Criatura Academy
News · Update · 2018-05-09

[Dungeon] Guild Dungeon [던전] 길드던전

Translated from the official kRO Zero announcement. Original

Guild Dungeon Update 2018.05.09

Table of Contents

- Guild Dungeon Guide
▷ Introduction
▷ Features
▷ How to Enter

- Monsters
▷ Valkyrie Realm Dungeon (Prontera)
▷ Britoniah Dungeon (Geffen)
▷ Greenwood Lake Dungeon (Payon)
▷ Satellite City Luina Dungeon (Aldebaran)

- Items
▷ General Items
▷ Cards
▷ Equipment
Junior Guild Member's Equipment
Intermediate Guild Member's Equipment
▷ Enchant
Enchantable Equipment
Enchant List
Enchant Reset


Guild Dungeon Guide

▶ Introduction

The Guild Dungeon is content where you can not only hunt monsters but also engage in PvP combat with other users,
and obtain various items and equipment that can be used in siege content.

▶ Features

  • Inside the Guild Dungeon, combat is possible with all users except your own guild members. (Even party members are treated as hostile.)
  • Inside the Guild Dungeon, you lose experience upon death.
  • Inside the Guild Dungeon, the effects of Junior and Intermediate Guild Member's Equipment are applied.
  • The Guild Dungeon cannot be used while a siege war is in progress. (If you are inside the Guild Dungeon, you will be moved to your saved location.)

▶ How to Enter

Anyone can enter the Guild Dungeon after paying a fee to the Dungeon Manager NPC.
However, guild members belonging to the guild that occupies the Hideout in the region may enter for free without paying any fee.

- Entry Locations:

Dungeon NameEntry LocationCost
Valkyrie Realm Dungeon
(Prontera)
[Dungeon Manager] prt_gld 156 9930,000 Zeny
Britoniah Dungeon
(Geffen)
[Dungeon Manager] gef_fild13 195 241
Greenwood Lake Dungeon
(Payon)
[Dungeon Manager] pay_gld 200 180
Satellite City Luina Dungeon
(Aldebaran)
[Dungeon Manager] alde_gld 213 148

- Entry Locations for Guild Members Occupying the Hideout:

Dungeon NameEntry LocationCost
Valkyrie Realm Dungeon
(Prontera)
[Kriemhild] prtg_cas01 94 200
[Svanhild] ​​​​prtg_cas02 84 72
[Skogul] prtg_cas04 56 283
Free
Britoniah Dungeon
(Geffen)
[Reprion] gefg_cas01 78 84
[Yolbrigger] ​​​​gefg_cas02 167 40
[Vergel] gefg_cas04 58 75
Greenwood Lake Dungeon
(Payon)
[Myeongjeong] pay_gld 200 180
[Buryeong] payg_cas03 38 42
[Hongru] payg_cas04 52 48
Satellite City Luina Dungeon
(Aldebaran)
[Neuschwanstein] aldeg_cas01 211 181
[Nuremberg] aldeg_cas03 200 177
[Rothenburg] aldeg_cas05 22 205

Monsters

▶ Valkyrie Realm Dungeon (Prontera)

LV117LV99
HP54,633HP20
EXP7,749EXP0
JEXP7,425JEXP0
Wind1SmallFire4Small
Creamy FearInsectTreasure ChestFormlessMVP
LV121LV121
HP77,721HP388,865
EXP9,597EXP47,985
JEXP8,772JEXP131,580
Earth1SmallEarth1Small
CaterpillarInsectFurious CaterpillarInsect

▶ Britoniah Dungeon (Geffen)

LV121LV99
HP112,260HP20
EXP10,053EXP0
JEXP8,316JEXP0
Undead4LargeFire4Small
Wraith DeadUndeadTreasure ChestFormlessMVP
LV119LV119
HP75,891HP379,455
EXP8,673EXP43,365
JEXP7,170JEXP107,550
Undead1MediumUndead1Medium
Zombie MasterUndeadZombie Master RingleaderUndead

▶ Greenwood Lake Dungeon (Payon)

LV118LV59
HP78,000HP2,301
EXP8,814EXP0
JEXP7,552JEXP0
Earth2LargeEarth2Large
GullinburstiBruteSavageBrute
LV120LV120
HP105,000HP1,050,000
EXP9,766EXP48,830
JEXP8,462JEXP126,930
Earth1LargeEarth1Large
Leib OlmaiBruteSolid Leib OlmaiBrute

▶ Satellite City Luina Dungeon (Aldebaran)

LV116LV116
HP52,000HP260,000
EXP7,882EXP39,410
JEXP7,076JEXP106,140
Wind1SmallWind1Small
Giant HornetInsectGiant Hornet RingleaderInsect
LV122LV75
HP99,000HP3,105
EXP10,498EXP0
JEXP9,028JEXP0
Poison1LargePoison1Large
Ancient WormInsectArgiopeInsect
LV78
HP378,000
EXP184,140
JEXP150,660
Wind4Small
MistressInsect

Items

▶ General Items

By defeating monsters in the Guild Dungeon, you can obtain 'Guild Dungeon Coins' and 'Guild Medals',
which can be exchanged for various consumable and equipment items through the 'Guild Coin Merchant' NPC at the Guild Office.
- Guild Office Location: Prontera, 7 o'clock direction, prontera 75 102
- Exchange NPC Location: [Guild Coin Merchant] Guild Office prt_in 210 161

Item Name Acquisition Method Details
Bulging Guild Coin Pouch - [Ancient Worm] - [Leib Olmai] - [Solid Leib Olmai] - [Gullinbursti] - [Giant Hornet] - [Giant Hornet Ringleader] - [Creamy Fear] - [Caterpillar] - [Furious Caterpillar] - [Wraith Dead] - [Zombie Master] - [Zombie Master Ringleader] - [Treasure Chest] A pouch stuffed so full of Guild Dungeon Coins that it's about to burst. Using it is said to produce a random number of Guild Dungeon Coins. "Caution - If used while over the weight or inventory limit, the item may be lost!" Weight: 20
Guild Dungeon Coin - [Bulging Guild Coin Pouch] - [Guild Dungeon Coin Pouch] - [Creamy Fear] - [Caterpillar] - [Furious Caterpillar] - [Zombie Master] - [Zombie Master Ringleader] - [Wraith Dead] A valuable coin obtainable in the Guild Hideout Dungeon. Bring it to an NPC inside the Hideout to exchange it for items. Weight: 0
Guild Medal - [Ancient Worm] - [Leib Olmai] - [Solid Leib Olmai] - [Gullinbursti] - [Giant Hornet] - [Giant Hornet Ringleader] - [Treasure Chest] - [Guild Dungeon Coin] x500 A very valuable token obtainable in the Guild Hideout Dungeon. Bring it to an NPC inside the Hideout to exchange it for items. Weight: 5
Large Siege Purple Potion - [Ancient Worm] - [Leib Olmai] - [Solid Leib Olmai] - [Gullinbursti] - [Giant Hornet] - [Giant Hornet Ringleader] - [Treasure Chest] - [Guild Dungeon Coin] x5 Usable only in PvP, town, and Siege War areas. A potion with a taste somewhere between a Red Potion and a Blue Potion, with a hint of the Savage from Mjolnir Mountains... a flavor that feels strangely familiar. It boasts a 50% larger volume compared to before. Restores about 750 HP and about 100 SP. Weight: 10
Siege Purple Potion - [Treasure Chest] - [Siege Violet Potion Box] - [Guild Dungeon Coin] x2 Usable only in PvP, town, and Siege War areas. A potion with a taste somewhere between a Red Potion and a Blue Potion, with a hint of the Savage from Mjolnir Mountains... a flavor that feels strangely familiar. Restores about 500 HP and about 60 SP. Weight: 8
Siege Violet Potion Box - [Giant Hornet] - [Giant Hornet Ringleader] - [Creamy Fear] - [Guild Dungeon Coin] x90 A box containing 50 Siege Purple Potions. (Caution Using it outside of Siege War areas, PvP areas, or towns has no effect.) Weight: 20
Veteran Guild Member's Enchant Box - [Guild Dungeon Coin] x3,000 A box containing an enchant that can be applied to Intermediate Guild Member items. The contents are unknown until opened. Weight: 10
Chemical Supplies Bag - [Guild Medal] x50 A bag commonly used by researchers of the Alchemist Guild. Contains one of the following items: Bottle Grenade, Acid Bottle, Plant Bottle, Glistening Coat, Marine Sphere Bottle, or Poison Bottle. Weight: 1
[Event] Speed Potion - [Guild Medal] x3 A mysterious potion that greatly increases movement speed for a short time. Weight: 10

▶ Cards

Item Name Acquisition Method Details
Zombie Master Card - [Zombie Master] - [Zombie Master Ringleader] Recovers 5 SP each time you kill an Undead race monster with a melee physical attack. SP decreases by 5 when unequipped. Type: Card
Creamy Fear Card - [Creamy Fear] When taking physical damage, has a chance to inflict Confusion on the attacker. Type: Card
Wraith Dead Card - [Wraith Dead] When taking physical damage, has a chance to inflict Curse on the attacker. Type: Card
Caterpillar Card - [Caterpillar] - [Furious Caterpillar] Recovers 5 SP each time you kill a Plant race monster with a melee physical attack. SP decreases by 5 when unequipped. Type: Card
Gullinbursti Card - [Gullinbursti] Increases EXP gained from killing Fish race monsters by 10%. Increases physical damage received from Fish race monsters by 20%. Type: Card
Leib Olmai Card - [Leib Olmai] - [Solid Leib Olmai] Has a chance to obtain a Red Blood each time you kill a Brute race monster. Increases resistance to Fire element attacks by 10%. Type: Card
Giant Hornet Card - [Giant Hornet] - [Giant Hornet Ringleader] Has a chance to obtain a Wind of Verdure each time you kill an Insect race monster. Increases resistance to Wind element attacks by 10%. Type: Card
Ancient Worm Card - [Ancient Worm] Increases EXP gained from killing Demon race monsters by 10%. Increases physical damage received from Demon race monsters by 20%. Type: Card

▶ Equipment

'Lesser Guild Member Equipment' can be purchased with 'Guild Dungeon Coins',
and 'Intermediate Guild Member Equipment' can be crafted using a +7 refined 'Lesser Guild Member Equipment' along with 'Guild Dungeon Coins'.

- Lesser Guild Member Equipment NPC Location: [Guild Coin Merchant] Guild Office prt_in 210 161
- Intermediate Guild Member Equipment NPC Location: [Intermediate Equipment Merchant] Guild Office prt_in 206 161

- Lesser Guild Member Equipment:

Item Name Acquisition Method Details
Lesser Guild Cleaver - [Guild Dungeon Coin] x1,000 ※ PvP, Siege War area bonus option Increases physical attack power against players by 20%. Ignores 5% of players' physical defense. Indestructible. Each refine level adds an additional 1% increase to physical attack power against players. At +7, ignores an additional 5% of players' defense. At +9, deals an additional 15% increase in physical damage to players. At +10, using [Acid Terror] or [Mammonite] has a chance to trigger [Critical Wounds] Level 1 on the enemy. Type: 1-Handed Axe
Lesser Guild Morning Star - [Guild Dungeon Coin] x1,000 ※ PvP, Siege War area bonus option Increases physical attack power against players by 20%. Ignores 5% of players' physical defense. Indestructible. Each refine level adds an additional 1% increase to physical attack power against players. At +7, ignores an additional 5% of players' defense. At +9, increases physical attack power against players by an additional 15%. At +10, normal physical attacks have a chance to inflict Stun, and attack speed increases (10% reduction in delay after attack); Stun chance further increases based on [Mace Mastery] level. Type: Mace
Lesser Guild Pike - [Guild Dungeon Coin] x1,000 ※ PvP, Siege War area bonus option Increases physical attack power against players by 20%. Ignores 5% of players' physical defense. Each refine level adds an additional 1% increase to physical attack power against players. At +7, ignores an additional 5% of players' defense. At +9, increases physical attack power against players by an additional 15%. At +10, if [Provoke] successfully lands on a target, [Pierce] damage increases by 20% for 10 seconds; using [Pierce] has a chance to inflict Stun or Blind on the enemy, with [Pierce]'s damage, Stun, and Blind chance further increasing based on [Spear Mastery] level. Type: 1-Handed Spear
Lesser Guild Flamberge - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Increases physical attack power against players by 20%. Ignores 5% of player's physical defense. Increases physical attack power against players by an additional 1% per refine level. At refine +7, ignores an additional 5% of player's defense. At refine +9, increases physical attack power against players by an additional 15%. At refine +10, when [Sacrifice] succeeds on a target, the caster's MaxHP increases by 1000 for 30 seconds, with an additional MaxHP +50 per weapon refine level. Type: One-Handed Sword | ATK: 110 | Weight: 70 | Weapon Level: 3 Required Level: 70 | Equip: Crusader class | SLOT: 0 | Can move freely
Lesser Guild Jamadhar - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Increases physical attack power against players by 20%. Ignores 5% of player's physical defense. Increases physical attack power against players by an additional 1% per refine level. At refine +7, ignores an additional 5% of player's defense. At refine +9, increases physical attack power against players by an additional 15%. At refine +10, on regular physical attacks, has a chance to increase critical damage by 20% for 7 seconds, with an additional 2% increase per weapon refine level. Type: Katar | ATK: 125 | Weight: 60 | Weapon Level: 3 Required Level: 70 | Equip: Assassin class | SLOT: 0 | Can move freely
Lesser Guild Claymore - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Increases physical attack power against players by 25%. Ignores 10% of player's physical defense. Increases physical attack power against players by an additional 1% per refine level. At refine +7, ignores an additional 5% of player's physical defense. At refine +9, increases physical attack power against players by an additional 15%. At refine +10, on regular physical attacks, has a chance to ignore an additional 10% of player's physical defense for 7 seconds, with an additional 1% ignored per weapon refine level. Type: Two-Handed Sword | ATK: 175 | Weight: 130 | Weapon Level: 3 Required Level: 70 | Equip: Swordman class | SLOT: 0 | Can move freely
Lesser Guild Fist - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Increases physical attack power against players by 25%. Ignores 5% of player's physical defense. Increases physical attack power against players by an additional 1% per refine level. At refine +7, ignores an additional 5% of player's defense. At refine +9, increases physical attack power against players by an additional 15%. At refine +10, reduces the fixed cast time of [Asura Strike] by 30%, and when using [Fury], ATK +30 for 20 seconds, with additional ATK increase per refine level. Type: Knuckle | ATK: 40 | Weight: 30 | Weapon Level: 3 | Required Level: 70 Equip: Monk, Priest class | SLOT: 0 | Can move freely
Lesser Guild Healing Staff - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Increases heal amount by 10%. Reduces after-skill delay by 5%. Indestructible. Increases heal amount by an additional 1% per refine level, reduces [Increase AGI] and [Blessing] SP cost by 2% each. At refine +7, increases heal amount by an additional 5%. At refine +9, increases heal amount by an additional 10%. At refine +10, when using [Heal], has a chance to increase Heal Amount + by 25% for 10 seconds, with an additional 1% increase per refine level. Type: One-Handed Staff | ATK: 70 | Weight: 50 | Weapon Level: 3 Required Level: 70 | Equip: Magician, Acolyte, Soul Linker class | SLOT: 0 Can move freely
Lesser Guild Two-Handed Axe - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Increases physical attack power against players by 25%. Ignores 10% of player's physical defense. Indestructible. Increases physical attack power against players by an additional 1% per refine level. At refine +7, ignores an additional 5% of Demi-Human monster's defense. At refine +9, increases physical attack power against players by an additional 15%, and on regular physical attacks, has a chance to trigger [Critical Wounds]. Increases attack speed (reduces after-attack delay by 10%). At refine +10, when using [Power-Thrust], has a low chance to destroy the enemy's weapon on physical attacks for 20 seconds, with the destruction chance increasing based on refine level. Type: Two-Handed Axe | ATK: 175 | Weight: 150 | Weapon Level: 3 Required Level: 70 | Equip: Blacksmith, Alchemist class | SLOT: 0 Can move freely
Lesser Guild Lance - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Increases physical attack power against players by 25%. Ignores 10% of player's physical defense. Increases physical attack power against players by an additional 1% per refine level. At refine +7, ignores an additional 5% of player's defense. At refine +9, increases physical attack power against players by an additional 15%. At refine +10, when using [Pierce], has a chance to inflict Stun on the enemy, with the chance increasing based on refine level. When using [Holy Cross], has a chance to inflict Silence on the enemy, with the chance increasing based on refine level. Type: Two-Handed Spear | ATK: 220 | Weight: 130 | Weapon Level: 3 Required Level: 70 | Equip: Swordman class | SLOT: 0 | Can move freely
Lesser Guild Staff - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Increases magic attack power against players by 15%. Ignores 10% of player's magic defense. Indestructible. Increases magic attack power against players by an additional 1% per refine level. Increases [Meteor Storm] and [Storm Gust] damage by 3% per refine level, MaxHP -2%. MATK +5 per 2 refine levels. At refine +7, ignores an additional 10% of player's magic defense. At refine +9, increases magic attack power against players by an additional 5%. Type: Two-Handed Staff | ATK: 70 | Weight: 80 | Weapon Level: 3 Required Level: 70 | Equip: Magician, Acolyte, Soul Linker class | SLOT: 0 Can move freely
Lesser Guild Hunter Bow - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Increases physical attack power against players by 20%. Ignores 10% of player's physical defense. Indestructible. Increases physical attack power against players by an additional 1% per refine level. At refine +7, ignores an additional 5% of player's defense. At refine +9, increases physical attack power against players by an additional 15%. At refine +10, when using [Improve Concentration], increases [Double Strafe] damage by 20% for 10 seconds, HIT +20. HIT and [Double Strafe] damage increase further based on refine level. Type: Bow | ATK: 90 | Weight: 50 | Weapon Level: 3 | Required Level: 70 Equip: Thief, Archer, Rogue class | SLOT: 0 | Can move freely
Lesser Guild Guitar - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Increases physical attack power against players by 15%. Ignores 5% of player's physical defense. Increases physical attack power against players by an additional 1% per refine level. At refine +7, ignores an additional 5% of player's defense. At refine +9, increases physical attack power against players by an additional 15%. At refine +10, when using [Amp], increases [Melody Strike] damage by 30% for 60 seconds, HIT +20, reduces variable cast time by 30%. HIT and [Melody Strike] damage increase further based on refine level. Type: Instrument | ATK: 70 | Weight: 40 | Weapon Level: 3 Required Level: 70 | Equip: Bard class | SLOT: 0 | Can move freely
Lesser Guild Lariat - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Increases physical attack power against players by 15%. Ignores 5% of player's physical defense. Indestructible. Increases physical attack power against players by an additional 1% per refine level. At refine +7, ignores an additional 5% of player's defense. At refine +9, increases physical attack power against players by an additional 15%. At refine +10, when using [Amp], increases [Slinging Arrow] damage by 30% for 60 seconds, HIT +20, reduces variable cast time by 30%. HIT and [Slinging Arrow] damage increase further based on refine level. Type: Whip | ATK: 70 | Weight: 40 | Weapon Level: 3 Required Level: 70 | Equip: Dancer class | SLOT: 0 | Can move freely
Lesser Guild Gladius - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Increases physical attack power against players by 15%. Ignores 5% of player's physical defense. Increases physical attack power against players by an additional 1% per refine level. At refine +7, ignores an additional 5% of player's defense. At refine +9, increases physical attack power against players by an additional 15%. At refine +10, when using [Hiding], increases [Sightless Mind] attack power by 50% for 20 seconds, HIT +30. Type: Dagger | ATK: 90 | Weight: 30 | Weapon Level: 3 | Required Level: 70 Equip: Novice, Swordman, Archer, Thief, Magician, Merchant, Ninja, Soul Linker class SLOT: 0 | Can move freely
Lesser Guild Arc Wand - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Increases magic attack power against players by 15%. Ignores 10% of player's magic defense. Indestructible. Increases magic attack power against players by an additional 1% per refine level. MATK +5 per 2 refine levels. At refine +7, ignores an additional 5% of player's magic defense. At refine +9, increases magic attack power against players by an additional 5%. At refine +10, reduces the variable cast time of [Magnetic Earth] by 30%. When using [Deluge], [Whirlwind], or [Volcano], all magic does not consume 1 Gemstone for 10 seconds. Type: Staff | ATK: 60 | Weight: 50 | Weapon Level: 3 Required Level: 70 Equip: Magician, Acolyte, Soul Linker class | SLOT: 0 | Can move freely
Lesser Guild Huuma Shuriken - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Increases physical attack power against players by 25%. Ignores 10% of player's physical defense. Indestructible. Increases physical attack power against players by an additional 1% per refine level. At refine +7, ignores an additional 5% of player's physical defense. At refine +9, increases physical attack power against players by an additional 15%. At refine +10, when using Throw Huuma Shuriken, ignores an additional 10% of player's physical defense for 20 seconds, with an additional 1% ignored per weapon refine level. Type: Huuma Shuriken | ATK: 175 | Weight: 150 | Weapon Level: 3 Required Level: 70 | Equip: Ninja class | SLOT: 1 | Can move freely
Lesser Guild Robe - [Guild Dungeon Coin] x200 A robe made to be easily worn even by beginners. ※ PvP, Siege area additional option MaxHP +700, MaxSP +50, MDEF +5, Player resistance +2% When equipped together with Lesser Guild Shoes and Muffler, if the combined refine level is 21 or higher, MaxHP +700, Player resistance +6%. Type: Armor | DEF: 25 | Weight: 50 | Required Level: 70 Equip: Novice, Magician, Acolyte, Soul Linker class | SLOT: 1 Can move freely
Lesser Guild Suit - [Guild Dungeon Coin] x200 A suit made so that even beginners can easily wear it. ※ PvP, Siege area additional option MaxHP + 800, MDEF + 5, Player resistance + 3%. When equipped together with the Lesser Guild Boots and Manteau, if the combined refine level is 21 or higher, MaxHP + 800, Player resistance + 7%. Type: Armor
Lesser Guild Plate - [Guild Dungeon Coin] x200 A Full Plate made so that even beginners can easily wear it. ※ PvP, Siege area additional option MaxHP + 900, Player resistance + 4%. When equipped together with the Lesser Guild Greaves and Manteau, if the combined refine level is 21 or higher, MaxHP + 900, Player resistance + 8%. Type: Armor
Lesser Guild Manteau - [Guild Dungeon Coin] x200 A Manteau made so that even beginners can easily wear it. ※ PvP, Siege area additional option MaxHP + 250, Player resistance + 2%, MDEF + 1. Type: Garment
Lesser Guild Muffler - [Guild Dungeon Coin] x200 A Muffler made so that even beginners can easily wear it. ※ PvP, Siege area additional option MaxHP + 150, Player resistance + 1%, MDEF + 1. Type: Garment
Lesser Guild Shoes - [Guild Dungeon Coin] x200 Shoes made so that even beginners can easily wear it. ※ PvP, Siege area additional option MaxHP + 250, Player resistance + 1%, MDEF + 5. Type: Footgear
Lesser Guild Boots - [Guild Dungeon Coin] x200 Boots made so that even beginners can easily wear it. ※ PvP, Siege area additional option MaxHP + 400, Player resistance + 2%, MDEF + 3. Type: Footgear
Lesser Guild Greaves - [Guild Dungeon Coin] x200 Greaves made so that even beginners can easily wear it. ※ PvP, Siege area additional option MaxHP + 500, Player resistance + 3%, MDEF + 1. Type: Footgear

- Greater Guild Member Equipment:

Item Name Acquisition Method Detailed Description
Greater Guild Cleaver - [Lesser Guild Cleaver] x1 (Refine +7 or higher) - [Guild Dungeon Coin] x1,000 Indestructible. ※ PvP, Siege area additional option Physical attack power against players increased by 20%. Ignores 5% of player's physical defense. Physical attack power against players increased by an additional 1% per refine level. At Refine +7, ignores an additional 5% of player's defense. At Refine +9, physical damage dealt to players increased by an additional 15%. At Refine +10, when using Acid Terror or Mammonite, has a chance to inflict [Critical Wounds] Level 1 on the enemy. Type: One-handed Axe
Greater Guild Morning Star - [Lesser Guild Morning Star] x1 (Refine +7 or higher) - [Guild Dungeon Coin] x1,000 Indestructible. ※ PvP, Siege area additional option Physical attack power against players increased by 20%. Ignores 5% of player's physical defense. Physical attack power against players increased by an additional 1% per refine level. At Refine +7, ignores an additional 5% of player's defense. At Refine +9, physical attack power against players increased by an additional 15%. At Refine +10, normal physical attacks have a chance to inflict Stun, attack speed increased (delay after attack reduced by 10%), Stun chance further increased according to Mace Mastery level. Type: Mace
Greater Guild Pike - [Lesser Guild Pike] x1 (Refine +7 or higher) - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Physical attack power against players increased by 20%. Ignores 5% of player's physical defense. Physical attack power against players increased by an additional 1% per refine level. At Refine +7, ignores an additional 5% of player's defense. At Refine +9, physical attack power against players increased by an additional 15%. At Refine +10, if Provoke succeeds on a target, Pierce damage increased by 20% for 10 seconds; when using Pierce, has a chance to inflict Stun and Darkness on the enemy, with Pierce's damage, Stun, and Darkness chance further increased according to Spear Mastery level. Type: One-handed Spear
Greater Guild Flamberge - [Lesser Guild Flamberge] x1 (Refine +7 or higher) - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Physical attack power against players increased by 20%. Ignores 5% of player's physical defense. Physical attack power against players increased by an additional 1% per refine level. At Refine +7, ignores an additional 5% of player's defense. At Refine +9, physical attack power against players increased by an additional 15%. At Refine +10, if Sacrifice succeeds on a target, Max HP increased by 1000 for 30 seconds, with Max HP further increased by 50 per weapon refine level. Type: One-handed Sword
Greater Guild Jamadhar - [Lesser Guild Jamadhar] x1 (Refine +7 or higher) - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Physical attack power against players increased by 20%. Ignores 5% of player's physical defense. Physical attack power against players increased by an additional 1% per refine level. At Refine +7, ignores an additional 5% of player's defense. At Refine +9, physical attack power against players increased by an additional 15%. At Refine +10, normal physical attacks have a chance to increase Critical Damage by 20% for 7 seconds, further increased by 2% according to weapon refine level. Type: Katar
Greater Guild Claymore - [Lesser Guild Claymore] x1 (Refine +7 or higher) - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Physical attack power against players increased by 25%. Ignores 10% of player's physical defense. Physical attack power against players increased by an additional 1% per refine level. At Refine +7, ignores an additional 5% of player's physical defense. At Refine +9, physical attack power against players increased by an additional 15%. At Refine +10, normal physical attacks have a chance to ignore an additional 10% of player's physical defense for 7 seconds, further increased by 1% according to weapon refine level. Type: Two-Handed Sword
Greater Guild Fist - [Lesser Guild Fist] x1 (Refine +7 or higher) - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Physical attack power against players increased by 25%. Ignores 5% of player's physical defense. Physical attack power against players increased by an additional 1% per refine level. At Refine +7, ignores an additional 5% of player's defense. At Refine +9, physical attack power against players increased by an additional 15%. At Refine +10, fixed cast time of [Asura Strike] reduced by 30%, when using [Fury], ATK + 30 for 20 seconds, further increased per refine level. Type: Knuckle
Greater Guild Healing Staff - [Lesser Guild Healing Staff] x1 (Refine +7 or higher) - [Guild Dungeon Coin] x1,000 MATK + 145. ※ PvP, Siege area additional option Heal Amount + 10%. Delay after skill use reduced by 5%. Indestructible. Heal Amount increased by an additional 1% per refine level, SP cost of Increase AGI and Blessing reduced by 2% each. At Refine +7, Heal Amount increased by an additional 5%. At Refine +9, Heal Amount increased by an additional 10%. At Refine +10, when using Heal, has a chance to increase Heal Amount + 25% for 10 seconds, further increased by 1% per refine level. Type: One-handed Staff
Greater Guild Two-handed Axe - [Lesser Guild Two-Handed Axe] x1 (Refine +7 or higher) - [Guild Dungeon Coin] x1,000 Indestructible. ※ PvP, Siege area additional option Physical attack power against players increased by 25%. Ignores 10% of player's physical defense. Physical attack power against players increased by an additional 1% per refine level. At Refine +7, ignores an additional 5% of player's physical defense. At Refine +9, physical attack power against players increased by an additional 15%, normal physical attacks have a chance to inflict [Critical Wounds]. Attack speed increased (delay after attack reduced by 10%). At Refine +10, when using Power-Thrust, physical attacks have a low chance to destroy the enemy's weapon for 20 seconds, with the destruction chance increasing according to refine level. Type: Two-Handed Axe
Greater Guild Lance - [Lesser Guild Lance] x1 (Refine +7 or higher) - [Guild Dungeon Coin] x1,000 ※ PvP, Siege area additional option Physical attack power against players increased by 25%. Ignores 10% of player's physical defense. Physical attack power against players increased by an additional 1% per refine level. At Refine +7, ignores an additional 5% of player's defense. At Refine +9, physical attack power against players increased by an additional 15%. At Refine +10, when using Pierce, has a chance to inflict Stun on the enemy, with Stun chance increasing according to refine level. When using Holy Cross, has a chance to inflict Silence on the enemy, with Silence chance increasing according to refine level. Type: One-handed Spear
Intermediate Guild Member's Staff - 1 [Lesser Guild Staff] with +7 refine or higher - 1,000 [Guild Dungeon Coin] MATK + 200. Indestructible. ※ PvP, Siege War area additional option Magic attack power against players increased by 15%. Ignores 10% of player's magic defense. Magic attack power against players increased by an additional 1% per refine level. Meteor Storm, Storm Gust damage increased by 3% per refine level, MHP - 2%. MATK + 5 per 2 refine levels. At +7 refine, ignores an additional 10% of player's magic defense. At +9 refine, magic attack power against players increased by an additional 5%. Type: Two-Handed Staff
Intermediate Guild Member's Hunter Bow - 1 [Lesser Guild Hunter Bow] with +7 refine or higher - 1,000 [Guild Dungeon Coin] ※ PvP, Siege War area additional option Physical attack power against players increased by 20%. Ignores 10% of player's physical defense. Physical attack power against players increased by an additional 1% per refine level. At +7 refine, ignores an additional 5% of player's defense. At +9 refine, physical attack power against players increased by an additional 15%. At +10 refine, when using Improve Concentration, for 10 seconds Double Strafe damage increased by 20%, HIT + 20. HIT and Double Strafe damage increase further depending on refine level. Type: Bow
Intermediate Guild Member's Guitar - 1 [Lesser Guild Guitar] with +7 refine or higher - 1,000 [Guild Dungeon Coin] ※ PvP, Siege War area additional option Physical attack power against players increased by 15%. Ignores 5% of player's physical defense. Physical attack power against players increased by an additional 1% per refine level. At +7 refine, ignores an additional 5% of player's defense. At +9 refine, physical attack power against players increased by an additional 15%. At +10 refine, when using Amp, for 60 seconds Melody Strike damage increased by 30%, HIT + 20, variable cast time reduced by 30%. HIT and Melody Strike damage increase further depending on refine level. Type: Instrument
Intermediate Guild Member's Lariat - 1 [Lesser Guild Lariat] with +7 refine or higher - 1,000 [Guild Dungeon Coin] ※ PvP, Siege War area additional option Physical attack power against players increased by 15%. Ignores 5% of player's physical defense. Physical attack power against players increased by an additional 1% per refine level. At +7 refine, ignores an additional 5% of player's defense. At +9 refine, physical attack power against players increased by an additional 15%. At +10 refine, when using Amp, for 60 seconds Slinging Arrow damage increased by 30%, HIT + 20, variable cast time reduced by 30%. HIT and Slinging Arrow damage increase further depending on refine level. Type: Whip
Intermediate Guild Member's Gladius - 1 [Lesser Guild Gladius] with +7 refine or higher - 1,000 [Guild Dungeon Coin] ※ PvP, Siege War area additional option Physical attack power against players increased by 15%. Ignores 5% of player's physical defense. Physical attack power against players increased by an additional 1% per refine level. At +7 refine, ignores an additional 5% of player's defense. At +9 refine, physical attack power against players increased by an additional 15%. At +10 refine, when using Hiding, for 20 seconds Sightless Mind attack power increased by 50%, HIT + 30. Type: Dagger
Intermediate Guild Member's Arc Wand - 1 [Lesser Guild Arc Wand] with +7 refine or higher - 1,000 [Guild Dungeon Coin] MATK + 140. Indestructible. ※ PvP, Siege War area additional option Magic attack power against players increased by 15%. Ignores 10% of player's magic defense. Magic attack power against players increased by an additional 1% per refine level. MATK + 5 per 2 refine levels. At +7 refine, ignores an additional 5% of player's magic defense. At +9 refine, magic attack power against players increased by an additional 5%. At +10 refine, Magnetic Earth's variable cast time reduced by 30%, and when using Deluge, Whirlwind, or Volcano, does not consume 1 Gemstone for all magic for 10 seconds. Type: Staff
Intermediate Guild Member's Huuma Shuriken - 1 [Lesser Guild Huuma Shuriken] with +7 refine or higher - 1,000 [Guild Dungeon Coin] ※ PvP, Siege War area additional option Physical attack power against players increased by 25%. Ignores 10% of player's physical defense. Physical attack power against players increased by an additional 1% per refine level. At +7 refine, ignores an additional 5% of player's physical defense. At +9 refine, physical attack power against players increased by an additional 15%. At +10 refine, when using Throw Huuma Shuriken, for 20 seconds ignores an additional 10% of player's physical defense, plus an additional 1% per weapon refine level. Type: Huuma Shuriken
Intermediate Guild Member's Robe - 1 [Lesser Guild Robe] with +7 refine or higher - 500 [Guild Dungeon Coin] A robe designed for veteran guild members. ※ PvP, Siege War area additional option HP + 1050, SP + 150, MDEF + 5, Player resistance + 3% At +7 refine, MATK + 5%. When worn together with Intermediate Guild Member's Shoes and Muffler, if the combined refine level is 21 or higher, HP + 1600, Player resistance + 7%. Type: Armor
Intermediate Guild Member's Suit - 1 [Lesser Guild Suit] with +7 refine or higher - 500 [Guild Dungeon Coin] A suit designed for veteran guild members. ※ PvP, Siege War area additional option HP + 1150, SP + 100, MDEF + 5, Player resistance + 4%. At +7 refine, ATK + 5%. When worn together with Intermediate Guild Member's Boots and Manteau, if the combined refine level is 21 or higher, HP + 1800, Player resistance + 8%. Type: Armor
Intermediate Guild Member's Plate - 1 [Lesser Guild Plate] with +7 refine or higher - 500 [Guild Dungeon Coin] A plate designed for veteran guild members. ※ PvP, Siege War area additional option HP + 1250, SP + 50, Player resistance + 5%. At +7 refine, Player resistance increased by an additional 2%. When worn together with Intermediate Guild Member's Greaves and Manteau, if the combined refine level is 21 or higher, HP + 2000, Player resistance + 9%. Type: Armor
Intermediate Guild Member's Manteau - 1 [Lesser Guild Manteau] with +7 refine or higher - 500 [Guild Dungeon Coin] A manteau designed for veteran guild members. ※ PvP, Siege War area additional option HP + 350, Player resistance + 3%, MDEF + 2. At +7 refine, Player resistance increased by an additional 2%. Type: Garment
Intermediate Guild Member's Muffler - 1 [Lesser Guild Muffler] with +7 refine or higher - 500 [Guild Dungeon Coin] A muffler designed for veteran guild members. ※ PvP, Siege War area additional option HP + 250, Player resistance + 3%, MDEF + 2. At +7 refine, ATK + 35, MATK + 35. Type: Garment
Intermediate Guild Member's Shoes - 1 [Lesser Guild Shoes] with +7 refine or higher - 500 [Guild Dungeon Coin] Shoes designed for veteran guild members. ※ PvP, Siege War area additional option HP + 350, Player resistance + 1%, MDEF + 7. At +7 refine, MHP + 10%, Player resistance increased by an additional 1%. Type: Footgear
Intermediate Guild Member's Boots - 1 [Lesser Guild Boots] with +7 refine or higher - 500 [Guild Dungeon Coin] Boots designed for veteran guild members. ※ PvP, Siege War area additional option HP + 550, Player resistance + 2%, MDEF + 4. At +7 refine, MHP + 10%, Player resistance increased by an additional 1%. Type: Footgear
Intermediate Guild Member's Greaves - 1 [Lesser Guild Greaves] with +7 refine or higher - 500 [Guild Dungeon Coin] Greaves designed for veteran guild members. ※ PvP, Siege War area additional option HP + 750, Player resistance + 3%, MDEF + 2. At +7 refine, MHP + 10%, Player resistance increased by an additional 1%. Type: Footgear

▶ Enchant

You can apply or reset enchants on 'Intermediate Guild Member's Armor' and 'Intermediate Guild Member's Weapons'. Enchant items can be obtained from [Veteran Guild Member's Enchant Box], and after obtaining an enchant item, while wearing 'enchant-eligible equipment', you can apply or reset enchants through the 'Certis Maple' NPC. - Location: [Certis Maple] Guild Office prt_in 202 164

- Enchant-eligible equipment:

Armor eligible for enchantWeapons eligible for enchant
Intermediate Guild Member's Robe
Intermediate Guild Member's Suit
Intermediate Guild Member's Plate
Intermediate Guild Member's Cleaver
Intermediate Guild Member's Morning Star
Intermediate Guild Member's Pike
Intermediate Guild Member's Flamberge
Intermediate Guild Member's Jamadhar
Intermediate Guild Member's Claymore
Intermediate Guild Member's Fist
Intermediate Guild Member's Healing Staff
Intermediate Guild Member's Two-handed Axe
Intermediate Guild Member's Lance
Intermediate Guild Member's Staff
Intermediate Guild Member's Hunter Bow
Intermediate Guild Member's Guitar
Intermediate Guild Member's Lariat
Intermediate Guild Member's Gladius
Intermediate Guild Member's Arc Wand
Intermediate Guild Member's Huuma Shuriken

- Enchant List: Can be applied to Slots 4 and 3, and the same enchant can be applied redundantly. Enchant items are classified into armor-only and weapon-only, and all transfers are possible.

Enchant Item [Armor Only] Enchant Effect
Resist: Storm Gust Lv1 Resist: Storm Gust Lv1 - Reduces damage taken from Storm Gust by 15%.
Resist: Meteor Storm Lv1 Resist: Meteor Storm Lv1 - Reduces damage taken from Meteor Storm by 15%.
Resist: Lord of Vermilion Lv1 Resist: Lord of Vermilion Lv1 - Reduces damage taken from Lord of Vermilion by 15%.
Resist: Magnus Exorcismus Lv1 Resist: Magnus Exorcismus Lv1 - Reduces damage taken from Magnus Exorcismus by 15%.
Resist: Meteor Assault Lv1 Resist: Meteor Assault Lv1 - Reduces damage taken from Meteor Assault by 15%.
Resist: Spiral Pierce Lv1 Resist: Spiral Pierce Lv1 - Reduces damage taken from Spiral Pierce by 15%.
Resist: Acid Demonstration Lv1 Resist: Acid Demonstration Lv1 - Reduces damage taken from Acid Demonstration by 15%.
Resist: Pierce Lv1 Resist: Pierce Lv1 - Reduces damage taken from Pierce by 15%.
Resist: Bowling Bash Lv1 Resist: Bowling Bash Lv1 - Reduces damage taken from Bowling Bash by 15%.
Resist: Water Ball Lv1 Resist: Water Ball Lv1 - Reduces damage taken from Water Ball by 15%.
Resist: Sonic Blow Lv1 Resist: Sonic Blow Lv1 - Reduces damage taken from Sonic Blow by 15%.
Resist: Shield Chain Lv1 Resist: Shield Chain Lv1 - Reduces damage taken from Shield Chain by 15%.
Resist: Shield Boomerang Lv1 Resist: Shield Boomerang Lv1 - Reduces damage taken from Shield Boomerang by 15%.
Resist: Holy Cross Lv1 Resist: Holy Cross Lv1 - Reduces damage taken from Holy Cross by 15%.
Resist: Falcon Assault Lv1 Resist: Falcon Assault Lv1 - Reduces damage taken from Falcon Assault by 15%.
Resist: Blitz Beat Lv1 Resist: Blitz Beat Lv1 - Reduces damage taken from Blitz Beat by 15%.
Resist: Asura Strike Lv1 Resist: Asura Strike Lv1 - Reduces damage taken from Asura Strike by 15%.
Resist: Investigate Lv1 Resist: Investigate Lv1 - Reduces damage taken from Occult Impaction by 15%.
Resist: Arrow Vulcan Lv1 Resist: Arrow Vulcan Lv1 - Reduces damage taken from Vulcan Arrow by 15%.
Resist: Double Strafe Lv1 Resist: Double Strafe Lv1 - Reduces damage taken from Double Strafe by 15%.
Resist: Sharp Shooting Lv1 Resist: Sharp Shooting Lv1 - Reduces damage taken from Focused Arrow Strike by 15%.
Resistance: Napalm Vulcan Lv 1 Resistance: Napalm Vulcan Lv 1 - Reduces damage taken from Napalm Vulcan by 15%.
Resist: Gravitational Field Lv1 Resist: Gravitational Field Lv1 - Reduces damage taken from Gravitation Field by 15%.
Enchant Item [Weapon Only] Enchant Effect
Amplify: Storm Gust Lv1 Force: Storm Gust Lv1 - Increases damage dealt with Storm Gust by 7%.
Amplify: Meteor Storm Lv1 Force: Meteor Storm Lv1 - Increases damage dealt with Meteor Storm by 7%.
Amplify: Lord of Vermilion Lv1 Force: Lord of Vermilion Lv1 - Increases damage dealt with Lord of Vermilion by 7%.
Amplify: Magnus Exorcismus Lv1 Force: Magnus Exorcismus Lv1 - Increases damage dealt with Magnus Exorcismus by 7%.
Amplify: Meteor Assault Lv1 Force: Meteor Assault Lv1 - Increases damage dealt with Meteor Assault by 7%.
Amplify: Spiral Pierce Lv1 Force: Spiral Pierce Lv1 - Increases damage dealt with Spiral Pierce by 7%.
Amplify: Acid Demonstration Lv1 Force: Acid Demonstration Lv1 - Increases damage dealt with Acid Demonstration by 7%.
Amplify: Pierce Lv1 Force: Pierce Lv1 - Increases damage dealt with Pierce by 7%.
Amplify: Bowling Bash Lv1 Force: Bowling Bash Lv1 - Increases damage dealt with Bowling Bash by 7%.
Amplify: Water Ball Lv1 Force: Water Ball Lv1 - Increases damage dealt with Water Ball by 7%.
Amplify: Sonic Blow Lv1 Force: Sonic Blow Lv1 - Increases damage dealt with Sonic Blow by 7%.
Amplify: Shield Chain Lv1 Force: Shield Chain Lv1 - Increases damage dealt with Shield Chain by 7%.
Amplify: Shield Boomerang Lv1 Force: Shield Boomerang Lv1 - Increases damage dealt with Shield Boomerang by 7%.
Amplify: Holy Cross Lv1 Force: Holy Cross Lv1 - Increases damage dealt with Holy Cross by 7%.
Amplify: Falcon Assault Lv1 Force: Falcon Assault Lv1 - Increases damage dealt with Falcon Assault by 7%.
Amplify: Blitz Beat Lv1 Force: Blitz Beat Lv1 - Increases damage dealt with Blitz Beat by 7%.
Amplify: Asura Strike Lv1 Force: Asura Strike Lv1 - Increases damage dealt with Asura Strike by 7%.
Amplify: Investigate Lv1 Force: Investigate Lv1 - Increases damage dealt with Occult Impaction by 7%.
Amplify: Arrow Vulcan Lv1 Force: Arrow Vulcan Lv1 - Increases damage dealt with Vulcan Arrow by 7%.
Amplify: Double Strafe Lv1 Force: Double Strafe Lv1 - Increases damage dealt with Double Strafe by 7%.
Amplify: Killing Stroke Lv1 Force: Killing Stroke Lv1 - Increases damage dealt with Final Strike by 7%.
Amplify: Sharp Shooting Lv1 Force: Sharp Shooting Lv1 - Increases damage dealt with Focused Arrow Strike by 7%.
Amplify: Napalm Vulcan Lv1 Force: Napalm Vulcan Lv1 - Increases damage dealt with Napalm Vulcan by 7%.
Amplify: Gravitational Field Lv1 Force: Gravitational Field Lv1 - Increases damage dealt with Gravitation Field by 7%.

- Enchant Reset: Enchant reset is possible through the Satis Maple NPC. Reset is only possible when at least one effect has been enchanted, and depending on the materials used, equipment destruction may occur upon failure. - Location: [Satis Maple] Guild Office prt_in 202 164

Reset Cost Reset Success Rate Equipment Destruction
700,000 Zeny + 2 Guild Medals 25% None
25 Gel Stars 100% None

※ Information on the homepage may be subject to change depending on game updates. (Update. 2019.12.11)