Criatura Academy
News · Update · 2025-09-17

[Character] Introducing the TaeKwon Master [캐릭터] 권성 소개

Translated from the official kRO Zero announcement. Original

Table of Contents

-Character Introduction

-Job Change Requirements

-Job Change Location

-Skill Guide


Character Introduction

A class with the ability to convert the energy of books into the power of kicks. The TaeKwon Master's greatest feature is the ability to specialize and train their character around their preferred hunting ground or monster.


Job Change Requirements

  • A 'TaeKwon Boy/Girl' character who has reached Base Level 50 and Job Level 50 can change to 'TaeKwon Master' through the job change quest.

Job Change Location

<TaeKwon Master Job Change> Wandering Martial Artist
Wandering Dojang Master : comodo 172 230


Skill Guide

Feeling the Sun Moon and Stars

Type: Active

Requirements: -

Details: When the skill is used, the current map is registered, and once registered, the map cannot be changed.
If you use the skill again after a map has already been registered, the registered map will be displayed.

Level Effect
1 Registered as [Place of the Sun]
2 Registered as [Place of the Moon]
3 Registered as [Place of the Stars]

Warmth of the Sun

Type: Active

Requirements: Feeling the Sun Moon and Stars Lv1

Usage Condition: Place of the Sun

Details: Deals damage and knocks back monsters around you.
Each hit consumes 2 SP, and the state is removed if SP is insufficient.

Level Duration SP Cost
1 10 sec 20
2 20 sec 20
3 60 sec 20

Does not deal damage to players, but continuously drains their SP.


Warmth of the Moon

Type: Active

Requirements: Feeling the Sun Moon and Stars Lv2

Usage Condition: Place of the Moon

Details: Deals damage and knocks back monsters around you.
Each hit consumes 2 SP, and the state is removed if SP is insufficient.

Level Duration SP Cost
1 10 sec 20
2 20 sec 20
3 60 sec 20

Does not deal damage to players, but continuously drains their SP.


Warmth of the Stars

Type: Active

Requirements: Feeling the Sun Moon and Stars Lv3

Usage Condition: Place of the Stars

Details: Deals damage and knocks back monsters around you.
Each hit consumes 2 SP, and the state is removed if SP is insufficient.

Level Duration SP Cost
1 10 sec 10
2 20 sec 10
3 60 sec 10

Does not deal damage to players, but continuously drains their SP.


Comfort of the Sun

Type: Active

Requirements: Feeling the Sun Moon and Stars Lv1

Usage Condition: Day of the Sun (even), Place of the Sun

Details: Uses the power of the sun to increase defense.
Affected by character level, DEX, and LUK.
If defense changes while active, the skill is canceled.

Level Duration SP Cost
1 80 sec 70
2 160 sec 60
3 240 sec 50
4 320 sec 40

Comfort of the Moon

Type: Active

Requirements: Feeling the Sun Moon and Stars Lv2

Usage Condition: Day of the Moon (odd), Place of the Moon

Details: Uses the power of the moon to increase evasion rate.
Affected by character level, DEX, and LUK.

Level Duration SP Cost
1 80 sec 70
2 160 sec 60
3 240 sec 50
4 320 sec 40

Comfort of the Stars

Type: Active

Requirements: Feeling the Sun Moon and Stars Lv3

Usage Condition: Day of the Stars (multiples of 5), Place of the Stars

Details: Uses the power of the stars to increase attack speed.
Affected by character level, DEX, and LUK.

Level Duration SP Cost
1 80 sec 70
2 160 sec 60
3 240 sec 50
4 320 sec 40

Hatred of the Sun Moon and Stars

Type: Active

Requirements: -

Details: When the skill is used, the designated monster is registered, and once registered, the monster cannot be changed.
If you use the skill again after registration, the registered monster will be displayed.
Certain player classes can be registered as hatred targets without conditions.

Level Effect
1 Register [Hatred of the Sun]: Can designate Small-sized monsters
2 Register [Hatred of the Moon]: Can designate Medium-sized monsters with 6000 or more Max HP
3 Register [Hatred of the Stars]: Can designate Large-sized monsters with 20000 or more Max HP

Certain player classes can be registered as hatred targets without conditions


Anger of the Sun

Type: Passive

Requirements: Hatred of the Sun Moon and Stars Lv1

Usage Condition: Against Sun monsters

Details: Increases physical attack power when attacking the target.
The amount of increase is affected by the caster's Base Level, DEX, LUK, and skill level.
However, the maximum increase cannot exceed the maximum determined by the skill level.

Level Effect
1 Max increase + 25%
2 Max increase + 50%
3 Max increase + 75%

Anger of the Moon

Type: Passive

Requirements: Hatred of the Sun Moon and Stars Lv2

Usage Condition: Against Moon monsters

Details: Increases physical attack power when attacking the target.
The amount of increase is affected by the caster's Base Level, DEX, LUK, and skill level.
However, the maximum increase cannot exceed the maximum determined by the skill level.

Level Effect
1 Max increase + 25%
2 Max increase + 50%
3 Max increase + 75%

Anger of the Stars

Type: Passive

Requirements: Hatred of the Sun Moon and Stars Lv3

Usage Condition: Against Star monsters

Details: Increases physical attack power when attacking the target.
The amount of increase is affected by the caster's Base Level, STR, DEX, LUK, and skill level.
However, the maximum increase cannot exceed the maximum determined by the skill level.

Level Effect
1 Max increase + 25%
2 Max increase + 50%
3 Max increase + 75%

Blessing of the Sun

Type: Passive

Requirements: Feeling the Sun Moon and Stars Lv1, Hatred of the Sun Moon and Stars Lv1

Usage Condition: Day of the Sun (even), against Sun monsters

Details: Increases the amount of experience gained when hunting Sun monsters on the Day of the Sun (even).

Level Effect
1 EXP + 10%
2 EXP + 20%
3 EXP + 30%
4 EXP + 40%
5 EXP + 50%

Blessing of the Moon

Type: Passive

Requirements: Feeling the Sun Moon and Stars Lv2, Hatred of the Sun Moon and Stars Lv2

Usage Condition: Day of the Moon (odd), against Moon monsters

Details: Increases the amount of experience gained when hunting Sun monsters on the Day of the Moon (odd).

Level Effect
1 EXP + 10%
2 EXP + 20%
3 EXP + 30%
4 EXP + 40%
5 EXP + 50%

Blessing of the Stars

Type: Passive

Requirements: Feeling the Sun Moon and Stars Lv3, Hatred of the Sun Moon and Stars Lv3

Usage Condition: Day of the Stars (multiples of 5), against Star monsters

Details: Increases the amount of experience gained when hunting Sun monsters on the Day of the Stars (multiples of 5).

Level Effect
1 EXP + 10%
2 EXP + 20%
3 EXP + 30%
4 EXP + 40%
5 EXP + 50%

Demon of the Sun Moon and Stars

Type: Passive

Requirements: Job Level 50

Details: Permanently sacrifices your eyesight in exchange for increasing your attack speed.
The loss of eyesight effect cannot be removed.

Level Effect
1 Attack speed increase (Reduces post-attack delay by 2%)
2 Attack speed increase (Reduces post-attack delay by 3%)
3 Attack speed increase (Reduces post-attack delay by 4%)
4 Attack speed increase (Reduces post-attack delay by 5%)
5 Attack speed increase (Reduces post-attack delay by 6%)
6 Attack speed increase (Reduces post-attack delay by 7%)
7 Attack speed increase (Reduces post-attack delay by 8%)
8 Attack speed increase (Reduces post-attack delay by 9%)
9 Attack speed increase (Reduces post-attack delay by 10%)
10 Attack speed increase (Reduces post-attack delay by 11%)

Friend of the Sun Moon and Stars

Type: Passive

Requirements: -

Usage Condition: Party, use of specific skills

Details: When Counter Kick is used, the activation chance of a party member's [Monk: Raging Trifecta Blow] increases.
When a party member Monk uses Raging Thrust, the activation chance of [TaeKwon Master: Counter Stance] increases.

Level Effect
1 Activation chance + 100%
2 Activation chance + 150%
3 Activation chance + 200%

Knowledge of the Sun Moon and Stars

Type: Passive

Requirements: -

Usage Condition: Place of the Sun, Place of the Moon, Place of the Stars

Details: Increases your carrying capacity while in the registered Place of the Sun, Moon, or Stars.
The effect disappears if you move away from the specific location.

Level Effect
1 Carrying capacity + 10%
2 Carrying capacity + 20%
3 Carrying capacity + 30%
4 Carrying capacity + 40%
5 Carrying capacity + 50%
6 Carrying capacity + 60%
7 Carrying capacity + 70%
8 Carrying capacity + 80%
9 Carrying capacity + 90%
10 Carrying capacity + 100%