1. Overview
1-1. Level Range
- 150Lv ~ 155Lv
1-2. Travel Route

Orbis of Midgard
Tanatos Tower Dragon Flame Dungeon Abyss Sanctuary Shrine Ice Dungeon Thor Volcano Bio Experiment Dungeon Rangsang Dungeon Clock Tower Dungeon Pyral Dungeon Glast Heim Geffen Dungeon Niflheim Dungeon Drone ① Hugel ② Rune-Midgarts Kingdom Capital Prontera ③ Aruna Feltz Theocracy Capital Rachel
1-3. Storyline
At the Shrine of Odin, the player learns that they are a descendant of Heimdall capable of opening the gate to Asgard, and opens the door, but the place it leads to is not Asgard, but Hugel.
Having overcome the trial in the space-time recreated by Odin and returned, Hugel seems to be in a somewhat chaotic mood. Together with Shigrun, the player decides to help the villagers and learns that their unrest is due to monsters. After helping the villagers, the player and Shigrun head to the Prontera Royal Palace. Sahario tells them that several months have passed since they disappeared, and relays the story of the Alliance's activities on the Midgard continent during that time. After hearing a rough summary of the situation, the player's party has an audience with the Queen and tells her the unvarnished truth about Tristan III. The Queen, who had already sensed that the King who returned after disappearing at the resort was different from before, thanks them for revealing the truth and asks if they could help once more.
Shigrun reveals her identity and says she cannot help right now, and upon hearing this, the Queen suggests that they might be able to gather information at the capital of the Aruna Feltz Theocracy, and tells them that a diplomatic envoy is being prepared, so they should go to Rachel together with them.
Having decided to head to Rachel, the player and Shigrun learn that the identities of the envoys are Lucian, Britia, and Hairesse. Upon arriving at Rachel, the capital of the Aruna Feltz Theocracy, the player's party senses that the town's atmosphere is quite different from before.
While wandering around Rachel, they encounter an incident involving the kidnapping of a girl who does not worship Freyja, and in order to save her, they infiltrate the shrine where they encounter the Valkyrie Himmelmez and her subordinate
Bijou.
2. Chapter 1: The Farmer's Liberation
2-1 Key Events
At the Shrine of Odin, the player learns that they are a descendant of Heimdall capable of opening the gate leading to Asgard, and opens the door, but the place it leads to is not Asgard, but Hugel.
Having overcome the trial in the space-time recreated by Odin and returned, a villager asks the player's party for help. He says he is a farmer living nearby who was attacked by a
Harpy and was forced to abandon his cart near the village and flee back to town. He asks for help since he cannot go retrieve the cart alone, and the party decides to help him. After helping the farmer, they learn new information that the number of monsters near the village has recently increased, and the frequency of attacks on the village has increased compared to before.
2-1 Travel Route
Hugel
2-3 Quests
- Farmer's Request 1
- Shigrun appears upon entering the coordinates after clearing Episode 1-3 and reaching Base Level 150
<Shigrun Location hugel 179 105>
| Quest | Farmer's Request 1 |
|---|---|
| Quest Content | Go with the farmer to where the cart is |
- Farmer's Request 2
<Cart yuno_fild02 126 363>
| Quest | Farmer's Request 2 |
|---|---|
| Quest Content | Defeat 10 Harpies and return to the farmer. |
| Reward | EXP: 198,830,978 |
- Farmer's Request 3
<Farmer hugel 100 140>
| Quest | Farmer's Request 3 |
|---|---|
| Quest Content | Talk to the farmer who returned to Hugel. |
3. Chapter 2: Eivind's Request
3-1 Key Events
Eivind, who had visited Morroc regarding the monster attacks, introduces someone who he says knows more details than himself.
Eivind says he cannot easily tell the story, and asks the party to bring back 3
Dragon Eggs for his sick grandmother.
However, he tries to run off with the
Dragon Eggs, and confesses that he too doesn't know much of anything.
In the end, to hear the full story, they head to Sahario at the Prontera Royal Palace.
3-2 Travel Route
Hugel → Rune-Midgarts Kingdom Capital Prontera
3-2 Quests
- Talk to Eivind
< Eivind hugel 105 158 >
| Quest | Talk to Eivind |
|---|---|
| Quest Content | Talk to Eivind. |
- Eivind's Request 1
| Quest | Eivind's Request 1 |
|---|---|
| Quest Content | Defeat 10 Dragon Eggs and obtain 3 Dragon Eggs. |
| Monster | Dragon Egg (0/10) |
| Item | Dragon Egg (0/3) |
| Reward | EXP: 198,830,978 |
- Eivind's Request 2
< Eivind hugel 105 158 >
| Quest | Eivind's Request 2 |
|---|---|
| Quest Content | Eivind, who tried to run off with the Dragon Eggs, is caught by Shigrun and ends up confessing everything. |
- Talk to Sahario

Quest!
< Sahario prt_cas 178 83 > < Great General Spiegel prt_cas.gat 176 84 >
| Quest | Talk to Sahario |
|---|---|
| Quest Content | Talk to Sahario at the Prontera Royal Palace. |
4. Chapter 3: The Prontera Envoy
4-1 Key Events
In order to grasp the situation more accurately, the player and Shigrun first return to the Prontera Royal Palace to meet Sahario and hear a rough account of the state of the Midgard continent. They then visit the Queen and tell her the truth they discovered about Tristan III. To Shigrun, who is searching for a way to Asgard, the Queen advises that the Aruna Feltz Theocracy, which serves Freyja, might hold a clue, and so Shigrun decides to go to the theocracy's capital, Rachel, and the player decides to accompany her.
4-2 Travel Route
Rune-Midgarts Kingdom Capital Prontera → Sograt Desert
4-3 Quests
- The Queen's Summons
< Ditmar prt_cas 76 310 >
| Quest | The Queen's Summons |
|---|---|
| Quest Content | Talk to the Queen of the Rune-Midgarts Kingdom. |
- The Identity of the Envoy

[Du Shiyang] Uncle, is it really the case that big sister and big brother are going with someone-nobody to the Arunafeltz Sanctuary as a mission party? Who on earth put together this baseless team? I really can't believe it.
< Lucian moc_fild16 204 225 >
| Quest | The Identity of the Envoy |
|---|---|
| Quest Content | There seem to be many familiar faces among the envoys? Follow [Ditmar] to meet the envoys and find out who was selected. |
- To the Aruna Feltz Theocracy
< Lucian moc_fild16 204 225 >
| Quest | To the Aruna Feltz Theocracy |
|---|---|
| Quest Content | Travel together with the envoy party to Rachel, capital of the Aruna Feltz Theocracy. |
5. Chapter 4: The Holy City of Rachel
5-1 Key Events
Upon arriving at the Aruna Feltz Theocracy, the player's party witnesses the fanatical proselytizing of believers who shout that Freyja will soon descend upon the world and destroy the corrupt world of humans, and that those who do not believe in Freyja will not be saved. Priests appear and try to drag away a child who is shouting that even believing in Freyja will not bring salvation, and that it's all lies. Lucian tries to step in to help the child at this sight, but the townspeople block his way, warning him that since he seems to be a foreigner, he shouldn't do something foolish like incurring Freyja's wrath and losing his chance at salvation, then leave as if nothing happened.
5-2 Travel Route
Sograt Desert → Aruna Feltz Theocracy Capital Rachel
5-3 Quests
- The Holy City of Rachel

You must believe in Freya with all your devotion.
Freya says the world will soon return... People are already scattered/collapsed everywhere.
< Britia rachel 151 129 >
| Quest | The Holy City of Rachel |
|---|---|
| Quest Content | Having arrived in Rachel, the protagonist's party senses that the atmosphere of the city has changed from before and decides to look around the city more. |
| Reward | EXP: 198,830,978 |
- The Other Side of Faith

[The Spiteful Little One] The Santa men are all liars!!!!! Mr. Sley is a liar too!!!!
Next
< Lucian rachel 129 50 >
| Quest | The Other Side of Faith |
|---|---|
| Quest Content | Witnessing a girl being dragged away by priests before their eyes, they ask the believers present what happened. |
- The Other Side of Faith 1 ~ The Other Side of Faith 3

I don't know anything, so leave me out of it.
< Male Believer rachel 127 48 > < Male Believer rachel 135 47 > < Female Believer rachel 127 47 >
| Quest | The Other Side of Faith 1 ~ The Other Side of Faith 3 |
|---|---|
| Quest Content | Ask the male and female believers about what just happened. |
- The Missing Girl
< Britia rachel 151 129 >
| Quest | The Missing Girl |
| Quest Content | Since the people around won't answer, they discuss what to do next with the party. ▶ Answer that they'll go to the shrine. → Proceed with the To the Shrine quest, then proceed with the Child at Cheshrumnir quest ▶ Answer that they'll gather more information. → Proceed with the Search for the Girl's Whereabouts quest, then proceed with the Child at Cheshrumnir quest |
| Reward | EXP: 198,830,978 |
- Searching for the Girl's Whereabouts 1 ~ Searching for the Girl's Whereabouts 3
< Rachel Resident rachel 72 132 > < Rachel Resident rachel 211 75 > < Rachel Resident rachel 162 198 >
| Quest | Searching for the Girl's Whereabouts 1 ~ Searching for the Girl's Whereabouts 3 |
|---|---|
| Quest Content | Ask around various places in Rachel to see if there are any witnesses. |
- Plans Going Forward
< Britia rachel 130 109 >
| Quest | Plans Going Forward |
|---|---|
| Quest Content | While sharing the results of their inquiries with each other, they meet Ruklan, a Rachel resident asking for help. |
| Reward | EXP: 198,830,978 |
- To the Shrine
< Lucian ra_temple 123 169 >
| Quest | To the Shrine |
|---|---|
| Quest Content | They head to the shrine to find the kidnapped girl, but are turned away at the door, and meet Ruklan, a Rachel resident asking for help. |
| Reward | EXP: 198,830,978 |
6. Chapter 5: Infiltrating the Shrine
6-1 Key Events
While talking with the townspeople to rescue the child, the player's party hears from a young girl that the child was taken to the Freyja Grand Temple (Cheshrumnir). Following the girl's words, they infiltrate the shrine and, while wandering the sanctuary, witness Himmelmez, one of Freyja's 12 Royal Guards, secretly conversing with her subordinate
Bijou. Through their conversation, they learn that 'Freyja' is using the place connected to the Dimensional Rift in the desert city of Morroc in order to carry out the 'World Purification Plan'. Having overheard their conversation, the player's party rescues the child held captive in the shrine, escapes the shrine, and delivers the
Queen's Letter to the Pope of the Aruna Feltz Theocracy.
6-2 Travel Route
Aruna Feltz Theocracy Capital Rachel → Cheshrumnir Shrine Interior
6-3 Quests
- The Child at Cheshrumnir

[Ju Gong-rin]
Manggu, I was worried you might not come. Now that the priests have become corrupted, there aren't many places we powerless villagers can turn to. I thought that if it's someone from outside like you, my kindred spirit, we might be able to join hands.
[Next]
< Ruklan ra_temple 187 153 >
| Quest | The Child in Sessrumnir |
|---|---|
| Quest Details | While Luclan mentions the suspicious events occurring in Rachel and asks for help, the Pope appears with his identity concealed and guides them on a route to infiltrate the shrine. |
- Shrine Infiltration

[Chizo Girl]
Over here. Play safely.
Close

[Little Ishaebi]
Welcome, this is the sanctuary where the surrounding layers are trapped. Beware, monsters are hidden ahead.
[Next]
< Little Girl ra_temin 28 319 >
| Quest | Shrine Infiltration |
|---|---|
| Quest Details | Climb through the window the Pope guided you to and move to the entrance of the sanctuary, then open the door leading to the sanctuary and go inside. |
- To the Hidden Sanctuary
< Luclan ra_san04 16 219 >
| Quest | To the Hidden Sanctuary |
|---|---|
| Quest Details | Explore the Hidden Sanctuary in order to find the little girl. |
- Hidden Sanctuary Exploration Complete

[Little Girl]
I have given careful thought to the suggestion Wangbe-nim made. I'll give you my answer later! For now, please go back to your room and wait.
Next
< Luclan ra_san04 16 219 >
| Quest | Hidden Sanctuary Exploration Complete |
|---|---|
| Quest Details | After completing the exploration of the Hidden Sanctuary and learning the Pope's true identity, deliver the letter received from the Queen to him. |
| Reward | EXP: 198830978 |
7. Chapter 6 Back to Prontera
7-1 Key Events
Having wrapped up the incident in the Arunafeltz Empire, the party reports to the Queen that they delivered the letter to the Pope, and the Queen tells them she will call for them again once word arrives from the Midgard Union Army encampment.
7-2 Travel Route
Sessrumnir Shrine Interior → Prontera
7-3 Quests
- Back to Prontera
< Dietmar prt_cas 76 310 >
| Quest | Back to Prontera |
|---|---|
| Quest Details | The Queen tells them she will call for them again once word arrives from the Midgard Union Army encampment. |
| Reward | EXP: 198830978 |
8. New Items
- [Hidden Sanctuary] Obtained as a drop after defeating the boss [
Powerful Amdarais] - Cultist's
Circlet [Stat] - Random option applied upon drop acquisition
- 1st option is guaranteed upon drop
- 2nd~3rd options applied randomly (options are not granted redundantly)
| Name | Image | Options & Description | Movement Setting |
Cultist's Circlet (Strength) | A circlet of cultists who blindly worship something,an ominous magical aura lingers around it. Upon physical/magical attack, a certain chance to increase for 10 seconds STR + 20, ATK + 100, MATK + 100. When equipped together with the Powerful Amdarais Card,Armor Refine +3: MHP + 2500, MSP + 2000. Armor Refine +6: SP Recovery +30%. Armor Refine +12: Global Cooldown -10%. Type: Headgear DEF: 12 Location: Middle Weight: 10 Required Level: 160 Equip: All Classes SLOT: 1 Price: 64,000 | All movements possible | |
Cultist's Circlet (Agility) | A circlet of cultists who blindly worship something,an ominous magical aura lingers around it. Upon physical/magical attack, a certain chance to increase for 10 seconds AGI + 20, ATK + 100, MATK + 100. When equipped together with the Powerful Amdarais Card,Armor Refine +3: MHP + 2500, MSP + 2000. Armor Refine +6: SP Recovery +30%. Armor Refine +12: Global Cooldown -10%. Type: Headgear DEF: 12 Location: Middle Weight: 10 Required Level: 160 Equip: All Classes SLOT: 1 Price: 64,000 | All movements possible | |
Cultist's Circlet (Vitality) | A circlet of cultists who blindly worship something,an ominous magical aura lingers around it. Upon physical/magical attack, a certain chance to increase for 10 seconds VIT + 20, ATK + 100, MATK + 100. When equipped together with the Powerful Amdarais Card,Armor Refine +3: MHP + 2500, MSP + 2000. Armor Refine +6: SP Recovery +30%. Armor Refine +12: Global Cooldown -10%. Type: Headgear DEF: 12 Location: Middle Weight: 10 Required Level: 160 Equip: All Classes SLOT: 1 Price: 64,000 | All movements possible | |
Cultist's Circlet (Intelligence) | A circlet of cultists who blindly worship something,an ominous magical aura lingers around it. Upon physical/magical attack, a certain chance to increase for 10 seconds INT + 20, ATK + 100, MATK + 100. When equipped together with the Powerful Amdarais Card,Armor Refine +3: MHP + 2500, MSP + 2000. Armor Refine +6: SP Recovery +30%. Armor Refine +12: Global Cooldown -10%. Type: Headgear DEF: 12 Location: Middle Weight: 10 Required Level: 160 Equip: All Classes SLOT: 1 Price: 64,000 | All movements possible | |
Cultist's Circlet (Dexterity) | A circlet of cultists who blindly worship something,an ominous magical aura lingers around it. Upon physical/magical attack, a certain chance to increase for 10 seconds DEX + 20, ATK + 100, MATK + 100. When equipped together with the Powerful Amdarais Card,Armor Refine +3: MHP + 2500, MSP + 2000. Armor Refine +6: SP Recovery +30%. Armor Refine +12: Global Cooldown -10%. Type: Headgear DEF: 12 Location: Middle Weight: 10 Required Level: 160 Equip: All Classes SLOT: 1 Price: 64,000 | All movements possible | |
Cultist's Circlet (Lucky) | A circlet of cultists who blindly worship something,an ominous magical aura lingers around it. Upon physical/magical attack, a certain chance to increase for 10 seconds LUK + 20, ATK + 100, MATK + 100. When equipped together with the Powerful Amdarais Card,Armor Refine +3: MHP + 2500, MSP + 2000. Armor Refine +6: SP Recovery +30%. Armor Refine +12: Global Cooldown -10%. Type: Headgear DEF: 12 Location: Middle Weight: 10 Required Level: 160 Equip: All Classes SLOT: 1 Price: 64,000 | All movements possible |
- Cultist's
Circlet (Middle) Random Options
- 10 Guaranteed 1st Options
| Option Details | Option Value |
|---|---|
| ATK Increase (Fixed) | 5 ~ 25 |
| ATK Increase (%) | 1% ~ 7% |
| MATK Increase (Fixed) | 5 ~ 25 |
| MATK Increase (%) | 1% ~ 7% |
| STR | 1 ~ 5 |
| AGI | 1 ~ 5 |
| VIT | 1 ~ 5 |
| DEX | 1 ~ 5 |
| INT | 1 ~ 5 |
| LUK | 1 ~ 5 |
- 51 Types of 2nd~3rd Options (Random) (options are not granted redundantly)
| Option Content | Option Value |
|---|---|
| DEF (Fixed) | 3 ~ 25 |
| MHP Increase (Fixed) | 500 ~ 1500 |
| MSP Increase (Fixed) | 300 ~ 1100 |
| Critical Damage Increase | 2% ~ 15% |
| Healing Power Increase | 10% ~ 50% |
| After-Attack Delay Decrease | 1 ~ 10% |
| Variable Cast Time Decrease | 1 ~ 10% |
| Physical Damage Increase vs Neutral Element Enemies | 3% ~ 15% |
| Physical Damage Increase vs Water Element Enemies | 3% ~ 15% |
| Physical Damage Increase vs Fire Element Enemies | 3% ~ 15% |
| Physical Damage Increase vs Earth Element Enemies | 3% ~ 15% |
| Physical Damage Increase vs Wind Element Enemies | 3% ~ 15% |
| Physical Damage Increase vs Poison Element Enemies | 3% ~ 15% |
| Physical Damage Increase vs Holy Element Enemies | 3% ~ 15% |
| Physical Damage Increase vs Shadow Element Enemies | 3% ~ 15% |
| Physical Damage Increase vs Undead Element Enemies | 3% ~ 15% |
| Physical Damage Increase vs Ghost Element Enemies | 3% ~ 15% |
| Physical Damage Increase vs Formless Monsters | 3% ~ 15% |
| Physical Damage Increase vs Undead Monsters | 3% ~ 15% |
| Physical Damage Increase vs Brute Monsters | 3% ~ 15% |
| Physical Damage Increase vs Plant Monsters | 3% ~ 15% |
| Physical Damage Increase vs Insect Monsters | 3% ~ 15% |
| Physical Damage Increase vs Fish Monsters | 3% ~ 15% |
| Physical Damage Increase vs Demi-Human Monsters | 3% ~ 15% |
| Physical Damage Increase vs Angel Monsters | 3% ~ 15% |
| Physical Damage Increase vs Demon Monsters | 3% ~ 15% |
| Physical Damage Increase vs Dragon Monsters | 3% ~ 15% |
| Physical Damage Increase vs Normal Enemies | 2% ~ 20% |
| Physical Damage Increase vs Boss Monsters | 1% ~ 15% |
| Magic Damage Increase vs Neutral Element Enemies | 3% ~ 15% |
| Magic Damage Increase vs Water Element Enemies | 3% ~ 15% |
| Magic Damage Increase vs Fire Element Enemies | 3% ~ 15% |
| Magic Damage Increase vs Earth Element Enemies | 3% ~ 15% |
| Magic Damage Increase vs Wind Element Enemies | 3% ~ 15% |
| Magic Damage Increase vs Poison Element Enemies | 3% ~ 15% |
| Magic Damage Increase vs Holy Element Enemies | 3% ~ 15% |
| Magic Damage Increase vs Shadow Element Enemies | 3% ~ 15% |
| Magic Damage Increase vs Undead Element Enemies | 3% ~ 15% |
| Magic Damage Increase vs Ghost Element Enemies | 3% ~ 15% |
| Magic Damage Increase vs Formless Monsters | 3% ~ 15% |
| Magic Damage Increase vs Undead Monsters | 3% ~ 15% |
| Magic Damage Increase vs Brute Monsters | 3% ~ 15% |
| Magic Damage Increase vs Plant Monsters | 3% ~ 15% |
| Magic Damage Increase vs Insect Monsters | 3% ~ 15% |
| Magic Damage Increase vs Fish Monsters | 3% ~ 15% |
| Magic Damage Increase vs Demi-Human Monsters | 3% ~ 15% |
| Magic Damage Increase vs Angel Monsters | 3% ~ 15% |
| Magic Damage Increase vs Demon Monsters | 3% ~ 15% |
| Magic Damage Increase vs Dragon Monsters | 3% ~ 15% |
| Magic Damage Increase vs Normal Enemies | 2% ~ 20% |
| Magic Damage Increase vs Boss Monsters | 1% ~ 15% |
| Name | Image | Options & Description | Movement Setting |
Costume Freyja Believer's Hat | A costume mask worn by one who worships something. Type: Costume Equipment Defense: 0 Location: Upper/Lower Weight: 0 Required Level: 1 Equip: All Classes SLOT:0 Price:0 | Movable Everywhere |
- New Card
| Name | Image | Options & Description | Movement Setting |
Powerful Amdarais Card | DEF +10 per refine level, FLEE -2 per refine level If the wearer is Level 100 or higher, MHP +500 Type: Card Equip: Armor Weight: 1 Price: 20 | Movable Everywhere |
9. New Monsters
- [Hidden Area] Spawning Monsters
| Lv | 160 | |
| HP | 2,218,260 | |
| ATK | 4,035 | |
| EXP | 442,680 | |
| JEXP | 372,540 | |
| Neutral Lv4 | Medium | |
Deranged Agav | Demi-Human | |
| Lv | 157 | |
| HP | 2161772 | |
| ATK | 3847 | |
| EXP | 428492 | |
| JEXP | 360403 | |
| Neutral Lv4 | Medium | |
Deranged Echio | Demi-Human | |
| Lv | 155 | |
| HP | 2118002 | |
| ATK | 3663 | |
| EXP | 453229 | |
| JEXP | 348285 | |
| Neutral Lv4 | Medium | |
Deranged Isilla | Demi-Human | |
| Lv | 153 | |
| HP | 2081851 | |
| ATK | 3573 | |
| EXP | 443939 | |
| JEXP | 341037 | |
| Neutral Lv4 | Medium | |
Deranged Vanberk | Demi-Human | |
| Lv | 155 | |
| HP | 1906209 | |
| ATK | 3300 | |
| EXP | 407906 | |
| JEXP | 304749 | |
| Neutral Lv3 | Small | |
Summoned Seeker | Formless | |
| Lv | 165 | |
| HP | 58397625 | |
| ATK | 5819 | |
| EXP | 15595323 | |
| JEXP | 10965894 | |
| Undead Element Lv1 | Large | |
Powerful Amdarais | Undead |
- [Rachel] Field Spawning Monsters
| Lv | 151 | |
| HP | 216,669 | |
| ATK | 1,606 | |
| EXP | 38,518 | |
| JEXP | 26,963 | |
| Neutral Lv2 | Medium | |
Ashen Goat | Brute | |
| Lv | 148 | |
| HP | 212,552 | |
| ATK | 1,299 | |
| EXP | 37,787 | |
| JEXP | 26,451 | |
| Neutral Lv1 | Small | |
Baby Gray Wolf | Brute |
Cultist's Circlet (Strength)
Cultist's Circlet (Agility)
Cultist's Circlet (Vitality)
Cultist's Circlet (Intelligence)
Cultist's Circlet (Dexterity)
Cultist's Circlet (Lucky)
Costume Freyja Believer's Hat
Deranged Agav
Deranged Echio
Deranged Isilla
Deranged Vanberk
Summoned Seeker
Ashen Goat
Baby Gray Wolf
































