Criatura Academy
News · Update · 2019-05-16

User Suggestions Feedback Part 3 유저 건의사항 피드백 3탄

Translated from the official kRO Zero announcement. Original read from images

Check out the suggestions from the survey and submissions that are actually scheduled to be reflected in-game~!!

User Suggestions Feedback [Part 3]

Check out the suggestions from the survey and submissions that are actually scheduled to be implemented~!! The Kagerou & Oboro experience table will also be adjusted for the rebirth job classes

User Feedback Response Part 3

(Sticky notes - blurry) This is driving me crazy... About the auto-report board... Returning users' makeup cost is too high.. About the Nakbok-dan quest..

About mid-boss summon assignment.. About uncertain content of the Hula Rider.. Needed for Gonseo-gang.. About the 16-slot equipment items..

To improve the character system.. 'Blessing of the Loyal', 'Fortune of the Yggdrasil' etc... Maeng-i-tashi, jeopji-pa... Wings of the culture altar, mokhwa geodae..

We are carefully reviewing, one by one, the precious feedback that users have shared for the fun and balance of the game,

and are introducing content that, after internal review, is scheduled to actually be implemented in-game without breaking the design intent and balance.

Q Operations Team: Request to reduce the experience table for non-rebirth job classes

In Ragnarok Online: Zero, the experience table for non-rebirth levels 90-99 is quite high, and complaints about the entry barrier to rebirth have been continuously received from users. Users returning in anticipation of rebirth also have significant complaints due to the high experience table, and existing users also continue to submit complaints about the non-rebirth 90-99 range. Accordingly, we request a review of adjustments to the experience table for non-rebirth job classes.

A As mentioned in the developer notes, the experience table for non-rebirth job classes will be reduced by about 37% of the current total, and will be adjusted to match the experience table for levels 1-99 of rebirth job classes. The Kagerou & Oboro experience table will also be adjusted to match the experience table for levels 1-120 of rebirth job classes, and this is scheduled to be updated by June 26, 2019.

Q Operations Team: Request to Add Skill Shortcut Bar Switching Feature

Currently, Ragnarok Online and Zero allow the skill shortcut bar to be expanded up to a total of 4 bars. However, there have been suggestions from users complaining that this is somewhat insufficient to place all the various cash items, active skills, consumable items, equipment switching, siege skills, etc. Please review the development of an expanded skill shortcut bar system.

A This suggestion will be updated by May 29, 2019, to allow the skill shortcut bar to be switched more conveniently as shown below.

Q Operations Team: Request to Improve RODEX Bulk Receive Feature

Currently, items in RODEX must be received one at a time, the RODEX window does not respond to the ESC button, and receiving multiple RODEX messages causes considerable inconvenience. This has resulted in the highest number of inquiries, and in a recent survey conducted on the topic of convenience improvements, the RODEX bulk receive feature was the most frequently mentioned item. Since this is the area where users are expressing the most inconvenience, please review improving this feature.

A This suggestion will be updated by May 29, 2019, with improvements to the bulk receive and bulk delete functions, as well as allowing the RODEX window to be closed with the ESC key.

RodEx Ro Delivery Express ☑ Title ☐ Sender [Search] Notice | General | Returned | Search ☐ ✉ Vending Shop Sold Item / Vending Shop Assistant 🎁 1 min ☐ ✉ Vending Shop Purchased Item / Vending Shop Assistant 🎁 1 min ☐ ✉ Vending Shop Purchased Item / Vending Shop Assistant 🎁 1 min ☐ ✉ Vending Shop Sold Item / Vending Shop Assistant 🎁 1 min ☐ ✉ Vending Shop Sold Item / Vending Shop Assistant 🎁 0 min ☐ ✉ Vending Shop Sold Item / Vending Shop Assistant 🎁 0 min [Delete All] [Receive All] ◀ ▶

Q Operations Team: Request to Improve Boarding Halter Box

In the case of the Halter Lead 30 Day Box, even though it is the same item, the quantity does not stack, so each one occupies an inventory slot. Because of this, it is difficult to trade, store, or move these items. Please improve this so that the Halter Lead 30 Day Box can also be stacked. Also, in the case of the Riding Reins 90 Day Box, even though it is obtained with the lowest rarity chance from the Special Rule Box, since many 30 Day Boxes are already in circulation, its relative value is low and it doesn't receive the treatment it deserves. Therefore, please improve this so that collecting a certain number of Riding Reins 90 Day Boxes can be exchanged for an unlimited-use version, increasing its value.

A The feature to make the Halter Lead 30 Day Box stackable will be improved by placing an NPC that exchanges it for a Halter Lead 30 Day Box that can be stacked in multiples within a single inventory slot.

The feature to convert the Riding Reins 90 Day Box into an unlimited Riding Reins after collecting a certain quantity will also be developed via an NPC exchange. Both features are planned to be prepared and applied by May 29, 2019.

Q Operations Team: Request to Expand Equipment Window Full Name and Tooltip Area

There has been feedback from users that the area for checking the full name and detailed information in the equipment window was inconvenient, as it was previously limited to only the icon area. Please improve this by expanding from the existing icon area to include the text area, and allow detailed item information to be checked simultaneously when hovering the mouse over an equipped item.

A This suggestion will be improved by May 29, 2019, by expanding from the existing icon area to the text area, and enabling a tooltip showing detailed item information to appear simultaneously when hovering the mouse over that area.

[Skill Slot Image - No Text]

RodEx Ro Delivery Express

100/100

☑ Title ☐ Sender [Search box]

Notice General Returned Search

☐ ✉ Vendor Sale Item Vendor Part-timer 1 min

☐ ✉ Vendor Purchase Item Vendor Part-timer 1 min

☐ ✉ Vendor Purchase Item Vendor Part-timer 1 min

☐ ✉ Vendor Sale Item Vendor Part-timer 1 min

☐ ✉ Vendor Sale Item Vendor Part-timer 0 min

☐ ✉ Vendor Sale Item Vendor Part-timer 0 min

Delete All Receive All

Q Operations Team: Request to add a feature for unlimited World Tour movement for a set period of time

In Ragnarok Zero, quests within the Paradise Group are not activated at high levels, so in order to progress daily quests, players must walk back and forth through the process of accepting a quest from an NPC > moving to the quest location or hunting ground > reporting back to the NPC. We ask that you review the possibility of developing a convenience feature that would allow the travel time spent from the start to the end of a daily quest to be used more efficiently.

A As a supplement to convenience improvements, the feature you suggested—allowing unlimited World Tour movement for a set period of time—has completed internal review, and is planned to be added by May 29, 2019.

However, please note that since the existing World Tour movement cost was Gel Star, the unlimited World Tour movement feature will also use Gel Star.

[Image: Payment window - Gel Star / World Tour Ticket / Free Pass in use (1:0), items used for movement cannot be exchanged again. / Navigation window - Search results [16], Chwigyeol Abyss Lake, Sense, etc.]

Q Operations Team: Request to improve Guild Emblem functionality

Previously, the emblem symbolizing a guild was a fixed image, but we ask that this be improved so that it can also be displayed in an animated form, allowing guild members to create more special and unique emblems.

A This suggestion will be developed so that when a guild master registers a self-made image according to the required format at the installation path, it will be reflected in-game, and this will be implemented by June 12, 2019. However, please note that when the Guild Emblem feature is improved, all existing emblems will be reset.

[Image: A character standing on a brick floor]

Q Operations Team: Request to improve Cooking items

The cooking system, which has existed since the initial launch, is a charming feature where players gather monster drop items and purchase cooking tools to make food. However, the resulting cooking items have minimal effects and benefits, and are also quite heavy, resulting in very low actual usage. If the existing problems with cooking are addressed even a little, this abandoned system could be improved.

A We plan to improve cooking by fixing the existing issues of weight, success rate, effectiveness, the number of required materials, and the problem where low-level dishes required high-difficulty items as ingredients, as well as consolidating the recovery amounts that were previously differentiated by stat.

For more detailed information about the above cooking improvements, please check the official website for details at a later date. This content is scheduled to be updated by May 22, 2019.

Q Operations Team: Suggestions regarding Sieges

Currently, in Ragnarok Zero, the number of castles is relatively high compared to the number of participants in sieges, and we have received requests for improvement regarding this, so we would like to make this suggestion for improvement. First, regarding improvements to the Sunday siege time. In the case of the 19:00–21:00 siege, there are various restrictions on participation due to dinner time, going out, etc., and we have continuously received requests for improvement regarding this. Second, regarding improving the siege duration, as previously suggested, there are complaints that the current 2-hour duration is excessively long.

A Since this is not something the development team can decide on its own initiative, we hope to specify and break down the questions in more detail and gather more opinions from users through a survey in May in order to determine the direction.

We sincerely thank all the users who sent us their valuable feedback, and Ragnarok Zero will continue to be a game that remains fun to play together with our users for a long time to come. We ask for your continued interest and support.

※ How to submit suggestions Submit via Website > Customer Center > 1:1 Inquiry > Category: Game Content Inquiry & Suggestions > Game Suggestions > Game Suggestions.

1:1 Inquiry