Criatura Academy
News · Update · 2026-08-05

[Character] Introducing the Doram Summoner [캐릭터] 도람족 소환사 소개

Translated from the official kRO Zero announcement. Original

Table of Contents

-Character Introduction

-Job Change Requirements

-Skill Guide


Character Introduction

Do you remember the Butterfly Ship, the small cat ship that once drifted ashore on the storm waves? Following the Butterfly Ship, cats full of curiosity and passion from Pa-Sta, an unknown land beyond the sea, boarded the Con-Kilina and came to the continent of Midgard as Dorams. With an unprecedented feline renaissance, Malangdo Island and Izlude are now filled with meowing sounds, and the Dorams who set foot on the new continent, overjoyed with excitement, summon Shrimp that run wild all over Midgard. Thus, the Great Age of Doram has begun...! Are you the greenhorn Doram who crossed the Raviol Mountains? So, you say you're heading to the new continent, Midgard? Welcome to Lasagna, young Doram!


Job Change Requirements

- Can be created without any special restrictions - Additionally, there is no separate job change, and Dorams can use all available skills according to their Job Lv.


Skill Guide

New Basic Skill

Type: Passive

Description: Enables trading between characters, emotion expressions, sitting, opening chat rooms, joining and creating parties, and using Kafra Storage.


Bite

Type: Active

Requirements: New Basic Skill Lv.1

Description: Bites and attacks an enemy. Deals greater damage when the enemy is weakened. This skill has a chance to trigger the attack skill one more time once BaseLv exceeds 30. Afterwards, the trigger chance increases every time BaseLv increases by 30.

Level SP Cost Effect
1 10 ATK 200%

Hide

Type: Active

Requirements: Bite Lv.1

Description: Hides in the grass to avoid enemy attacks. Can be detected by enemy detection skills.


Scratch

Type: Active

Requirements: Hide Lv.1

Description: Scratches a designated enemy, inflicting a wound. This skill has a chance to trigger the attack skill one more time once BaseLv exceeds 30. Afterwards, the trigger chance increases every time BaseLv increases by 30.

Level SP Cost Effect
1 20 ATK 100% + Bleeding
2 25 ATK 150% + Bleeding
3 30 ATK 200% + Bleeding

Stoop

Type: Active

Requirements: Scratch Lv.1

Description: Reduces damage taken by 90% for 6 seconds. Forcibly canceled if knocked back.


Lope

Type: Active

Requirements: Stoop Lv.1

Description: Leaps high to move to another location. If the targeted location is unreachable, moves to the nearest landable cell in front of it. Cannot be used on maps where Fly Wing cannot be used. Learning Lope doubles the casting time of the guild skill Urgent Call.

Level SP Cost Effect
1 10 Move 6 cells
2 20 Move 10 cells
3 30 Move 14 cells

Spirit Marble

Type: Passive

Requirements: Lope Lv.3

Description: Enables the summoning of spirits. MHP +1000, MSP +100. Allows the summoning of the Spirit of the Sea, Spirit of the Land, and Spirit of Life.


Soul Attack

Type: Passive

Requirements: Spirit Marble Lv.1

Description: A skill that converts the Doram's normal attack from melee to ranged.


Power of Land

Type: Passive

Requirements: Catnip Powdering Lv.3

Description: Through the spirits, you have gained a bit of the power of the land. INT +20. When 20 or more points are invested in Vegetable-type skills, MATK +20%.


Silvervine Stem Spear

Type: Active

Requirements: Spirit Marble Lv.1

Description: Pierces the enemy with the spirit of the Silvervine Stem. This skill has a chance to trigger the attack skill one more time once BaseLv exceeds 30. Afterwards, the trigger chance increases every time BaseLv increases by 30.

Level SP Cost Effect Element
1 40 MATK 5,000% + Bleeding Earth
2 40 MATK 5,000% + Bleeding Fire
3 40 MATK 5,000% + Bleeding Water
4 40 MATK 5,000% + Bleeding Wind
5 40 MATK 5,000% + Bleeding Fire

Catnip Powdering

Type: Active

Requirements: Catnip Meteor Lv.3

Description: In areas sprinkled with catnip powder, ATK and MATK are reduced by 50% for a certain duration, and movement speed is also reduced. Natural HP and SP recovery are greatly increased.

Level SP Cost Effect Duration
1 40 ATK -50% MATK -50% Movement Speed Decrease 3
2 36 ATK -50% MATK -50% Movement Speed Decrease 4
3 32 ATK -50% MATK -50% Movement Speed Decrease 5
4 28 ATK -50% MATK -50% Movement Speed Decrease 6
5 24 ATK -50% MATK -50% Movement Speed Decrease 7

Catnip Meteor

Type: Active

Requirements: Silvervine Root Twist Lv.3

Description: Summons the spirit of a giant catnip plant from a great height and drops it. The number of catnip plants that fall increases with the skill level.

Level SP Cost Effect
1 80 MATK 1,000% x2
2 90 MATK 1,600% x2
3 100 MATK 2,200% x3
4 110 MATK 2,800% x4
5 120 MATK 3,400% x5

Silvervine Root Twist

Type: Active

Requirements: Silvervine Stem Spear Lv.3

Description: Binds the enemy with the spirit of the Silvervine root. The bound enemy takes fixed damage. Removed by Heaven's Drive or Trample. Cannot be used on boss-type monsters.

Level SP Cost Effect Duration
1 10 Immobilize + Physical Damage 7
2 12 Immobilize + Physical Damage 9
3 14 Immobilize + Physical Damage 11
4 16 Immobilize + Physical Damage 13
5 18 Immobilize + Physical Damage 15

Power of Life

Type: Passive

Requirements: Lunatic Carrot Beat Lv.3

Description: Through the spirits, you have gained a bit of the power of life. FLEE, HIT, and CRI each increase by 20. When 20 or more points are invested in Animal-type skills, ranged physical attack power increases by 20%.


Scar of Tarou

Type: Active

Requirements: Arclouse Dash Lv.3

Description: The wounded spirit of the country mouse inflicts the same wound upon the enemy. Removed by Heal, Cure, or Clearance. Cannot be used on boss monsters. This skill has a chance to trigger the attack skill one more time once BaseLv exceeds 30. Afterwards, the trigger chance increases every time BaseLv increases by 30.

Level SP Cost Effect Duration
1 10 ATK 100% + Bite Wound 9
2 12 ATK 200% + Bite Wound 9
3 14 ATK 300% + Bite Wound 9
4 16 ATK 400% + Bite Wound 9
5 18 ATK 500% + Bite Wound 9

Picky Peck

Type: Active

Requirements: Spirit Marble Lv.1

Description: The spirit of an enraged Picky shoots out and strikes the enemy. Damage is doubled if the target's HP is below 50%. This skill has a chance to trigger the attack skill one more time once BaseLv exceeds 30. Afterwards, the trigger chance increases every time BaseLv increases by 30.

Level SP Cost Effect
1 10 ATK 1,000%
2 12 ATK 2,000%
3 14 ATK 3,000%
4 16 ATK 4,000%
5 18 ATK 5,000%

Arclouse Dash

Type: Active

Requirements: Picky Peck Lv.3

Description: Absorbs the spirit of an Arclouze, becoming remarkably agile for a short time. (Ranged physical damage increased by an additional 10%)

Level SP Cost Effect Duration
1 12 AGI + 20, Movement Speed +20% 180
2 14 AGI + 25, Movement Speed +20% 180
3 16 AGI + 30, Movement Speed +20% 180
4 18 AGI + 35, Movement Speed +20% 180
5 20 AGI + 40, Movement Speed +20% 180

Lunatic Carrot Beat

Type: Active

Requirement: Scar of Tarou Lv. 3

Description: The fury of the Lunatic's spirit pours down as carrots. Consuming 1 Carrot adds a chance to inflict Stun.

Level SP Cost Effect
1 30 ATK 1,000%
2 35 ATK 1,500%
3 40 ATK 2,000%
4 45 ATK 2,500%
5 50 ATK 3,000%

Power of Sea

Type: Passive

Requirement: Tuna Party Lv. 3

Description: Through the spirits, you have gained a bit of the power of the sea. Heal amount increased by 10%. If 20 or more points are invested in Seafood-type skills, Heal amount is additionally increased by 20%.


Tuna Belly

Type: Active

Requirement: Shrimp Lv. 3

Description: Absorbs the spirit of delicious Tuna Belly to restore a certain amount of the target's MHP.

Level SP Cost Effect
1 20 Restores 10% MHP
2 30 Restores 30% MHP
3 40 Restores 50% MHP
4 50 Restores 70% MHP
5 60 Restores 90% MHP

Tuna Party

Type: Active

Requirement: Tuna Belly Lv. 3

Description: The spirit of delicious Tuna protects the target for 30 seconds.

Level SP Cost Effect Duration
1 20 Creates a shield 30
2 30 Creates a shield 30
3 40 Creates a shield 30
4 50 Creates a shield 30
5 60 Creates a shield 30

Bunch of Shrimp

Type: Active

Requirement: Fresh Shrimp Lv. 3

Description: With the help of a bunch of shrimp, ATK and MATK increase by 10% for a certain duration.

Level SP Cost Effect Duration
1 44 Based on Lv. 5 Heal, ATK / MATK +11% 180
2 48 Based on Lv. 5 Heal, ATK / MATK +12% 180
3 52 Based on Lv. 5 Heal, ATK / MATK +13% 180
4 56 Based on Lv. 5 Heal, ATK / MATK +14% 180
5 60 Based on Lv. 5 Heal, ATK / MATK +15% 180

Fresh Shrimp

Type: Active

Requirement: Spirit Marble Lv. 1

Description: Absorbs the spirit of a small, fresh shrimp for 2 minutes, restoring HP at set intervals.
Each recovery restores an amount proportional to 50% of Lv. 5 Heal,

Level SP Cost Effect Duration
1 22 Recovers once every 10 seconds 180
2 24 Recovers once every 9 seconds 180
3 26 Recovers once every 8 seconds 180
4 28 Recovers once every 7 seconds 180
5 30 Recovers once every 6 seconds 180

Spirit of Land

Type: Passive

Requirement: Nyang Grass Lv. 1

Description: When using Vegetable-type skills, an additional effect is granted for a short duration.

When casting the skills listed below, each grants the respective additional effect for 3 seconds.

Skill Name Additional Effect
Silvervine Stem Spear For 3 seconds, greatly increases Movement Speed
Silvervine Root Twist For 3 seconds, MATK increases by an amount equal to Skill Level
Catnip Powdering For 3 seconds, increases Perfect Dodge
Catnip Meteor For 3 seconds, upon receiving any type of attack (melee physical + magic, ranged physical + magic), instantly casts Silvervine Stem Spear
Nyang Grass For 3 seconds, MATK increases by an amount equal to Skill Level

Nyang Grass

Type: Active

Requirement: Meow Meow Lv. 1

Description: Grants an effect to all targets (enemies) who enter the effect cell, reducing their equipment's DEF and MDEF to 0.

Level SP Cost Effect Duration
1 50 Applies an effect that reduces equipment DEF, MDEF to 0. 6
2 48 Applies an effect that reduces equipment DEF, MDEF to 0. 7
3 46 Applies an effect that reduces equipment DEF, MDEF to 0. 8
4 44 Applies an effect that reduces equipment DEF, MDEF to 0. 9
5 42 Applies an effect that reduces equipment DEF, MDEF to 0. 10

Meow Meow

Type: Active

Requirement: Chattering Lv. 1

Description: Grants the Chattering effect to yourself and party members.

Level SP Cost Effect Duration
1 100 Adds the Chattering buff to the whole party 8
2 90 Adds the Chattering buff to the whole party 8
3 80 Adds the Chattering buff to the whole party 10
4 70 Adds the Chattering buff to the whole party 10
5 60 Adds the Chattering buff to the whole party 12

Chattering

Type: Active

Requirement: Power of Land Lv. 1

Description: For a short duration, increases your own ATK and Matk, and maximizes Movement Speed.

Level SP Cost Effect Duration
1 50 ATK + 100, MATK + 100. Movement Speed increase 8
2 45 ATK + 100, MATK + 100. Movement Speed increase 8
3 40 ATK + 100, MATK + 100. Movement Speed increase 10
4 35 ATK + 100, MATK + 100. Movement Speed increase 10
5 30 ATK + 100, MATK + 100. Movement Speed increase 12

Spirit of Life

Type: Passive

Requirement: Spirit of Savage Lv. 1

Description: When using Animal-type skills, your remaining HP affects your attack power.

Affects the attack power of the skills listed below.

Skill NameRemaining HP (%)Skill Damage Increase (multiplier)
Picky Peck
Scar of Tarou
Lunatic Carrot Beat
Spirit of Savage
100%X 2.2
80% or aboveX 1.9
50% or aboveX 1.6
10% or aboveX 1.3

Spirit of Savage

Type: Active

Requirement: Power of Flock Lv. 1

Description: Deals ranged physical damage to a target located between the designated target and yourself.

Level SP Cost Effect
1 60 ATK 400%. Cell between caster and target
2 60 ATK 550%. Cell between caster and target
3 60 ATK 700%. Cell between caster and target
4 60 ATK 850%. Cell between caster and target
5 60 ATK 1,000%. Cell between caster and target

Power of Flock

Type: Active

Requirement: Hiss Lv. 1

Description: Inflicts Fear and Freezing on targets within a range around yourself.

Level SP Cost Effect Range
1 50 Fear, Freeze 7x7
2 50 Fear, Freeze 9x9
3 50 Fear, Freeze 11x11
4 50 Fear, Freeze 13x13
5 50 Fear, Freeze 31x31

Hiss

Type: Active

Requirement: Power of Life Lv1

Description: For a short time, greatly increases the movement speed of yourself and party members, and increases Perfect Dodge.

Level SP Cost Effect
1 50 Perfect Dodge +50 for 3 sec, Movement Speed increase for 3 sec
2 46 Perfect Dodge +50 for 3 sec, Movement Speed increase for 3 sec
3 42 Perfect Dodge +50 for 3 sec, Movement Speed increase for 4 sec
4 38 Perfect Dodge +50 for 3 sec, Movement Speed increase for 4 sec
5 34 Perfect Dodge +50 for 3 sec, Movement Speed increase for 5 sec

Spirit of Sea

Type: Passive

Requirement: Tasty Shrimp Party Lv1

Description: Changes the effects of seafood-related skills.

Changes the effects of the following skills as shown in the table below

Skill Name Additional Effect
Fresh Shrimp Increases HP recovery amount
Shrimp Adds 120 seconds to duration
Tuna Belly Reduces skill cooldown by 5 seconds
Tuna Party Increases DEF by a higher amount than the existing Tuna DEF
Tasty Shrimp Party Increases HP recovery amount for self and party members

Tasty Shrimp Party

Type: Active

Requirement: Purring Lv1

Description: Grants the effects of Fresh Shrimp and Blessing of the Shrimp to yourself and party members.

Level SP Cost Effect Duration
1 100 Grants Fresh Shrimp buff to the entire party. The caster receives 'Blessing of the Shrimp' for 12 seconds 12
2 90 Grants Fresh Shrimp buff to the entire party. The caster receives 'Blessing of the Shrimp' for 14 seconds 14
3 80 Grants Fresh Shrimp buff to the entire party. The caster receives 'Blessing of the Shrimp' for 16 seconds 16
4 70 Grants Fresh Shrimp buff to the entire party. The caster receives 'Blessing of the Shrimp' for 18 seconds 18
5 60 Grants Fresh Shrimp buff to the entire party. The caster receives 'Blessing of the Shrimp' for 20 seconds 20

Purring

Type: Active

Requirement: Grooming Lv1

Description: Grants the Grooming effect to yourself and party members.

Level SP Cost Effect Duration
1 70 Grants Grooming buff to all party members 7
2 65 Grants Grooming buff to all party members 9
3 60 Grants Grooming buff to all party members 11
4 55 Grants Grooming buff to all party members 13
5 50 Grants Grooming buff to all party members 15

Grooming

Type: Active

Requirement: Power of Sea Lv1

Description: Removes status ailments afflicting yourself and increases Dodge rate.

Level SP Cost Effect Duration
1 15 Grants Grooming buff 3
2 15 Grants Grooming buff 4
3 15 Grants Grooming buff 5
4 15 Grants Grooming buff 6
5 15 Grants Grooming buff 7