**

Episode 3 PART.1 Legacy of the Thunder God Voice of the Goddess ✳ December 4, 2024 ✳**
1. Overview
1-1. Prerequisites
- Complete Main Episode 2-3 and reach Level 170
1-2. Story
The Aruna Pelts Theocracy falls into chaos due to the schemes of the new Valkyrie, Axl.
To save Aruna Pelts and crush Valkyrie Axl's conspiracy, the party of adventurers heads to Aruna Pelts.
They must save
Grey Wolf Village from the hardliners led by High Priest Yus and stop the conspiracy.

Episode 3 Part 1
Prontera

Rachel
Saharyo receives contact from the Pope and dispatches Sigmund and the adventurer party to Rachel. The hardline faction led by Grand Priest Yusu has occupied the native village, and the native leader Suad barely manages to escape.
Rachel
Rachel Oz Valley ra_fild10
Rachel Ida Plain ra_fild11
Maram and Miryam step forward to negotiate with Yus. Yus threatens to massacre the natives if they do not hand over Ymir's Heart, and to buy time, Sigrun volunteers to become a hostage..

Oz's Maze Floor 1 oz_dun01
Forest of the Gray Wolves gw_fild01
Gray Wolf Village Recapture Operation
The party of adventurers breaks through the secret passage together with Maram. Then they infiltrate the village, sweep out the hardliners, and liberate the village.


Grey Wolf Village
Yus's Temporary Laboratory (MD)
Rescue Sigmun, who was captured by Yus, from the laboratory, and just as you are about to catch the scientist Bakkut, a new Valkyrie Axel appears and disappears together with Bakkut.
Grey Wolf Village
Forest of the
Grey Wolf
gw_fild01
Forest of the
Grey Wolf
gw_fild02
After helping restore
Grey Wolf Village, they finally learn the location of Yus's hidden mansion.
Sigrun's group heads into the final battle.
Yus is there ⋯⋯⋯⋯⋯⋯⋯
2. New Areas
1. Oz Labyrinth 1F
**

Oz's Maze Floor 1 (oz_dun01)
Oz's Maze Floor 1
oz_dun01**
| LV | 179 | ||
| HP | 1,530,687 | ||
ATK1 | 7,946 | ||
| ATK2 | 1,885 | ||
| EXP | 918,412 | ||
| JEXP | 183,682 | ||
| Fire | 2Lv | ||
| Brute | Medium | ||
Ash Toad | MVP: X | ||
| LV | 181 | ||
| HP | 2,313,388 | ||
ATK1 | 8,130 | ||
| ATK2 | 1,569 | ||
| EXP | 1,388,032 | ||
| JEXP | 277,606 | ||
| Fire | 2Lv | ||
| Formless | Small | ||
Spark | MVP: X | ||
| LV | 177 | ||
| HP | 1,514,469 | ||
ATK1 | 7,757 | ||
| ATK2 | 1,888 | ||
| EXP | 908,681 | ||
| JEXP | 181,736 | ||
| Earth | 2Lv | ||
| Plant | Medium | ||
Rakehand | MVP: X | ||
2.
Grey Wolf Forest
**

Forest of the Gray Wolf (gw_fild01)
Forest of the Gray Wolf gw_fild01**
| LV | 192 | ||
| HP | 2,471,568 | ||
ATK1 | 9,245 | ||
| ATK2 | 1,026 | ||
| EXP | 1,482,940 | ||
| JEXP | 296,588 | ||
| Neutral | 2Lv | ||
| Brute | Medium | ||
Grey Wolf | MVP: X | ||
| LV | 185 | ||
| HP | 2,361,429 | ||
ATK1 | 8,552 | ||
| ATK2 | 1,727 | ||
| EXP | 1,416,857 | ||
| JEXP | 283,371 | ||
| Shadow | 4Lv | ||
| Insect | Small | ||
Ashhopper | MVP: X | ||
| LV | 185 | ||
| HP | 2,364,513 | ||
ATK1 | 8,567 | ||
| ATK2 | 2,220 | ||
| EXP | 1,418,707 | ||
| JEXP | 283,741 | ||
| Neutral | 2Lv | ||
| Formless | Small | ||
Ashring | MVP: X | ||
3.
Grey Wolf Village Retaking Operation
**

Gray Wolf Village Recapture Operation (MD)
【Dusian】
We've entered the front gate. I can see enemy soldiers wandering around. They're the soldiers who were with the one called Bagot.
Next**
| LV | 170 | ||
| HP | 17,000 | ||
ATK1 | 1,700 | ||
| ATK2 | 170 | ||
| EXP | 0 | ||
| JEXP | 0 | ||
| Neutral | 1Lv | ||
| Demi-Human | Medium | ||
Heart Hunter Guard | MVP: X | ||
| LV | 170 | ||
| HP | 17,000 | ||
ATK1 | 1,700 | ||
| ATK2 | 170 | ||
| EXP | 0 | ||
| JEXP | 0 | ||
| Neutral | 2Lv | ||
| Demi-Human | Medium | ||
Heart Hunter Assassin | MVP: X | ||
| LV | 170 | ||
| HP | 17,000,000 | ||
ATK1 | 7,225 | ||
| ATK2 | 4,250 | ||
| EXP | 0 | ||
| JEXP | 0 | ||
| Shadow | 2Lv | ||
| Demi-Human | Medium | ||
Heart Hunter Evil | MVP: X | ||
4.
Grey Wolf Village
**

Gray Wolf Village (wolfvill)**
5. Yus's Temporary Laboratory
**

Yuce's Temporary Laboratory (MD)
[Hereis]
This isn't a cave. Sigron is sitting up ahead.**
| LV | 170 | ||
| HP | 17,000 | ||
ATK1 | 1,700 | ||
| ATK2 | 170 | ||
| EXP | 0 | ||
| JEXP | 0 | ||
| Neutral | 2Lv | ||
| Demi-Human | Medium | ||
Heart Hunter Agent | MVP: X | ||
| LV | 170 | ||
| HP | 17,000 | ||
ATK1 | 1,700 | ||
| ATK2 | 170 | ||
| EXP | 0 | ||
| JEXP | 0 | ||
| Neutral | 2Lv | ||
| Demi-Human | Medium | ||
Heart Hunter Assassin | MVP: X | ||
| LV | 170 | ||
| HP | 17,000,000 | ||
ATK1 | 7,000 | ||
| ATK2 | 1,000 | ||
| EXP | 0 | ||
| JEXP | 0 | ||
| Holy | 4Lv | ||
| Angel | Large | ||
| Valkyrie Axl | MVP: X | ||
6.
Grey Wolf Forest
**

Forest of Gray Wolves (gw_fild02)
Forest of Gray Wolves gw_fild02**
| LV | 192 | ||
| HP | 2,471,568 | ||
ATK1 | 9,245 | ||
| ATK2 | 1,026 | ||
| EXP | 1,482,940 | ||
| JEXP | 296,588 | ||
| Neutral | 2Lv | ||
| Brute | Medium | ||
Grey Wolf | MVP: X | ||
| LV | 193 | ||
| HP | 2,478,833 | ||
ATK1 | 9,328 | ||
| ATK2 | 1,586 | ||
| EXP | 1,487,299 | ||
| JEXP | 297,459 | ||
| Ghost | 2Lv | ||
| Brute | Medium | ||
Phantom Wolf | MVP: X | ||
| LV | 185 | ||
| HP | 2,364,513 | ||
ATK1 | 8,567 | ||
| ATK2 | 2,220 | ||
| EXP | 1,418,707 | ||
| JEXP | 283,741 | ||
| Neutral | 2Lv | ||
| Formless | Small | ||
Ashring | MVP: X | ||
| LV | 195 | ||
| HP | 2,503,858 | ||
ATK1 | 9,556 | ||
| ATK2 | 912 | ||
| EXP | 1,502,314 | ||
| JEXP | 300,462 | ||
| Fire | 2Lv | ||
| Brute | Medium | ||
Firewind Kite | MVP: X | ||
| LV | 192 | ||
| HP | 2,456,207 | ||
ATK1 | 9,221 | ||
| ATK2 | 2,565 | ||
| EXP | 1,473,724 | ||
| JEXP | 294,744 | ||
| Poison | 1Lv | ||
| Plant | Medium | ||
Tumblering | MVP: X | ||
7. Oz Labyrinth 2F
**

Oz's Maze Floor 2 (oz_dun02)**
| LV | 212 | ||
| HP | 32,889,423 | ||
ATK1 | 11,209 | ||
| ATK2 | 1,682 | ||
| EXP | 19,733,654 | ||
| JEXP | 3,946,730 | ||
| Neutral | 1Lv | ||
| Brute | Medium | ||
Hot Molar | MVP: X | ||
| LV | 181 | ||
| HP | 2,313,388 | ||
ATK1 | 8,130 | ||
| ATK2 | 1,569 | ||
| EXP | 1,388,032 | ||
| JEXP | 277,606 | ||
| Fire | 2Lv | ||
| Formless | Small | ||
Spark | MVP: X | ||
| LV | 211 | ||
| HP | 31,548,996 | ||
ATK1 | 11,151 | ||
| ATK2 | 2,630 | ||
| EXP | 18,929,398 | ||
| JEXP | 3,785,879 | ||
| Fire | 3Lv | ||
| Brute | Medium | ||
Lava Toad | MVP: X | ||
| LV | 212 | ||
| HP | 32,540,491 | ||
ATK1 | 11,210 | ||
| ATK2 | 1,900 | ||
| EXP | 19,524,294 | ||
| JEXP | 3,904,858 | ||
| Fire | 3Lv | ||
| Formless | Small | ||
Volcaring | MVP: X | ||
8. Voice of the Goddess
**

Voice of the Goddess (MD)
【Sigrun】
This is!**
| LV | 170 | ||
| HP | 17,000 | ||
ATK1 | 1,700 | ||
| ATK2 | 170 | ||
| EXP | 0 | ||
| JEXP | 0 | ||
| Neutral | 2Lv | ||
| Demi-Human | Medium | ||
Heart Hunter Agent | MVP: X | ||
| LV | 170 | ||
| HP | 17,000 | ||
ATK1 | 1,700 | ||
| ATK2 | 170 | ||
| EXP | 0 | ||
| JEXP | 0 | ||
| Neutral | 2Lv | ||
| Demi-Human | Medium | ||
Heart Hunter Assassin | MVP: X | ||
| LV | 170 | ||
| HP | 17,000 | ||
ATK1 | 1,700 | ||
| ATK2 | 170 | ||
| EXP | 0 | ||
| JEXP | 0 | ||
| Neutral | 2Lv | ||
| Demi-Human | Large | ||
Heart Hunter Suppressor | MVP: X | ||
9. Echo of the Goddess

Echo of the Goddess (MD)
Strange Flower
*** Echo of the Goddess (MD)**: After clearing all of Episode 3-1, adventurers with a base level of 200 or higher can re-enter the Memorial Dungeon through the Strange Grass (gw_fild02 18 34). Memorial Dungeon clear rewards can be obtained up to 3 times per week, and even if you have already received that week's reward, you can still re-enter through a party member.
*** Quest Rewards**:
Necklace of Aspiration Box,
Wolf Ring of Aspiration Box,
Oz Ring of Aspiration Box,
Necklace of Jealousy Box,
Wolf Ring of Jealousy Box,
Oz Ring of Jealousy Box,
Celestial Maiden's Wing Shield Box,
Lava Flame Spirit Manteau Box,
Black Wolf Boots Box, False God Card
*** Quest Reset**: Resets every Monday at 04:00.
10. Repeatable Quests

Ahir: Yawn...... I'm so, so sleepy.
* Level Restriction: Players level 170 or above who have completed the Episode 3-1 '
Grey Wolf Village Restoration' quest
* Quest Composition: Consists of 7 types of hunting quests.
* Areas: These quests take place in
Grey Wolf Forest and Oz Labyrinth 1F.
* Quest Rewards: Reset daily, with relatively high amounts of experience awarded.
* Quest Reset: Resets daily at 04:00.
3. New Items
3-1. Weapons
| Name | Options & Description | Trade Settings |
|---|---|---|
Devourer One-Handed Sword |
A one-handed sword that amplifies the user's urge to devour when held. MATK + 369. ATK + 20%, MATK + 15%. Per 3 refines, ATK + 1%, MATK + 1%. At 12 refines, ATK + 10%, MATK + 10%. At 15 refines, ATK + 15%, MATK + 15%. At 18 refines, ATK + 25%, MATK + 25%. Type: One-Handed Sword Attack: 425 Weight: 72 Weapon Level: 4 Required Level: 200 Equip: Novice class, Swordman class, Thief class, Merchant class SLOT: 2 | All trades allowed |
Predator Two-Handed Sword |
A two-handed sword that amplifies the user's urge to prey when held. ATK + 30%. Per 3 refines, ATK + 3%. At 12 refines, ATK + 15%. At 15 refines, ATK + 20%. At 18 refines, ATK + 30%. Type: Two-Handed Sword Attack: 781 Weight: 400 Weapon Level: 4 Required Level: 200 Equip: Swordman class SLOT:2 | All trades allowed |
Predator One-Handed Spear |
A one-handed spear that amplifies the user's urge to prey when held. MATK + 406. ATK + 20%, MATK + 20%. Per 3 refines, ATK + 1%, MATK + 1%. At 12 refines, ATK + 10%, MATK + 10%. At 15 refines, ATK + 15%, MATK + 15%. At 18 refines, ATK + 25%, MATK + 25%. Type: One-Handed Spear Attack: 428 Weight: 335 Weapon Level: 4 Required Level: 200 Equip: Swordman class SLOT: 2 | All trades allowed |
Devourer Two-Handed Spear |
A two-handed spear that amplifies the user's urge to devour when held. ATK + 30%. Per 3 refines, ATK + 3%. At 12 refines, ATK + 15%. At 15 refines, ATK + 20%. At 18 refines, ATK + 30%. Type: Two-Handed Spear Attack: 747 Weight: 386 Weapon Level: 4 Required Level: 200 Equip: Swordman class SLOT:2 | All trades allowed |
Predator Two-Handed Axe |
A two-handed axe that amplifies the user's urge to prey when held. ATK + 30%. Per 3 refines, ATK + 3%. At 12 refines, ATK + 15%. At 15 refines, ATK + 20%. At 18 refines, ATK + 30%. Type: Two-Handed Axe Attack: 797 Weight: 370 Weapon Level: 4 Required Level: 200 Equip: Merchant class SLOT:2 | All trades allowed |
Glutton's Mace |
A one-handed mace that amplifies the user's urge to devour when held. MATK + 446. ATK + 20%, MATK + 15%. Per 3 refines, ATK + 1%, MATK + 1%. At 12 refines, ATK + 10%, MATK + 10%. At 15 refines, ATK + 15%, MATK + 15%. At 18 refines, ATK + 25%, MATK + 25%. Type: Mace Attack: 469 Weight: 210 Weapon Level: 4 Required Level: 200 Equip: Novice class, Swordman class, Merchant class, Acolyte class SLOT: 2 | All trades allowed |
Predator's Wand |
A one-handed staff that amplifies the user's urge to prey when held. MATK + 467. MATK + 20%. Per 3 refines, MATK + 1%. At 12 refines, MATK + 10%. At 15 refines, MATK + 15%. At 18 refines, MATK + 25%. Type: One-Handed Staff Attack: 323 Weight: 125 Weapon Level: 4 Required Level: 200 Equip: Novice class, Magician class, Acolyte class SLOT: 2 | All trades allowed |
Predator Staff |
A two-handed staff that amplifies the user's urge to prey when held. MATK + 716. MATK + 30%. Per 3 refines, MATK + 3%. At 12 refines, MATK + 15%. At 15 refines, MATK + 20%. At 18 refines, MATK + 30%. Type: Two-Handed Staff Attack: 369 Weight: 210 Weapon Level: 4 Required Level: 200 Equip: Magician class SLOT:2 | All trades allowed |
Predator's Book |
A book that amplifies the user's urge to prey when held. MATK + 467 MATK + 20%. Per 3 refines, MATK + 1%. At 12 refines, MATK + 10%. At 15 refines, MATK + 15%. At 18 refines, MATK + 25%. Type: Book Attack: 369 Weight: 125 Weapon Level: 4 Required Level: 200 Equip: Sage class, Priest class SLOT: 2 | All trades allowed |
Glutton's Knuckle |
A knuckle that amplifies the user's urge to devour when held. ATK + 25%. Per 3 refines, ATK + 1%. At 12 refines, ATK + 10%. At 15 refines, ATK + 15%. At 18 refines, ATK + 25%. Type: Knuckle Attack: 515 Weight: 152 Weapon Level: 4 Required Level: 200 Equip: Monk class SLOT: 2 | All trades allowed |
Devourer Bow |
A bow that amplifies the user's urge to devour when held. ATK + 30%. Per 3 refines, ATK + 3%. At 12 refines, ATK + 15%. At 15 refines, ATK + 20%. At 18 refines, ATK + 30%. Type: Bow Attack: 760 Weight: 132 Weapon Level: 4 Required Level: 200 Equip: Archer class, Rogue class SLOT:2 | All trades allowed |
Devourer Dagger |
A dagger that amplifies the user's urge to devour when held. MATK + 324 ATK + 15%, MATK + 20%. Per 3 refines, ATK + 1%, MATK + 1%. At 12 refines, ATK + 10%, MATK + 10%. At 15 refines, ATK + 15%, MATK + 15%. At 18 refines, ATK + 25%, MATK + 25%. Type: Dagger Attack: 375 Weight: 95 Weapon Level: 4 Required Level: 200 Equip: Novice class, Swordman class, Archer class, Thief class, Magician class, Merchant class, Ninja class SLOT: 2 | All trades allowed |
Devourer Katar |
A katar that amplifies the user's urge to devour when held. ATK + 30%. Per 3 refines, ATK + 3%. At 12 refines, ATK + 15%. At 15 refines, ATK + 20%. At 18 refines, ATK + 30%. Type: Katar Attack: 567 Weight: 235 Weapon Level: 4 Required Level: 200 Equip: Assassin class SLOT:2 |
All trades allowed |
Predator's Instrument |
An instrument that amplifies the user's urge to prey when held. ATK + 20%. Per 3 refines, ATK + 1%. At 12 refines, ATK + 10%. At 15 refines, ATK + 15%. At 18 refines, ATK + 25%. Type: Instrument Attack: 465 Weight: 125 Weapon Level: 4 Required Level: 200 Equip: Bard class SLOT: 2 | All trades allowed |
Glutton's Whip |
A whip that amplifies the user's urge to devour when held. ATK + 20%. Per 3 refines, ATK + 1%. At 12 refines, ATK + 10%. At 15 refines, ATK + 15%. At 18 refines, ATK + 25%. Type: Whip Attack: 465 Weight: 125 Weapon Level: 4 Required Level: 200 Equip: Dancer class SLOT: 2 | All trades allowed |
Devourer's Instrument |
An instrument that amplifies the user's urge to prey when held. MATK + 446. MATK + 20%. Per 3 refines, MATK + 1%. At 12 refines, MATK + 10%. At 15 refines, MATK + 15%. At 18 refines, MATK + 25%. Type: Instrument Attack: 283 Weight: 125 Weapon Level: 4 Required Level: 200 Equip: Bard class SLOT: 2 | All trades allowed |
Predator's Whip |
A whip that amplifies the user's urge to devour when held. MATK + 446. MATK + 20%. Per 3 refines, MATK + 1%. At 12 refines, MATK + 10%. At 15 refines, MATK + 15%. At 18 refines, MATK + 25%. Type: Whip Attack: 283 Weight: 125 Weapon Level: 4 Required Level: 200 Equip: Dancer class SLOT: 2 | All trades allowed |
Predator Nindo |
A nindo that amplifies the user's urge to prey when held. MATK + 478. MATK + 15%. Per 3 refines, MATK + 1%. At 12 refines, MATK + 10%. At 15 refines, MATK + 15%. At 18 refines, MATK + 25%. When equipped together with a Sodachi, MATK + 15%. Type: Dagger Attack: 375 Weight: 95 Weapon Level: 4 Required Level: 200 Equip: Ninja class SLOT: 2 | All trades allowed |
Devourer Sodachi |
A sodachi that amplifies the user's urge to devour when held. MATK + 304. MATK + 15%. Per 3 refines, MATK + 1%. At 12 refines, MATK + 10%. At 15 refines, MATK + 15%. At 18 refines, MATK + 25%. Type: Dagger Attack: 104 Weight: 95 Weapon Level: 4 Required Level: 200 Equip: Ninja class SLOT:1 | All trades allowed |
Predator Shuriken |
A shuriken that amplifies the user's urge to prey when held. ATK + 30%. Per 3 refines, ATK + 3%. At 12 refines, ATK + 15%. At 15 refines, ATK + 20%. At 18 refines, ATK + 30%. Type: Wind Blade Shuriken Attack: 725 Weight: 250 Weapon Level: 4 Required Level: 200 Equip: Ninja class SLOT:2 |
All trades allowed |
Predator Revolver |
A revolver that amplifies the user's urge to prey when held. ATK + 30%. Per 3 refines, ATK + 3%. At 12 refines, ATK + 15%. At 15 refines, ATK + 20%. At 18 refines, ATK + 30%. Type: Revolver Attack: 657 Weight: 125 Weapon Level: 4 Required Level: 200 Equip: Gunslinger class SLOT:2 | All trades allowed |
Predator Rifle |
A rifle that amplifies the user's urge to prey when held. ATK + 30%. Per 3 refines, ATK + 3%. At 12 refines, ATK + 15%. At 15 refines, ATK + 20%. At 18 refines, ATK + 30%. Type: Rifle Attack: 681 Weight: 165 Weapon Level: 4 Required Level: 200 Equip: Gunslinger class SLOT:2 | All trades allowed |
Predator Shotgun |
A shotgun that amplifies the user's urge to prey when held. Splash damage. ATK + 30%. Per 3 refines, ATK + 3%. At 12 refines, ATK + 15%. At 15 refines, ATK + 20%. At 18 refines, ATK + 30%. Type: Shotgun Attack: 750 Weight: 165 Weapon Level: 4 Required Level: 200 Equip: Gunslinger class SLOT:2 | All trades allowed |
Predator Gatling Gun |
A Gatling gun that amplifies the user's predatory urge when held. ATK + 30%. Per 3 refines, ATK + 3%. At 12 refines, ATK + 15%. At 15 refines, ATK + 20%. At 18 refines, ATK + 30%. Type: Gatling Gun Attack: 711 Weight: 165 Weapon Level: 4 Required Level: 200 Equip: Gunslinger class SLOT:2 | All movement possible |
Predator Launcher |
A Grenade Launcher that amplifies the user's predatory urge when held. ATK + 30%. Per 3 refines, ATK + 3%. At 12 refines, ATK + 15%. At 15 refines, ATK + 20%. At 18 refines, ATK + 30%. Type: Grenade Launcher Attack: 773 Weight: 165 Weapon Level: 4 Required Level: 200 Equip: Gunslinger class SLOT:2 | All movement possible |
◆ Weapon Item Acquisition Locations
| Location | Obtainable Items |
|---|---|
| Oz Labyrinth 2F | All Weapons |
◆ Weapons (Melee Physical Type) - Random Option Information / Option 1 Fixed, Options 2~3 Random
| Option 1 (Fixed Option) | Options 2~3 (Random Options, No Duplicate Options) | |||||||||||||||||||||||||||
| Weapon cannot be destroyed | [Neutral] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Grants [Water] property to weapon | [Water] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Grants [Earth] property to weapon | [Earth] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Grants [Fire] property to weapon | [Fire] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Grants [Wind] property to weapon | [Wind] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Grants [Poison] property to weapon | [Poison] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Grants [Holy] property to weapon | [Holy] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Grants [Shadow] property to weapon | [Shadow] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Grants [Ghost] property to weapon | [Ghost] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Grants [Undead] property to weapon | [Undead] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Ignores 1~10% of [Formless] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Undead] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Brute] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Plant] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Insect] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Fish] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Demon] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Demi-Human] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Angel] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Dragon] race monster physical defense | ||||||||||||||||||||||||||||
| ※ Option 1 Fixed (Random Option) | ||||||||||||||||||||||||||||
◆ Weapons (Ranged Physical Type) - Random Option Information / Option 1 Fixed, Options 2~3 Random
| Option 1 (Fixed Option) | Options 2~3 (Random Options, No Duplicate Options) | |||||||||||||||||||||||||||
| Weapon cannot be destroyed | [Neutral] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Critical rate increased by 1~15% when attacking [Formless] race. | [Water] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Critical rate increased by 1~15% when attacking [Undead] race. | [Earth] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Critical rate increased by 1~15% when attacking [Brute] race. | [Fire] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Critical rate increased by 1~15% when attacking [Plant] race. | [Wind] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Critical rate increased by 1~15% when attacking [Insect] race. | [Poison] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Critical rate increased by 1~15% when attacking [Fish] race. | [Holy] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Critical rate increased by 1~15% when attacking [Demon] race. | [Shadow] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Critical rate increased by 1~15% when attacking [Demi-Human] race. | [Ghost] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Critical rate increased by 1~15% when attacking [Angel] race. | [Undead] Physical damage dealt to enemies increased by 1~10% | |||||||||||||||||||||||||||
| Critical rate increased by 1~15% when attacking [Dragon] race. | Ignores 1~10% of [Formless] race monster physical defense | |||||||||||||||||||||||||||
| Ignores 1~10% of [Undead] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Brute] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Plant] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Insect] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Fish] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Demon] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Demi-Human] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Angel] race monster physical defense | ||||||||||||||||||||||||||||
| Ignores 1~10% of [Dragon] race monster physical defense | ||||||||||||||||||||||||||||
| ※ Option 1 Fixed (Random Option) | ||||||||||||||||||||||||||||
◆ Weapons (Magic Type) - Random Option Information / Option 1 Fixed, Options 2~3 Random
| Option 1 (Fixed Option) | Option 2 (Random Option, No Duplicate Options) | |||||||||||||||||||||||||||
| Weapon Cannot Be Destroyed | [Neutral] Magic Damage Dealt to Enemies +1~10% | |||||||||||||||||||||||||||
| Heal Amount +5~50% | [Water] Magic Damage Dealt to Enemies +1~10% | |||||||||||||||||||||||||||
| [Neutral] Magic Damage +1~12% | [Earth] Magic Damage Dealt to Enemies +1~10% | |||||||||||||||||||||||||||
| [Water] Magic Damage +1~12% | [Fire] Magic Damage Dealt to Enemies +1~10% | |||||||||||||||||||||||||||
| [Earth] Magic Damage +1~12% | [Wind] Magic Damage Dealt to Enemies +1~10% | |||||||||||||||||||||||||||
| [Fire] Magic Damage +1~12% | [Poison] Magic Damage Dealt to Enemies +1~10% | |||||||||||||||||||||||||||
| [Wind] Magic Damage +1~12% | [Holy] Magic Damage Dealt to Enemies +1~10% | |||||||||||||||||||||||||||
| [Poison] Magic Damage +1~12% | [Shadow] Magic Damage Dealt to Enemies +1~10% | |||||||||||||||||||||||||||
| [Holy] Magic Damage +1~12% | [Ghost] Magic Damage Dealt to Enemies +1~10% | |||||||||||||||||||||||||||
| [Shadow] Magic Damage +1~12% | [Undead Element] Magic Damage Dealt to Enemies +1~10% | |||||||||||||||||||||||||||
| [Ghost] Magic Damage +1~12% | Magic Damage Dealt to [Formless] Race +1~10%. | |||||||||||||||||||||||||||
| Magic Damage Dealt to [Undead] Race +1~10%. | ||||||||||||||||||||||||||||
| Magic Damage Dealt to [Brute] Race +1~10%. | ||||||||||||||||||||||||||||
| Magic Damage Dealt to [Plant] Race +1~10%. | ||||||||||||||||||||||||||||
| Magic Damage Dealt to [Insect] Race +1~10%. | ||||||||||||||||||||||||||||
| Magic Damage Dealt to [Fish] Race +1~10%. | ||||||||||||||||||||||||||||
| Magic Damage Dealt to [Demon] Race +1~10%. | ||||||||||||||||||||||||||||
| Magic Damage Dealt to [Demi-Human] Race +1~10%. | ||||||||||||||||||||||||||||
| Magic Damage Dealt to [Angel] Race +1~10%. | ||||||||||||||||||||||||||||
| Magic Damage Dealt to [Dragon] Race +1~10%. | ||||||||||||||||||||||||||||
| ※ Option 1 Fixed (Random Option) | ||||||||||||||||||||||||||||
3-2. Accessories
| Name | Options & Description | Move Settings |
|---|---|---|
Necklace of Aspiration |
A necklace that grows the wearer's feeling of aspiration toward their opponent. MATK + 8%. SPL, CRT + 1. At refine level 12, Variable Cast Time -10%. At refine level 14, S.MATK + 3. At refine level 15, casting cannot be interrupted. Type: Accessory (Left) DEF: 0 Weight: 25 Required Level: 180 Equip: All Jobs SLOT:1 | All Movement Allowed |
Wolf Ring of Aspiration |
A ring that grows the wearer's feeling of aspiration toward their opponent. MATK + 8%. Per refine level, MATK + 12, Variable Cast Time -1%. At refine level 12, S.MATK + 3. At refine level 15, Global Cooldown -15%. When worn together with the Necklace of Aspiration, Damage to Grey Wolf Forest monsters +20%. Physical/Magic Damage to all races +20%. Type: Accessory (Right) DEF: 0 Weight: 25 Required Level: 180 Equip: All Jobs SLOT:1 |
All Movement Allowed |
Oz Ring of Aspiration |
A ring that grows the wearer's feeling of aspiration toward materials. MATK + 8%. Per refine level, MATK + 12, Variable Cast Time -1%. At refine level 12, S.MATK + 3. At refine level 15, Global Cooldown -15%. When worn together with the Necklace of Aspiration, Damage to Oz's Labyrinth monsters +20%. Physical/Magic Damage to all races +20%. Type: Accessory (Right) DEF: 0 Weight: 25 Required Level: 180 Equip: All Jobs SLOT:1 |
All Movement Allowed |
Necklace of Jealousy |
A necklace that grows the wearer's feeling of jealousy toward their opponent. ATK + 8%. POW, CRT + 1. At refine level 12, Variable Cast Time -10%. At refine level 14, P.ATK + 3. At refine level 15, casting cannot be interrupted. Type: Accessory (Left) DEF: 0 Weight: 25 Required Level: 180 Equip: All Jobs SLOT:1 | All Movement Allowed |
Wolf Ring of Jealousy |
A necklace that grows the wearer's feeling of jealousy toward their opponent. ATK + 8%. Per refine level, ATK + 12, Attack Speed increased (Delay After Attack -1%). At refine level 12, P.ATK + 3. At refine level 15, Global Cooldown -15%. When worn together with the Necklace of Jealousy, Damage to Grey Wolf Forest monsters +20%. Physical/Magic Damage to all races +20% Type: Accessory (Right) DEF: 0 Weight: 25 Required Level: 180 Equip: All Jobs SLOT:1 |
All Movement Allowed |
Oz Ring of Jealousy |
A necklace that grows the wearer's feeling of jealousy toward materials. ATK + 8%. Per refine level, ATK + 12, Attack Speed increased (Delay After Attack -1%). At refine level 12, P.ATK + 3. At refine level 15, Global Cooldown -15%. When worn together with the Necklace of Jealousy, Damage to Oz's Labyrinth monsters +20%. Physical/Magic Damage to all races +20%. Type: Accessory (Right) DEF: 0 Weight: 25 Required Level: 180 Equip: All Jobs SLOT:1 |
All Movement Allowed |
◆ Accessory Item Acquisition Locations
| Acquisition Location | Obtainable Items | ||||||||||||
Grey Wolf Forest | Necklace of Aspiration | ||||||||||||
Wolf Ring of Aspiration | |||||||||||||
Necklace of Jealousy | |||||||||||||
Wolf Ring of Jealousy | |||||||||||||
| Oz's Labyrinth Floors 1~2 | Necklace of Aspiration | ||||||||||||
Oz Ring of Aspiration | |||||||||||||
Necklace of Jealousy | |||||||||||||
Oz Ring of Jealousy |
◆ Aspiration Accessories (Magic Type) - Random Option Information
0~3 Random Options Applied
| Category | Random Option (No Duplicate Options) | |||||||||||||||||||
| Basic Stats | STR 1 ~ 10 | |||||||||||||||||||
| AGI 1 ~ 10 | ||||||||||||||||||||
| VIT 1 ~ 10 | ||||||||||||||||||||
| DEX 1 ~ 10 | ||||||||||||||||||||
| INT 1 ~ 10 | ||||||||||||||||||||
| LUK 1 ~ 10 | ||||||||||||||||||||
| FLEE 1 ~ 10 | ||||||||||||||||||||
| HIT 1 ~ 15 | ||||||||||||||||||||
| Heal Amount Increase 5 ~ 25% | ||||||||||||||||||||
| Magic Damage Dealt Increase | [Neutral] Magic damage dealt to enemies increased by 1~8% | |||||||||||||||||||
| [Water] Magic damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Earth] Magic damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Fire] Magic damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Wind] Magic damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Poison] Magic damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Holy] Magic damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Shadow] Magic damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Ghost] Magic damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Undead] Magic damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| Magic Damage Taken Reduction | [Neutral] Magic damage taken from enemies reduced by 1~10% | |||||||||||||||||||
| [Water] Magic damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Earth] Magic damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Fire] Magic damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Wind] Magic damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Poison] Magic damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Holy] Magic damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Shadow] Magic damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Ghost] Magic damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Undead] Magic damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| Elemental Magic Damage Increase | Neutral Magic Damage (%) increased by 1~8% | |||||||||||||||||||
| Water Magic Damage (%) increased by 1~8% | ||||||||||||||||||||
| Earth Magic Damage (%) increased by 1~8% | ||||||||||||||||||||
| Fire Magic Damage (%) increased by 1~8% | ||||||||||||||||||||
| Wind Magic Damage (%) increased by 1~8% | ||||||||||||||||||||
| Poison Magic Damage (%) increased by 1~8% | ||||||||||||||||||||
| Holy Magic Damage (%) increased by 1~8% | ||||||||||||||||||||
| Shadow Magic Damage (%) increased by 1~8% | ||||||||||||||||||||
| Ghost Magic Damage (%) increased by 1~8% | ||||||||||||||||||||
| ※ There are no fixed random options | ||||||||||||||||||||
◆ Envy Accessory (Physical Type) - Random Option Information
0~3 Random Options Applied
| Category | Random Option (No Duplicate Options) | |||||||||||||||||||
| Basic Stats | STR 1 ~ 10 | |||||||||||||||||||
| AGI 1 ~ 10 | ||||||||||||||||||||
| VIT 1 ~ 10 | ||||||||||||||||||||
| DEX 1 ~ 10 | ||||||||||||||||||||
| INT 1 ~ 10 | ||||||||||||||||||||
| LUK 1 ~ 10 | ||||||||||||||||||||
| FLEE 1 ~ 10 | ||||||||||||||||||||
| HIT 1 ~ 15 | ||||||||||||||||||||
| Heal Amount Increase 5 ~ 25% | ||||||||||||||||||||
| Physical Damage Dealt Increase | [Neutral] Physical damage dealt to enemies increased by 1~8% | |||||||||||||||||||
| [Water] Physical damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Earth] Physical damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Fire] Physical damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Wind] Physical damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Poison] Physical damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Holy] Physical damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Shadow] Physical damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Ghost] Physical damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| [Undead] Physical damage dealt to enemies increased by 1~8% | ||||||||||||||||||||
| Physical Damage Taken Reduction | [Neutral] Physical damage taken from enemies reduced by 1~10% | |||||||||||||||||||
| [Water] Physical damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Earth] Physical damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Fire] Physical damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Wind] Physical damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Poison] Physical damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Holy] Physical damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Shadow] Physical damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Ghost] Physical damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| [Undead] Physical damage taken from enemies reduced by 1~10% | ||||||||||||||||||||
| Race Physical Defense Ignore | [Formless] Ignores 1~8% of physical defense of Formless race monsters | |||||||||||||||||||
| [Undead] Ignores 1~8% of physical defense of Undead race monsters | ||||||||||||||||||||
| [Brute] Ignores 1~8% of physical defense of Brute race monsters | ||||||||||||||||||||
| [Plant] Ignores 1~8% of physical defense of Plant race monsters | ||||||||||||||||||||
| [Insect] Ignores 1~8% of physical defense of Insect race monsters | ||||||||||||||||||||
| [Fish] Ignores 1~8% of physical defense of Fish race monsters | ||||||||||||||||||||
| [Demon] Ignores 1~8% of physical defense of Demon race monsters | ||||||||||||||||||||
| [Demi-Human] Ignores 1~8% of physical defense of Demi-Human race monsters | ||||||||||||||||||||
| [Angel] Ignores 1~8% of physical defense of Angel race monsters | ||||||||||||||||||||
| [Dragon] Ignores 1~8% of physical defense of Dragon race monsters | ||||||||||||||||||||
| ※ There are no fixed random options | ||||||||||||||||||||
◆ Envy, Envy Accessory - Random Option Re-roll Information
| Type | Materials | Random Option | Success Rate |
| New Level 180 [Aspiration] Accessory (Necklace/Ring) Random Option Reforge [Magic] | Necklace of Jealousy x1 Black Liquid x35 Oz's Amber x35 Mithril x10 Light Violet Diamond x6 | Magic Random Option Reforge 0~3 | 100% |
Wolf Ring of Jealousy x1 Black Liquid x35 Deep Darkness Crystal x35 Mithril x10 Light Violet Diamond x6 | Magic Random Option Reforge 0~3 | 100% | |
Oz Ring of Jealousy x1 Oz's Amber x35 Burning Core x35 Mithril x10 Light Violet Diamond x6 | Magic Random Option Reforge 0~3 | 100% | |
| New Level 180 [Jealousy] Accessory (Necklace/Ring) Random Option Reforge [Physical] | Necklace of Aspiration x1 Black Liquid x35 Oz's Amber x35 Mithril x10 Light Violet Diamond x6 | Physical Random Option Reforge 0~3 | 100% |
Wolf Ring of Aspiration x1 Black Liquid x35 Deep Darkness Crystal x35 Mithril x10 Light Violet Diamond x6 | Physical Random Option Reforge 0~3 | 100% | |
Oz Ring of Aspiration x1 Oz's Amber x35 Burning Core x35 Mithril x10 Light Violet Diamond x6 | Physical Random Option Reforge 0~3 | 100% |
3-3. Boots
| Name | Options & Description | Movement Settings |
|---|---|---|
Gray Wolf Boots |
Boots that instill the confidence to show off the swift footwork of a gray wolf. MHP + 6%, MSP + 6%. Per 3 refines, ATK + 1%, MATK + 1%. Per 3 refines, resistance to Neutral attacks + 1%. At 12 refines, when using a skill, SP consumption - 10%. Type: Boots Defense: 37 Weight: 32 Required Level: 180 Equip: All Classes SLOT:1 | All movement allowed |
Black Wolf Boots |
Boots with a suspicious concentrated liquid attached, allowing the wearer to replicate the swift movements of a black wolf. STA + 2. WIS + 1. MHP + 7%, MSP + 7%. Per 3 refines, ATK + 2%, MATK + 2%. Per 3 refines, resistance to Neutral attacks + 1%. At 12 refines, when using a skill, SP consumption - 12%. At 15 refines, STA + 2, WIS + 1. Type: Boots Defense: 39 Weight: 32 Required Level: 200 Equip: All Classes SLOT:1 | All movement allowed |
◆ Boots Item Acquisition
| Acquisition | Obtainable Items |
|---|---|
Grey Wolf Forest |
Gray Wolf Boots |
| Crafting | Black Wolf Boots |
◆ Boots - Random Option Information
> 0~3 Random Options applied
| Category | Random Options (No Duplicate Options) | |||||||||||||||||||
| Base Stats | STR + 1~5 | |||||||||||||||||||
| AGI + 1~5 | ||||||||||||||||||||
| VIT + 1~5 | ||||||||||||||||||||
| INT + 1~5 | ||||||||||||||||||||
| DEX + 1~5 | ||||||||||||||||||||
| LUK + 1~5 | ||||||||||||||||||||
| FLEE + 1~7 | ||||||||||||||||||||
| CRI + 1~7 | ||||||||||||||||||||
| Physical Damage Taken Reduction | Physical damage taken from [Neutral] enemies reduced by 2~8% | |||||||||||||||||||
| Physical damage taken from [Water] enemies reduced by 2~8% | ||||||||||||||||||||
| Physical damage taken from [Earth] enemies reduced by 2~8% | ||||||||||||||||||||
| Physical damage taken from [Fire] enemies reduced by 2~8% | ||||||||||||||||||||
| Physical damage taken from [Wind] enemies reduced by 2~8% | ||||||||||||||||||||
| Physical damage taken from [Poison] enemies reduced by 2~8% | ||||||||||||||||||||
| Physical damage taken from [Holy] enemies reduced by 2~8% | ||||||||||||||||||||
| Physical damage taken from [Shadow] enemies reduced by 2~8% | ||||||||||||||||||||
| Physical damage taken from [Ghost] enemies reduced by 2~8% | ||||||||||||||||||||
| Physical damage taken from [Undead] enemies reduced by 2~8% | ||||||||||||||||||||
| Magic Damage Taken Reduction | Magic damage taken from [Neutral] enemies reduced by 2~8% | |||||||||||||||||||
| Magic damage taken from [Water] enemies reduced by 2~8% | ||||||||||||||||||||
| Magic damage taken from [Earth] enemies reduced by 2~8% | ||||||||||||||||||||
| Magic damage taken from [Fire] enemies reduced by 2~8% | ||||||||||||||||||||
| Magic damage taken from [Wind] enemies reduced by 2~8% | ||||||||||||||||||||
| Magic damage taken from [Poison] enemies reduced by 2~8% | ||||||||||||||||||||
| Magic damage taken from [Holy] enemies reduced by 2~8% | ||||||||||||||||||||
| Magic damage taken from [Shadow] enemies reduced by 2~8% | ||||||||||||||||||||
| Magic damage taken from [Ghost] enemies reduced by 2~8% | ||||||||||||||||||||
| Magic damage taken from [Undead] enemies reduced by 2~8% | ||||||||||||||||||||
| ※ No fixed random options | ||||||||||||||||||||
◆
Black Wolf Boots - Crafting Information
| Type | Materials | Success Rate |
|---|---|---|
Black Wolf Boots Crafting |
Gray Wolf Boots x1 Black Liquid x160 Deep Darkness Crystal x160 Mithril x25 Light Violet Diamond x10 |
100% |
| ※ When crafting equipment, the base equipment's refine level, cards, and random options are retained. |
|---|
◆
Black Wolf Boots - Random Option Reforge Information
| Type | Materials | Obtainable Options | Success Rate |
|---|---|---|---|
Black Wolf Boots Random Option Reforge |
Gray Wolf Boots x1 Black Liquid x35 Deep Darkness Crystal x35 Light Violet Diamond x6 |
Black Wolf Boots Random Option Reforge (0~3 Options) |
100% |
| ※ Upon reforging, the equipment item's refine level and card options are retained. |
|---|
3-4. Shield
| Name | Options & Description | Movement Settings |
|---|---|---|
Celestial Maiden's Wing Shield |
A shield made by a master craftsman who witnessed a noble and beautiful celestial maiden. Indestructible. Sta + 2, Wis + 2. Resistance to ranged attacks +10%. Resistance to Neutral attacks +3%. Per 2 refines, physical/magic damage taken from enemies of all sizes reduced by 1%. At 6 refines, Sta + 1, Wis + 1. At 12 refines, resistance to Neutral attacks +2%. At 15 refines, immune to Petrify. Type: Shield Defense: 200 Weight: 720 Required Level: 200 Equip: All Classes SLOT:1 | All movement allowed |
◆ Shield Item Acquisition
| Acquisition | Obtainable Items | ||||||||||||
Grey Wolf Forest | Celestial Maiden's Wing Shield | ||||||||||||
| Oz's Maze Floor 1~2 |
◆ Shield - Random Option Information
> 0~3 Random Options applied
| Category | Random Options (No Duplicate Options) | |||||||||||||||||||
| Basic Stats | MaxHP 3~10% | |||||||||||||||||||
| MaxSP 3~10% | ||||||||||||||||||||
| Variable Cast Reduction 3~10% | ||||||||||||||||||||
| Heal Amount Increase 25~100% | ||||||||||||||||||||
| SP Consumption Reduction 2~15% | ||||||||||||||||||||
| Physical Damage Received Reduction | [Neutral] Physical damage received from enemies reduced by 2~12% | |||||||||||||||||||
| [Water] Physical damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Earth] Physical damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Fire] Physical damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Wind] Physical damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Poison] Physical damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Holy] Physical damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Shadow] Physical damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Ghost] Physical damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Undead] Physical damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| Magic Damage Received Reduction | [Neutral] Magic damage received from enemies reduced by 2~12% | |||||||||||||||||||
| [Water] Magic damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Earth] Magic damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Fire] Magic damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Wind] Magic damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Poison] Magic damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Holy] Magic damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Shadow] Magic damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Ghost] Magic damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| [Undead] Magic damage received from enemies reduced by 2~12% | ||||||||||||||||||||
| ※ No fixed random options | ||||||||||||||||||||
◆ Shield - Random Option Re-roll Information
| Type | Materials | Obtainable Options | Success Rate |
|---|---|---|---|
Celestial Maiden's Wing Shield Random Option Re-roll |
Deep Darkness Crystal x35, Oz's Amber x35, Light Violet Diamond x6 |
Celestial Maiden's Wing Shield Random Option Re-roll (0~3 options) |
100% |
| ※ When re-rolling, the equipment's refinement level and card options are preserved. |
|---|
3-5. Garment
| Name | Options & Description | Movement Settings |
|---|---|---|
Volcanic Flame Manteau |
A manteau that blocks the intense heat of a volcano. ATK + 70. MATK + 70. At refine +12, MHP + 5%, MSP + 5%. [If pure STR is 115 or higher] ATK + 20. Per refine, ATK + 1. [If pure INT is 115 or higher] MATK + 20. Per refine, MATK + 1. [If pure VIT is 115 or higher] Resistance to Neutral property attacks + 1%. At refine +10, Resistance to Neutral property attacks + 1%. At refine +14, Resistance to Neutral property attacks + 3%. [If pure AGI is 115 or higher] Attack speed increased (Attack after-delay reduced by 5%). Per 3 refines, attack speed increased (Attack after-delay reduced by 2%). [If pure DEX is 115 or higher] Ranged weapon physical damage + 5%. Per 3 refines, ranged weapon physical damage + 2%. [If pure LUK is 115 or higher] Critical damage increased by 5%. Per 3 refines, critical damage increased by 2%. Type: Garment Defense: 37 Weight: 42 Required Level: 180 Equip: All Jobs SLOT:1 | All movement allowed |
Lava Flame Spirit Manteau |
A manteau infused with a flame spirit; the surrounding heat cannot be felt. ATK + 100. MATK + 100. At refine +12, MHP + 10%, MSP + 10%. [If pure STR is 115 or higher] ATK + 35, Pow + 2. Per refine, ATK + 2. [If pure INT is 115 or higher] MATK + 35, Spl + 2. Per refine, MATK + 2. [If pure VIT is 115 or higher] Resistance to Neutral property attacks + 2%, Sta + 2. At refine +10, Resistance to Neutral property attacks + 2%. At refine +14, Resistance to Neutral property attacks + 4%. [If pure AGI is 115 or higher] Attack speed increased (Attack after-delay reduced by 5%), Crt + 2. Per 2 refines, attack speed increased (Attack after-delay reduced by 2%). [If pure DEX is 115 or higher] Ranged weapon physical damage + 5%, Con + 1. Per 2 refines, ranged weapon physical damage + 2%. [If pure LUK is 115 or higher] Critical damage increased by 5%, Wis + 1. Per 2 refines, critical damage increased by 2%. Type: Garment Defense: 39 Weight: 42 Required Level: 200 Equip: All Jobs SLOT:1 | All movement allowed |
◆ Garment Item Acquisition Locations
| Acquisition Location | Obtainable Items |
|---|---|
| Oz's Labyrinth Floors 1~2 | Volcanic Flame Manteau |
| Crafting | Lava Flame Spirit Manteau |
◆ Garment - Random Option Information
Random Options 0~3 applied
| Category | Random Options (No Duplicate Options) | |||||||||||||||||||
| Basic Stats | STR + 1~7 | |||||||||||||||||||
| AGI + 1~7 | ||||||||||||||||||||
| VIT + 1~7 | ||||||||||||||||||||
| INT + 1~7 | ||||||||||||||||||||
| DEX + 1~7 | ||||||||||||||||||||
| LUK + 1~7 | ||||||||||||||||||||
| ASPD + 1~5 | ||||||||||||||||||||
| HIT + 1~7 | ||||||||||||||||||||
| Physical Damage Received Reduction | [Neutral] Physical damage received from enemies reduced by 1~12% | |||||||||||||||||||
| [Water] Physical damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Earth] Physical damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Fire] Physical damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Wind] Physical damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Poison] Physical damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Holy] Physical damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Shadow] Physical damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Ghost] Physical damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Undead] Physical damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| Magic Damage Received Reduction | [Neutral] Magic damage received from enemies reduced by 1~12% | |||||||||||||||||||
| [Water] Magic damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Earth] Magic damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Fire] Magic damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Wind] Magic damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Poison] Magic damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Holy] Magic damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Shadow] Magic damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Ghost] Magic damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| [Undead] Magic damage received from enemies reduced by 1~12% | ||||||||||||||||||||
| ※ No fixed random options | ||||||||||||||||||||
◆
Lava Flame Spirit Manteau - Crafting Information
| Type | Materials | Success Rate |
|---|---|---|
Lava Flame Spirit Manteau Garment Crafting |
Volcanic Flame Manteau x1, Oz's Amber x160, Burning Core x160, Mithril x25, Light Violet Diamond x10 |
100% |
| ※ When crafting equipment, the base equipment's refinement level, cards, and random options are preserved. |
|---|
◆
Lava Flame Spirit Manteau - Random Option Re-roll Information
| Type | Materials | Obtainable Options | Success Rate |
|---|---|---|---|
Lava Flame Spirit Manteau Random Option Re-roll |
Volcanic Flame Manteau x1, Oz's Amber x35, Burning Core x35, Light Violet Diamond x10 |
Lava Flame Spirit Manteau Random Option Re-roll (0~3 options) |
100% |
| ※ When re-rolling, the equipment's refinement level and card options are preserved. |
|---|
3-6. Card
| Name | Options & Description | Movement Settings |
|---|---|---|
Ash Toad Card |
Earth property magic damage increased by 35%. SP consumption when using skills increased by 10%. Type: Card Equip: Accessory (Left) Weight: 1 | Can be traded/stored/etc. freely |
Spark Card |
ATK + 5. Physical damage dealt to Fire property enemies increased by 10%. Critical rate against Undead, Demon race increased by 15%. Type: Card Equip: Garment Weight: 1 | Can be traded/stored/etc. freely |
Rakehand Card |
DEF + 50. Physical, magic damage received from Shadow property enemies reduced by 10%. Type: Card Equip: Armor Weight: 1 | Can be traded/stored/etc. freely |
Grey Wolf Card |
Melee physical damage increased by 6%; when equipped together with Phantom Wolf Card, melee physical damage increased by an additional 8%. Type: Card Equip: Accessory (Left) Weight: 1 |
Can be traded/stored/etc. freely |
Ashhopper Card |
Neutral property magic damage increased by 35%. SP consumption when using skills increased by 10%. Type: Card Equip: Accessory (Left) Weight: 1 | Can be traded/stored/etc. freely |
Ashring Card |
If equipped weapon is a one-handed staff or two-handed staff, Shadow property magic damage increased by 10%. If weapon is refined to +10 or higher, Shadow property magic damage increased by an additional 10%. If weapon is refined to +14 or higher, Shadow property magic damage increased by an additional 10%. Type: Card Equip: Weapon Weight: 1 | Can be traded/stored/etc. freely |
Hot Molar Card |
If equipped weapon is a Katar, melee physical damage increased by 10%, with an additional 1% melee physical damage increase per 2 refine levels. Type: Card Equip: Weapon Weight: 1 |
Can be traded/stored/etc. freely |
Phantom Wolf Card |
Melee physical damage increased by 6%. Type: Card Equip: Accessory (Right) Weight: 1 | Can be traded/stored/etc. freely |
Firewind Kite Card |
Wind property magic damage increased by 35%. SP consumption when using skills increased by 10%. Type: Card Equip: Accessory (Left) Weight: 1 | Can be traded/stored/etc. freely |
Tumblering Card |
Neutral, Shadow property magic damage increased by 5%, with an additional 1% Neutral, Shadow property magic damage increase per 2 refine levels. Type: Card Equip: Shoes Weight: 1 | Can be traded/stored/etc. freely |
Lava Toad Card |
Fire property magic damage increased by 35%. SP consumption when using skills increased by 10%. Type: Card Equip: Accessory (Left) Weight: 1 | Can be traded/stored/etc. freely |
Volcaring Card |
Fire, Earth property magic damage increased by 5%, with an additional 1% Fire, Earth property magic damage increase per 2 refine levels. Type: Card Equip: Shoes Weight: 1 | Can be traded/stored/etc. freely |
| Burning Fang Card | Melee physical damage increased by 20%, resistance to all elemental attacks decreased by 15%. Type: Card Equip: Shoes Weight: 1 | Can be traded/stored/etc. freely |
4. Equipment Crafting Guide

<Suspicious Person> Quality Appraiser
NPC Quality Appraiser: Wolfvill 193 123
You can craft equipment items and re-appraise them through the suspicious "Quality Appraiser" found in
Grey Wolf Village.
| Function | Target Item Information | |||||||||||
| Equipment Crafting | Lava Flame Spirit Manteau (Garment) | |||||||||||
Black Wolf Boots (Shoes) | ||||||||||||
| Random Option Re-roll | Necklace of Aspiration (Accessory) | |||||||||||
Wolf Ring of Aspiration (Accessory) | ||||||||||||
Oz Ring of Aspiration (Accessory) | ||||||||||||
Necklace of Jealousy (Accessory) | ||||||||||||
Wolf Ring of Jealousy (Accessory) | ||||||||||||
Oz Ring of Jealousy (Accessory) | ||||||||||||
Lava Flame Spirit Manteau (Garment) | ||||||||||||
Black Wolf Boots (Shoes) | ||||||||||||
Celestial Maiden's Wing Shield (Shield) | ||||||||||||
| Enchant Granting | Lava Flame Spirit Manteau (Garment) | |||||||||||
Black Wolf Boots (Shoes) | ||||||||||||
| Material Sales | Light Violet Diamond | |||||||||||
◆ New Garment, Shoes - Enchant Information
| ◇ 4-Slot Enchant Granting & Reset Information - Unique Enchant per Card |
|---|
| Type | Materials | Obtainable Options | Success Rate |
|---|---|---|---|
Lava Flame Spirit Manteau |
1x Monster Card 2,500,000 Zeny | Grant 4-slot enchant (see enchant list) | 100% |
Black Wolf Boots |
1x Monster Card 2,500,000 Zeny | Grant 4-slot enchant (see enchant list) | 100% |
| Type | Reset Materials | Reset Rate |
|---|---|---|
Lava Flame Spirit Manteau |
2,500,000 Zeny | 100% |
Black Wolf Boots |
2,500,000 Zeny | 100% |
| ◇ Garment, Shoes - Fixed Enchant List (4 Slots) |
|---|
| Enchant Equipment Slot | Required Monster Card | Enchant Name | Card Option |
|---|---|---|---|
| Garment | Ash Toad Card |
Ash Toad |
Fire/Water/Wind/Earth property magic damage increased by 35%. SP consumption when using skills increased by 10%. |
| Garment | Spark Card |
Spark |
ATK + 5. Physical damage dealt to Fire property enemies increased by 10%. Critical rate against Undead, Demon race increased by 15%. |
| Garment | Rakehand Card |
Rakehand |
DEF + 50. Physical, magic damage received from Shadow property enemies reduced by 10%. |
| Garment | Grey Wolf Card |
Grey Wolf |
Melee/ranged physical damage increased by 6%. |
| Garment | Ashhopper Card |
Ashhopper |
Holy/Ghost/Neutral property magic damage increased by 35%. SP consumption when using skills increased by 10%. |
| Garment | Ashring Card |
Ashring |
Shadow/Poison property magic damage increased by 30%. |
| Shoes | Hot Molar Card |
Hot Molar |
Melee physical damage increased by 6%. Additional 1% melee physical damage increase per 2 refine levels. |
| Shoes | Phantom Wolf Card |
Phantom Wolf |
Melee/ranged physical damage increased by 6%. |
| Shoes | Firewind Kite Card |
Firewind Kite |
Water/Wind property magic damage increased by 35%. SP consumption when using skills increased by 10%. |
| Shoes | Tumblering Card |
Tumblering |
Holy/Neutral/Ghost/Shadow/Poison property magic damage increased by 5%. Additional 1% Holy/Neutral/Ghost/Shadow/Poison property magic damage increase per 2 refine levels. |
| Shoes | Lava Toad Card |
Lava Toad |
Fire/Earth property magic damage increased by 35%. SP consumption when using skills increased by 10%. |
| Shoes | Volcaring Card |
Volcaring |
Fire/Water/Wind/Earth property magic damage increased by 5%. Additional 1% Fire/Water/Wind/Earth property magic damage increase per 2 refine levels. |
ATK1
Ash Toad
Spark
Rakehand
Ashhopper
Ashring
Heart Hunter Guard
Heart Hunter Assassin
Heart Hunter Evil
Heart Hunter Agent
Phantom Wolf
Firewind Kite
Tumblering
Hot Molar
Lava Toad
Volcaring
Heart Hunter Suppressor
Devourer One-Handed Sword
Predator Two-Handed Sword
Predator One-Handed Spear
Devourer Two-Handed Spear
Predator Two-Handed Axe
Glutton's Mace
Predator's Wand
Predator Staff
Predator's Book
Glutton's Knuckle
Devourer Bow
Devourer Dagger
Devourer Katar
katar
Predator's Instrument
Glutton's Whip
Devourer's Instrument
Predator's Whip
Predator Nindo
Devourer Sodachi
Predator Shuriken
shuriken
Predator Revolver
Predator Rifle
Predator Shotgun
Predator Gatling Gun
Predator Launcher
Necklace of Aspiration
Wolf Ring of Aspiration
Oz Ring of Aspiration
Necklace of Jealousy
Wolf Ring of Jealousy
Oz Ring of Jealousy
Black Liquid
Oz's Amber
Mithril
Light Violet Diamond
Deep Darkness Crystal
Burning Core
Gray Wolf Boots
Celestial Maiden's Wing Shield
Volcanic Flame Manteau






































































