Criatura Academy
News · Update · 2019-04-10

[Character] Introducing Kagerou [캐릭터] 카게로우 소개

Translated from the official kRO Zero announcement. Original

Table of Contents

-Character Introduction

-Job Change Requirements

-Skill Guide


Character Introduction

Kagerou, the flickering shadow of the sun. For long ages, this clan held its breath hidden in the shadows of the world,

but when a chaotic and turbulent era arrived, they revealed themselves at last.

However, no one has yet appeared who is worthy to inherit their true name.


Job Change Requirements

  • If you are a Ninja (male character) with Base LV 99 and Job LV 70 or higher, you can change your job to Kagerou.

  • Upon job change, your maximum Base LV becomes 120 and Job LV becomes 50.


Job Change Location

<Entrance to the Ninja job change safehouse located in Amatsu, amatsu 148 137>

<Find the path to becoming Kagerou inside the Ninja job change building.>


Skill Guide

Shadow Hiding (暗雲)

Type: Active

Requirements: Shadow Slash Lv. 5

Description: Allows you to conceal your own appearance. Basically the same as the Thief's Hiding skill.

It is canceled when consumed SP reaches 0, or when the skill is used again. While in Shadow Hiding state, a certain amount of SP is continuously consumed.

Level SP Cost
1 10

Righthand Mastery

Type: Passive

Requirements: -

Description: Restores the attack power of the right hand that is reduced when weapons are equipped in both hands.

Also, at Levels 4 and 5, attack power increases even further compared to wielding a weapon with one hand.

Level Effect
1 Right hand attack power: 80%
2 Right hand attack power: 90%
3 Right hand attack power: 100%
4 Right hand attack power: 110%
5 Right hand attack power: 120%

Lefthand Mastery

Type: Passive

Requirements: -

Description: Restores the attack power of the left hand that is reduced when weapons are equipped in both hands.

Level SP Cost
1 Left hand attack power: 60%
2 Left hand attack power: 70%
3 Left hand attack power: 80%
4 Left hand attack power: 90%
5 Left hand attack power: 100%

Cross Slash (十文字斬)

Type: Active

Requirements: Shadow Hiding Lv. 1

Description: A combination attack (合擊) skill of Kagerou & Oboro. A target damaged by Cross Slash enters the [Cross Wound] state for about 3 seconds.

If you attack a target in this Cross Wound state with Cross Slash again, the damage is increased.

The higher the caster's Base Level, the greater the additional bonus damage.

Level ATK Range SP Cost
1 150% 3 cells 10
2 300% 4 cells 12
3 450% 5 cells 14
4 600% 6 cells 16
5 750% 7 cells 18

Kunai Explosion (爆發苦無)

Type: Active

Requirements: Throw Kunai Lv. 5

Description: Throws an explosive Kunai, dealing damage to all enemies within the area of effect.

Using this skill consumes 1 Kunai Explosion item from the inventory.

Level Range Area of Effect SP Cost
1 7 cells 3x3 cells 5
2 8 cells 3x3 cells 6
3 9 cells 3x3 cells 7
4 10 cells 3x3 cells 8
5 11 cells 3x3 cells 9

Kunai Splash (八方苦無)

Type: Active

Requirements: Kunai Explosion Lv. 1

Description: Deals Kunai damage to all enemies within a certain range centered on yourself.

Damage is further increased according to the learned level of Shuriken Training and the caster's Base Level.

Using this skill consumes 8 equipped Kunai.

Level ATK Range SP Cost
1 50% 9x9 cells 12
2 100% 9x9 cells 14
3 150% 9x9 cells 16
4 200% 9x9 cells 18
5 250% 11x11 cells 20

Swirling Petal (風魔手裏劍 - 亂華)

Type: Active

Requirements: Throw Huuma Shuriken Lv. 5

Description: Throws a Huuma Shuriken, dealing damage to all enemies within a 7x7 cell area.

Attack power increases the higher the learned level of [Throw Huuma Shuriken] and the higher your DEX/AGI.

Level ATK Range SP Cost
1 150% 9 cells 24
2 300% 10 cells 28
3 450% 11 cells 32
4 600% 12 cells 36
5 750% 13 cells 40

Makibishi (Scattering Caltrops)

Type: Active

Requirements: Throw Zeny Lv. 1

Description: Scatters diamond-shaped metal spikes on the ground around yourself,

temporarily immobilizing or inflicting [Status: Stun] on enemies who step on them.

The higher the skill level, the more spikes are scattered on the ground, and the skill can be used even while moving.

Level Consumable Amount SP Cost
1 Makibishi x3 9
2 Makibishi x4 12
3 Makibishi x5 15
4 Makibishi x6 18
5 Makibishi x7 21

Pure Soul (明鏡止水)

Type: Active

Requirements: Spirit of the Blade Lv. 10

Description: Focuses the mind for 10 seconds, rapidly recovering HP and SP. While using this skill, you are forcibly unable to move.

While in the Pure Soul state, there is a certain chance to take no damage when attacked.

LevelHP Recovery per SecondSP Recovery per SecondSP Cost
12%1%100
24%2%
36%3%
48%4%
510%5%

Illusion - Shadow (幻術 - 殘像)

Type: Active

Requirements: Cicada Skin Shed Lv. 1

Description: Uses illusion magic to create a duplicate identical to yourself. The created duplicate has a certain amount of HP,

and disappears when its HP reaches 0. The higher the caster's Max SP, the more additional HP the duplicate will have.

Level Duplicate HP SP Cost
1 6,000 40
2 9,000 44
3 12,000 48
4 15,000 52
5 18,000 56

Illusion - Shock (幻術- 驚愕)

Type: Active

Requirements: Illusion - Bewitch Lv. 2

Description: Casts an illusion on a single target, decreasing all of the target's stats and transforming their appearance into that of a monster.

A target affected by this effect cannot change or unequip their gear for the duration.

This effect does not apply to allies or monsters.

This skill can only be used during Siege War.

Level Stat Reduction SP Cost
1 All Stats -2~3 40
2 All Stats -4~6 44
3 All Stats -6~9 48
4 All Stats -8~12 52
5 All Stats -10~15 56

Illusion - Death (幻術- 呪殺)

Type: Active

Requirements: Illusion - Shock Lv. 3

Description: Casts an illusion on a single target, reducing the target's HP and inflicting a curse.

Also has a low chance to inflict the [Coma] status ailment. However, the [Coma] status ailment only applies to players at or below the caster's own level, and does not apply to monsters.

Level SP Cost
1 40
2 44
3 48
4 52
5 56

Illusion - Bewitch (幻術 - 幻惑)

Type: Active

Requirements: Cicada Skin Shed Lv. 1

Description: Swaps positions between the target and yourself.

Both the caster and the target have a certain chance to fall into the [Confusion] status ailment.

Level SP Cost
1 40
2 44
3 48
4 52
5 56

Fire Charm (火符 : 炎天)

Type: Active

Requirements: -

Description: Uses a Fire Amulet to summon a spirit of fire, increasing the attack power of Fire-element Ninjutsu.

Up to 10 spirits can be summoned, and when 10 spirits are summoned, your weapon is changed to the Fire element.

Using this skill consumes 1 Fire Amulet.

Level SP Cost
1 20

Ice Charm (氷符 : 吹雪)

Type: Active

Requirements: -

Description: Uses an Ice Amulet to summon a spirit of water, increasing the attack power of Water-element Ninjutsu.

Up to 10 spirits can be summoned, and when 10 spirits are summoned, your weapon is changed to the Water element.

Using this skill consumes 1 Ice Amulet.

Level SP Cost
1 20

Wind Charm (風符 : 靑嵐)

Type: Active

Requirements: -

Description: Uses a Wind Amulet to summon a spirit of wind, increasing the attack power of Wind-element Ninjutsu.

Up to 10 spirits can be summoned, and when 10 spirits are summoned, your weapon is changed to the Wind element.

Using this skill consumes 1 Wind Amulet.

Level SP Cost
1 20

Earth Charm (土符 : 剛塊)

Type: Active

Requirements: -

Description: Uses an Earth Amulet to summon a spirit of earth, increasing the caster's attack power and defense.

Up to 10 spirits can be summoned, and when 10 spirits are summoned, your weapon is changed to the Earth element.

Using this skill consumes 1 Earth Amulet.

Level SP Cost
1 20

Release Ninja Spell

Type: Active

Requirements: Fire Charm Lv. 1, Ice Charm Lv. 1, Wind Charm Lv. 1, Earth Charm Lv. 1

Description: Releases the power of the possessed spirit(s) onto a single target, dealing damage.

The damage element depends on the element of the summoned spirit.

Level SP Cost
1 10

Cast Ninja Spell

Type: Active

Requirements: Release Ninja Spell Lv. 1, Pure Soul Lv. 1

Description: Deploys the power of the possessed spirit(s) onto the ground, creating a Jutsu Array (術陳) that produces various effects.

Fire-element Spirit - Inflicts the Burning status ailment on all enemies within range. Also,

if the equipped weapon is Fire element, attack power increases.

Water-element Spirit - Inflicts one of Frozen/Freezing/Frost status ailments on all enemies within range.

Also, if the equipped weapon is Water element, attack power increases.

Wind-element Spirit - Inflicts one of Silence/Sleep/Deep Sleep status ailments on all enemies within range.

Also, if the equipped weapon is Wind element, attack power increases.

Earth-element Spirit - Inflicts one of Stone Curse/Poison status ailments on all enemies within range.

Also, if the equipped weapon is Earth element, attack power increases.

Level SP Cost
1 30

Shadow Trampling

Type: Active

Requirements: Illusion - Shadow

Description: Temporarily stops the movement of a target using a specific concealment skill,

and forcibly cancels that skill. Does not apply to monsters.

Level Area of Effect SP Cost
1 5x5 cells 25
2 7x7 cells 30
3 9x9 cells 35
4 11x11 cells 40
5 13x13 cells 45

Empty Shadow

Type: Active

Requirements: Shadow Trampling Lv. 2

Description: Nullifies the reflection ability possessed by a target for a certain amount of time.

While enthralled by Empty Shadow, there is a certain chance that a skill you attempt to use will fail.

Using this skill consumes 1 Shadow Orb.

LevelDurationSP Cost
110 sec50
215 sec
320 sec
425 sec
530 sec

Shadow Warrior

Type: Active

Requirements: Empty Shadow Lv. 3

Description: Grants a single target the [Skill: Double Attack] ability for a certain amount of time.

Consumes 1 SP every second for the duration. Using this skill consumes 1 Shadow Orb.

Level Duration SP Cost
1 60 sec 60
2 90 sec 65
3 120 sec 70
4 150 sec 75
5 180 sec 80

※ Website information may be subject to change according to game updates.

(Update. 2019.04.10)