2 | Assassin | Clear the monsters around the Assassin Guild. | |
| 32 | The Assassin Guild Attack Incident 3 | Assassin | Defeat Sakray, who attacked the Assassin Guild Elder. | |
| 33 | The Mysterious Woman's Request 2 | Assassin Guild Elder | Deliver the Elder's letter to Mysterious Woman D. | |
| 34 | The Mysterious Woman's Request 4 | Mysterious Woman D | Talk to Sahario. | |
| Chapter 9 | 35 | The Comodo Plague 1 | Sahario | Talk to Scholar Lennox. |
| 36 | The Comodo Plague 2 | Lennox | Talk to 5 village residents and report back to the scholar. | |
| 37 | The Comodo Plague 2-1 | Talk to Village Resident 1. | ||
| 38 | The Comodo Plague 2-2 | Talk to Village Resident 2. | ||
| 39 | The Comodo Plague 2-3 | Talk to Village Resident 3. | ||
| 40 | The Comodo Plague 2-4 | Talk to Village Resident 4. | ||
| 41 | The Comodo Plague 2-5 | Talk to Village Resident 5. | ||
| 42 | The Comodo Plague 3 | Lennox | Collect the food ingredients causing the plague near the village. | |
| 43 | The Comodo Plague 4 | Lennox | Collect the food ingredients causing the plague near the village. | |
| 44 | The Comodo Plague 5 | Lennox | Defeat the monsters around Comodo and collect a sample. | |
| 45 | The Comodo Plague 6 | Lennox | Investigate the restaurant used by the infected residents and report to Lennox. | |
| 46 | The Comodo Plague 7 | Shop | Based on the evidence found at the shop, talk to the suspicious person at Comodo Eastern Cave Mao. | |
| 47 | The Comodo Plague 8 | Shigrun | Defeat the Stalactic Golem summoned by the suspicious man. | |
| 48 | The Comodo Plague 9 | Lennox | Talk to Britia. | |
| 49 | The Comodo Plague 10 | Britia | Collect the ingredients for the cure and deliver them to Britia. | |
| 50 | The Comodo Plague 11 | Britia | Deliver the cure to the village residents and return to Britia. | |
| 51 | The Comodo Plague 11-1 | Talk to Village Resident 1. | ||
| 52 | The Comodo Plague 11-2 | Talk to Village Resident 2. | ||
| 53 | The Comodo Plague 11-3 | Talk to Village Resident 3. | ||
| 54 | The Comodo Plague 11-4 | Talk to Village Resident 4. | ||
| 55 | The Comodo Plague 11-5 | Talk to Village Resident 5. | ||
| 56 | The Comodo Plague 12 | Britia | Talk to Lennox. | |
| 57 | The Comodo Plague 13 | Lennox | Talk to Sahario. |
3. Key Reward Items
| Item | Description | How to Obtain |
|---|---|---|
Chevalier Weapon Exchange Ticket |
An exchange ticket that can be exchanged for a Chevalier Weapon. Bring it to the [Royal Armory Manager] to exchange it for one of the following items: Chevalier Two-Handed Sword, Chevalier Spear, Chevalier Staff, Chevalier Spellbook, Chevalier Axe, Chevalier Sword, Chevalier Hall, Chevalier Knuckle, Chevalier Katar, Chevalier Dagger, Chevalier Ballista, Chevalier Guitar, Chevalier Whip, Chevalier Nindo, Chevalier Wind Demon Shuriken. ※ Can be exchanged through the Royal Armory Manager NPC in Prontera Palace. (Location: prt_cas 175 97) |
Obtainable as a reward for completing the [Monster Subjugation Squad 5] quest |
Chevalier Weapon +7 Refine Ticket |
Can upgrade one of the Chevalier Weapons (listed below) to +7. ※ Caution! Only equipped items can be refined. Chevalier Two-Handed Sword, Chevalier Spear, Chevalier Staff, Chevalier Spellbook, Chevalier Axe, Chevalier Sword, Chevalier Hall, Chevalier Knuckle, Chevalier Katar, Chevalier Dagger, Chevalier Ballista, Chevalier Guitar, Chevalier Whip, Chevalier Nindo, Chevalier Wind Demon Shuriken. ※ Can be used through the Royal Armory Manager NPC in Prontera Palace. (Location: prt_cas 175 97) |
Obtainable as a reward for completing the [Merchant Lord Rescue Operation 6] quest |
High Adventurer Suit +7 Refine Ticket |
Can upgrade the High Adventurer Suit to +7. ※ Caution! Only equipped items can be refined. Weight: 0 ※ Can be used through the Royal Armory Manager NPC in Prontera Palace. (Location: prt_cas 175 97) |
Obtainable as a reward for completing the [Comodo Plague 13] quest |
High Adventurer Level 1 Essence Enchant Ticket |
A ticket that can imbue new power into the High Adventurer Suit. Weight: 0 ※ Can be enchanted through the Royal Armory Manager NPC in Prontera Palace. (Location: prt_cas 175 97) |
Obtainable as a reward for completing the [Request of a Mysterious Woman 1] quest |
High Adventurer Slot 2,3 Enchant Ticket |
A ticket that can enchant Slots 2 and 3 of the High Adventurer Suit. Weight: 0 ※ Can be enchanted through the Royal Armory Manager NPC in Prontera Palace. (Location: prt_cas 175 97) |
Obtainable as a reward for completing the First Meeting with Tristan III 2 quest |
Chevalier Nindo |
A sword crafted for Ninjas. MATK + 160. Water, Wind, and Fire property magic damage +3%, ATK + 3%. ATK +2, MATK +2 per refine level. ATK +3, MATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, variable cast time -1% per level of Spirit of the Blade. At +7 refine, variable cast time -2%. Type: Dagger. Attack: 120. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Ninja class. SLOT: 0 |
Obtainable via Chevalier Weapon Exchange Ticket |
Chevalier Whip |
A whip crafted for Dancers. HIT + 10, ranged weapon physical damage +2%. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, variable cast time -1% per level of Dance Lessons. At +7 refine, variable cast time -2%. Type: Whip. Attack: 110. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Dancer class. SLOT: 0 |
Obtainable via Chevalier Weapon Exchange Ticket |
Chevalier Knuckle |
A knuckle crafted for Monks. ATK + 2%, MHP + 2%. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, variable cast time -2% per level of Summon Spirit Sphere. Type: Knuckle. Attack: 110. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Monk class. SLOT: 0 |
Obtainable via Chevalier Weapon Exchange Ticket |
Chevalier Guitar |
A guitar prepared for Bards. HIT + 10, ranged weapon physical damage +2%. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, variable cast time -1% per level of Music Lessons. At +7 refine, variable cast time -2%. Type: Instrument. Attack: 110. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Bard class. SLOT: 0 |
Obtainable via Chevalier Weapon Exchange Ticket |
Chevalier Spellbook |
A spellbook crafted for Sages. MATK + 160. Indestructible, MATK + 2%, Water, Wind, Fire, Earth property magic damage +2%. MATK +3 per refine level. MATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, variable cast time -2% per level of Earth Spike. Type: Book. Attack: 110. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Sage class. SLOT: 0 |
Obtainable via Chevalier Weapon Exchange Ticket |
Chevalier Dagger |
A dagger crafted for Rogues. ATK + 1%, HIT + 10. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, Back Stab damage +15%. Type: Dagger. Attack: 120. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Rogue class. SLOT: 0 |
Obtainable via Chevalier Weapon Exchange Ticket |
Chevalier Sword |
A one-handed sword crafted for Alchemists. ATK + 1%, HIT + 10. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, Acid Terror damage +15%. Type: Sword. Attack: 130. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Alchemist class. SLOT: 0 |
Obtainable via Chevalier Weapon Exchange Ticket |
Chevalier Spear |
A one-handed spear crafted for Crusaders. ATK + 1%, HIT + 10. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, Holy Cross damage +15%. Type: One-Handed Spear. Attack: 130. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Crusader class. SLOT: 0 |
Obtainable via Chevalier Weapon Exchange Ticket |
Chevalier Hall |
A mace crafted for Priests. MATK + 160, indestructible. Holy property magic damage +2%, ATK + 2%. ATK +2, MATK +2 per refine level. ATK +3, MATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, Magnus Exorcismus damage +20%. Type: Mace. Attack: 110. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Priest class. SLOT: 0 |
Obtainable via Chevalier Weapon Exchange Ticket |
Chevalier Staff |
A staff crafted for Wizards. MATK + 170. Indestructible, MATK + 2%, Water, Wind, Fire property magic damage +2%. MATK +3 per refine level. MATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, Water, Wind, Fire property magic damage +15%. Type: Two-Handed Staff. Attack: 100. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Wizard class. SLOT: 0 | Obtainable via Chevalier Weapon Exchange Ticket |
Chevalier Katar |
A katar crafted for Assassins. CRI + 10, HIT + 10. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, attack speed increases (after-attack delay -1%) per level of Katar Mastery. At +7 refine, attack speed increases (after-attack delay -2%). Type: Katar. Attack: 120. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Assassin class. SLOT: 0 |
Obtainable via Chevalier Weapon Exchange Ticket |
Chevalier Axe |
A one-handed axe crafted for Blacksmiths. Indestructible, CRI + 10, HIT + 10. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, attack speed increases (after-attack delay -1%) per level of Weaponry Research. At +7 refine, attack speed increases (after-attack delay -3%). Type: One-Handed Axe. Attack: 150. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Blacksmith class. SLOT: 0 |
Obtainable via Chevalier Weapon Exchange Ticket |
Chevalier Two-Handed Sword |
A two-handed sword crafted for Knights. CRI + 10, HIT + 10. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, Bowling Bash damage +15%. Type: Two-Handed Sword. Attack: 180. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Knight class. SLOT: 0 |
Obtainable via Chevalier Weapon Exchange Ticket |
Chevalier Wind Demon Shuriken |
A wind demon shuriken crafted for Ninjas. Indestructible. ATK + 2%, HIT + 10. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, variable cast time -1% per level of Shuriken Training. Type: Wind Demon Shuriken. Attack: 130. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Ninja class. SLOT: 0 |
Obtainable via Chevalier Weapon Exchange Ticket |
Chevalier Ballista |
A ballista crafted for Hunters. CRI + 10, bow attack power +2%. ATK +3 per refine level. ATK +3 per 15 Base Levels. (Applied up to Level 120) At +7 refine, attack speed increases (after-attack delay -1%) per level of Steel Crow. At +7 refine, attack speed increases (after-attack delay -2%). Type: Bow. Attack: 130. Weight: 0. Weapon Level: 2. Required Level: 60. Equip: Hunter class. SLOT: 0 |
Obtainable via Chevalier Weapon Exchange Ticket |
4. Enchant List
-
High Adventurer Suit Level 1 Essence Enchant
| Enchant | Option |
|---|---|
Knight's Essence Lv1 |
CRI increases by 3x the level of Cavalier Mastery skill. Bowling Bash damage increases by 20%. Attack speed increases per 1 refine of armor (After-attack delay decreases by 1%). |
Knight Essence II Lv1 |
HIT increases by the level of Spear Mastery skill. Pierce damage increases by 20%. ATK + 2 per 1 refine of armor. |
Hunter's Essence Lv1 |
Attack speed increases by 2x the level of Blitz Beat skill (After-attack delay decreases by 1%). Blitz Beat damage increases by 40%. LUK increases by 1 per 1 refine of armor. |
Hunter Essence II Lv1 |
ATK increases by 3x the level of Beast Bane skill. Double Strafe damage increases by 20%. Bow attack power increases by 3% per 2 refines of armor. |
Priest's Essence Lv1 |
Variable Cast decreases by 3x the level of Magnificat skill. Magnus Exorcismus damage increases by 20%. Magnus Exorcismus damage increases by 5% per 2 refines of armor. |
Priest Essence II Lv1 |
ATK increases by 3x the level of Mace Mastery skill. Critical damage increases by 15%. ATK + 2 per 1 refine of armor. |
Wizard's Essence Lv1 |
Variable Cast decreases by 3x the level of Heaven's Drive skill. Meteor Storm, Lord of Vermilion, and Storm Gust damage increases by 20%. MATK + 1% per 2 refines of armor. |
Wizard Essence II Lv1 |
Variable Cast decreases by 2x the level of Lord of Vermilion skill. Jupitel Thunder damage increases by 20%. MATK + 2 per 1 refine of armor. |
Blacksmith's Essence Lv1 |
When Weapon Perfection is used, CRI + 10 for 60 seconds. CRI increases by 3x the level of Maximize Power skill. Attack speed increases per 1 refine of armor (After-attack delay decreases by 1%). |
Blacksmith Essence II Lv1 |
LUK increases by the level of Skin Tempering skill. DEX + 10. LUK increases by 1 per 2 refines of armor. |
Alchemist's Essence Lv1 |
ATK increases by 3x the level of Potion Research. Attack speed increases by 10%. CRI + 5 per 2 refines of armor. |
Alchemist Essence II Lv1 |
ATK increases by 3x the level of Prepare Potion skill. Mammonite damage increases by 100%. ATK + 2 per 1 refine of armor. |
Sage's Essence Lv1 |
MATK increases by 3x the level of Hindsight skill. Heaven's Drive and Earth Spike damage increases by 20%. Attack speed increases per 1 refine of armor (After-attack delay decreases by 1%). |
Sage Essence II Lv1 |
MATK increases by 3x the level of Study skill. Fire Bolt, Cold Bolt, and Lightning Bolt damage increases by 20%. MATK + 2 per 1 refine of armor. |
Rogue's Essence Lv1 |
ATK increases by 3x the level of Intimidate. Sightless Mind damage increases by 20%. Attack speed increases per 1 refine of armor (After-attack delay decreases by 1%). |
Rogue Essence II Lv1 |
HIT increases by the level of Gank skill. Back Stab damage increases by 20%. ATK + 2 per 1 refine of armor. |
Crusader's Essence Lv1 |
ATK increases by 3x the level of Faith skill. Holy Cross damage increases by 15%. MHP + 100 per 2 refines of armor. |
Crusader Essence II Lv1 |
MATK increases by 3x the level of Faith skill. Grand Cross damage increases by 20%. MATK + 2 per 1 refine of armor. |
Assassin's Essence Lv1 |
CRI increases by 3x the level of Grimtooth skill. Sonic Blow damage increases by 20%. Critical damage increases by 1% per 1 refine of armor. |
Assassin Essence II Lv1 |
FLEE increases by 3x the level of Lefthand Mastery skill. Venom Splasher damage increases by 20%. Variable Cast decreases by 3% per 2 refines of armor. |
Monk's Essence Lv1 |
ATK increases by 3x the level of Demon Bane skill. Raging Quadruple Blow damage increases by 20%. Raging Thrust damage increases by 5% per 2 refines of armor. |
Monk Essence II Lv1 |
Variable Cast of Occult Impaction decreases by 3x the level of Demon Bane skill. Occult Impaction damage increases by 20%. Occult Impaction damage increases by 5% per 2 refines of armor. |
Ninja's Essence Lv1 |
ATK increases by 3x the level of Shuriken Training skill. Shadow Slash and Throw Huuma Shuriken damage increases by 20%. MHP + 100, HIT + 5 per 2 refines of armor. |
Ninja Essence II Lv1 |
MATK increases by 3x the level of Spirit of the Blade skill. Raging Fire Dragon, Ice Meteor, and Kamaitachi damage increases by 20%. Variable Cast of Crimson Fire Petal, Spear of Ice, and Wind Blade decreases by 5% per 2 refines of armor. |
Bard & Dancer's Essence Lv1 |
Amp skill cooldown decreases by the level of Music Lessons or Dance Lessons skill. Amp skill cooldown decreases by 60 seconds. MSP + 30 per 2 refines of armor. |
Bard & Dancer Essence II Lv1 |
ATK increases by 3x the level of Music Lessons or Dance Lessons skill. Melody Strike or Slinging Arrow damage increases by 20%. Ranged weapon physical damage increases by 1% per 2 refines of armor. |
-
High Adventurer Suit Slot 2, 3 Enchant
| Enchant | Option | Grant Method |
|---|---|---|
| Slot 2 | DEF+15 |
Guaranteed |
| Slot 3 | STR+3 / DEX+3 / AGI+3 / INT+3 / VIT+3 / LUK+3 | 1 Random Type |
* Slot 2 is guaranteed to grant DEF+15, and Slot 3 grants 1 random stat option with equal probability.
Coco
Fluff
Animal Skin
Goblins
Argos
Scorpion
D's letter
Elder's letter
Stalactic Golem
Chevalier Weapon Exchange Ticket
Chevalier Two-Handed Sword
Chevalier Spear
Chevalier Staff
Chevalier Spellbook
Chevalier Axe
Chevalier Sword
Chevalier Hall
Chevalier Knuckle
Chevalier Katar
Chevalier Dagger
Chevalier Ballista
Chevalier Guitar
Chevalier Whip
Chevalier Nindo
Chevalier Wind Demon Shuriken
Chevalier Weapon +7 Refine Ticket
High Adventurer Suit +7 Refine Ticket
High Adventurer Level 1 Essence Enchant Ticket
High Adventurer Slot 2,3 Enchant Ticket
Spirit of the Blade
Dance Lessons
Summon Spirit Sphere
Music Lessons
Earth Spike
Back Stab
Acid Terror
Holy Cross
Magnus Exorcismus
katar
Katar Mastery
Weaponry Research
Bowling Bash
shuriken
Shuriken Training
Steel Crow
Knight's Essence Lv1
Cavalier Mastery
Knight Essence II Lv1
Spear Mastery
Pierce
Hunter's Essence Lv1
Blitz Beat
Hunter Essence II Lv1
Beast Bane
Double Strafe
Priest's Essence Lv1
Magnificat
Priest Essence II Lv1
Mace Mastery
Wizard's Essence Lv1
Heaven's Drive
Meteor Storm
Lord of Vermilion
Storm Gust
Wizard Essence II Lv1
Jupitel Thunder
Blacksmith's Essence Lv1
Weapon Perfection
Maximize Power
Blacksmith Essence II Lv1
Skin Tempering
Alchemist's Essence Lv1
Potion Research
Alchemist Essence II Lv1
Prepare Potion
Mammonite
Sage's Essence Lv1
Hindsight
Sage Essence II Lv1
Study
Fire Bolt
Cold Bolt
Lightning Bolt
Rogue's Essence Lv1
Intimidate
Sightless Mind
Rogue Essence II Lv1
Gank
Crusader's Essence Lv1
Faith
Crusader Essence II Lv1
Grand Cross
Assassin's Essence Lv1
Grimtooth
Sonic Blow
Assassin Essence II Lv1
Lefthand Mastery
Venom Splasher
Monk's Essence Lv1
Demon Bane
Raging Quadruple Blow
Raging Thrust
Monk Essence II Lv1
Occult Impaction
Ninja's Essence Lv1
Shadow Slash
Throw Huuma Shuriken
Ninja Essence II Lv1
Raging Fire Dragon
Ice Meteor
Kamaitachi
Crimson Fire Petal
Spear of Ice
Wind Blade
Bard & Dancer's Essence Lv1
Amp
Bard & Dancer Essence II Lv1
Melody Strike
Slinging Arrow
DEF+15

















