Criatura Academy
News · Update · 2018-06-01

[Character] Thief Introduction [캐릭터] 씨프 소개

Translated from the official kRO Zero announcement. Original

Table of Contents

  • Job Change Requirements
  • Job Change Location
  • Skill Guide

Job Change Requirements

  • Novices with a Job LV of 10 or higher can change their job to Thief.
  • If you change your job by visiting the Thief Guild in Morroc in person, you can immediately learn the quest skill.

Job Change Location

<Thief Guild representative located in Criatura Academy (iz_ac02 46 142)>

<Morroc Thief Guild (moc_prydb1 39 129)>


Skill Guide

Double Attack (10) Improve Dodge (10) Steal (10) --LV5--> Hiding (10) Envenom (10) --LV3--> Detoxify (1)

Quest Skills Sand Attack Find Stone Back Slide Stone Fling

Double Attack Steal
Stone Fling Envenom
Find Stone Hiding
Sand Attack Detoxify
Back Slide Improve Dodge

Thief Skills

Double Attack

Type: Passive
Learning Requirement: -
Description: When attacking an enemy with a dagger, there is a certain chance to perform a rapid double strike.

When using Katar-type weapons, this affects the damage of the left hand.

Level Hit Bonus Trigger Rate
1 1% 5%
2 2% 10%
3 3% 15%
4 4% 20%
5 5% 25%
6 6% 30%
7 7% 35%
8 8% 40%
9 9% 45%
10 10% 50%

※ When triggered, deals the same damage as a normal attack, twice.

※ Hit rate is only adjusted when Double Attack is triggered.


Stone Fling

Type: Active
Learning Requirement: Learned via Quest
Description: Throws a stone, dealing a fixed 50 damage that ignores DEF.

Requires one stone to use, and has a low chance to inflict Stun or Blind.

Level Damage Range SP Cost Stun Chance Stun Duration Blind Chance Blind Duration
1 50 7 cells 7 3% 5 sec 3% 40 sec

Find Stone

Type: Active
Learning Requirement: Learned via Quest
Description: Picks up a stone from the ground.

Level SP Cost Fixed Cast Time
1 2 0.5 sec

※ [Stone] weighs 3, and the skill cannot be used if inventory weight is 50% or higher.


Sand Attack

Type: Melee Physical
Learning Requirement: Learned via Quest
Description: Attacks the target by throwing sand. Deals 130% of normal attack power, with a chance to inflict Blind on the enemy.

Level SP Cost ATK Range Blind Chance Blind Duration Element
1 9 130% 1 cell 20% 40 sec Earth

Back Slide

Type: Active
Learning Requirement: Learned via Quest
Description: Slides backward. Can be used to relatively safely evade threats from enemies.

Level SP Cost Movement Distance
1 10 5 cells

※ Moves 5 cells in the direction opposite to where the character is facing.

※ If there is a structure within the movement distance, the character will only move up to just before it.


Steal

Type: Active
Learning Requirement: -
Description: Steals an item possessed by the targeted enemy.

LevelSP CostRangeBase Success Rate
1101 cell8%
214%
320%
426%
532%
638%
744%
850%
956%
1062%

Steal can only succeed once against a single target.

※ Final Success Rate = Base Success Rate + (Your DEX - Target's DEX) / 2


Envenom

Type: Melee Physical
Learning Requirement: -
Description: Performs a poison-imbued attack on the targeted enemy.

Deals damage on use and has a chance to poison the enemy.

LevelATKSP CostPoison ChanceElementRange
1115%1214%Poison2 cells
2130%18%
3145%22%
4160%26%
5175%30%
6190%34%
7205%38%
8220%42%
9235%46%
10250%50%

※ Poison Damage (Monster) = 2 per second + 0.5% of MaxHP

※ Poison Damage (Player) = 2 per second + 1.5% of MaxHP


Hiding

Type: Active
Learning Requirement: Steal Lv 5
Description: Hides underground to avoid enemy attacks. Can be discovered by enemy detection skills.

LevelSP CostAdditional SP CostDuration
1101 every 5 sec30 sec
21 every 6 sec60 sec
31 every 7 sec90 sec
41 every 8 sec120 sec
51 every 9 sec150 sec
61 every 10 sec180 sec
71 every 11 sec210 sec
81 every 12 sec240 sec
91 every 13 sec270 sec
101 every 14 sec300 sec

※ While in Hiding, you cannot be targeted by enemies.

※ You cannot move while Hiding.

※ While Hiding, most attacks are evaded, except for certain skills.

(e.g. Heaven's Drive)


Detoxify

Type: Active
Learning Requirement: Envenom Lv 3
Description: When used on a poisoned player, cures the status ailment.

Level SP Cost Range Success Rate
1 10 9 cells 100%

※ Can be used on enemy players in PVP state.

※ Cannot be used on monsters.


Improve Dodge

Type: Passive
Learning Requirement: -
Description: Increases the chance to dodge enemy attacks.

Level 1st Job 2nd Job Assassin Movement Speed
1 + 3 + 4 + 1%
2 + 6 + 8 + 2%
3 + 9 + 12 + 3%
4 + 12 + 16 + 4%
5 + 15 + 20 + 5%
6 + 18 + 24 + 6%
7 + 21 + 28 + 7%
8 + 24 + 32 + 8%
9 + 27 + 36 + 9%
10 + 30 + 40 + 10%

※ The information on this website may be subject to change depending on game updates.
(Update. 2018.06.07)