Table of Contents
- Job Change Requirements
- Job Change Location
- Skill Guide
Job Change Requirements
- A Magician with Base LV 50 and Job LV 50 or higher can change to Sage.
Job Change Location
<Denian on the upper floor of Geffen Tower (gef_tower 114 79)>
Skill Guide

◎ Quest Skills
Elemental Change
Converter Creation
Advanced Book(10) LV2 →
Cast Cancel(5) LV1 →
Free Cast(10) LV4 → Auto Spell(10) LV5
LV9
Dragonology(5)
Magician
Fire Bolt
Magician
Cold Bolt
Magician
Lightning Bolt
Magician
Stone Curse
Magic Rod(5) LV4 →
Spell Breaker(5) LV1 →
Dispell(5) LV3
LV1
Flame Launcher(5) LV5 →
Volcano(5) LV2 → Abracadabra(10) LV3
Frost Weapon(5) LV5 →
Deluge(5) LV2 → Land Protector(5) LV3
LV1
Lightning Loader(5) LV5 → Violent Gale(5) LV2 LV3 LV1
Seismic Weapon(5) LV5 →
Earth Spike(5) LV1 →
Heaven's Drive(5) LV1
LV1
Monster Appraisal(1)
Deluge |
Dragonology |
Dispell |
Endow Tornado |
Magnetic Earth |
Magic Rod |
Sense |
Whirlwind |
Volcano |
Endow Quake |
Spell Breaker |
Hocus-pocus |
Study |
Earth Spike |
Create Elemental Converter |
Elemental Change |
Hindsight |
Cast Cancel |
Endow Blaze |
Endow Tsunami |
Free Cast |
Heaven's Drive |
Sage Skills
Deluge
Type: Ground Support
Requirements:
Endow Tsunami LV 2
Description: Turns the target area into a
Deluge area.
| Level | Damage Increase | MaxHP | Fixed Cast | Variable Cast | SP Cost | Duration | Area of Effect |
| 1 | + 10% | + 5% | 0.5 sec | 3 sec | 48 | 60 sec | 7 * 7 cells |
| 2 | + 14% | + 9% | 46 | 120 sec | |||
| 3 | + 17% | + 12% | 44 | 180 sec | |||
| 4 | + 19% | + 14% | 42 | 240 sec | |||
| 5 | + 20% | + 15% | 40 | 300 sec |
※ When used, consumes 1
Blue Gemstone as a catalyst.
※ When using ground magic, if a floor skill is already active, no catalyst is consumed when casting ground magic.
However, the duration of the active floor skill is not refreshed by casting ground magic again.
※ On the
Deluge area, the attack power of all Water attribute attacks is increased, and the MaxHP of targets with a Water attribute body is increased.
※ [
Aqua Benedicta] and [
Water Ball] can be used on the
Deluge area.
※ If
Water Ball is used on
Deluge, the
Deluge around the caster pulled in by
Water Ball disappears.
※ Cannot be stacked with other Sage ground magic.
Dragonology
Type: Passive
Requirements:
Study LV 9
Description: Through research on the Dragon race, increases resistance against the Dragon race and physical/magic damage dealt to the Dragon race.
Additionally, ignores a portion of Dragon race monsters' magic defense, and increases INT.
| Level | Resistance | Damage Increase | Magic Defense Ignore | INT |
|---|---|---|---|---|
| 1 | 3 | 3 | 3 | 1 |
| 2 | 6 | 6 | 6 | 2 |
| 3 | 9 | 9 | 9 | 3 |
| 4 | 12 | 12 | 12 | 4 |
| 5 | 15 | 15 | 15 | 5 |
Dispell
Type: Support
Requirements:
Spell Breaker LV 3
Description: Consumes 1
Yellow Gemstone to remove all magic effects applied to the target with a certain probability.
| Level | Success Rate | Fixed Cast | Variable Cast | SP Cost |
| 1 | 60% | 0.4 sec | 1.6 sec | 1 |
| 2 | 70% | |||
| 3 | 80% | |||
| 4 | 90% | |||
| 5 | Always Succeeds |
※ When using a skill below LV 5, the success rate decreases according to the target's MDEF.
※ Can only be used on players in PVP and siege areas.
Endow Tornado
Type: Support
Requirements: Lightning Bolt LV 1,
Study LV 5
Description: Grants the Wind attribute to the weapon of the caster or a targeted party member for the duration.
| Level | SP Cost | Fixed Cast | Variable Cast | Duration |
| 1 | 40 | 1 sec | 1 sec | 600 sec |
| 2 | 900 sec | |||
| 3 | 1200 sec | |||
| 4 | 1500 sec | |||
| 5 | 1800 sec |
※ When used, consumes 1
Yellow Wish Point as a catalyst.
※ The elemental enchant is removed when the weapon is switched.
Magnetic Earth
Type: Ground Support
Requirements:
Volcano LV 3,
Deluge LV 3,
Whirlwind LV 3
Description: Prevents any magic from being installed in the designated area.
| Level | Duration | SP Cost | Area of Effect | Fixed Cast | Variable Cast |
| 1 | 120 sec | 66 | 7 * 7 cells | 0.5 sec | 3 sec |
| 2 | 165 sec | 62 | |||
| 3 | 210 sec | 58 | 9 * 9 cells | ||
| 4 | 255 sec | 54 | |||
| 5 | 300 sec | 50 | 11 * 11 cells |
※ When used, consumes 1
Yellow Gemstone and 1
Blue Gemstone each as catalysts.
※ If another ground magic exists in the area where
Magnetic Earth will be created, that ground magic is removed.
※ Cannot be stacked with other Sage ground magic.
Magic Rod
Type: Support
Requirements:
Study LV 4
Description: Absorbs offensive magic targeted at the caster as the caster's own SP.
| Level | Timing | SP Cost | SP Absorption Amount | Skill Cooldown | After-Skill Delay |
| 1 | 0.4 sec | 2 | 20% | 0.7 sec | 0.3 sec |
| 2 | 0.6 sec | 40% | |||
| 3 | 0.8 sec | 60% | |||
| 4 | 1.0 sec | 80% | |||
| 5 | 1.2 sec | 100% |
※ Cannot absorb ground magic.
※ When absorbing magic, the SP cost of the spell is absorbed as the caster's own SP.
※ When absorbing
Spell Breaker, the caster of
Spell Breaker loses 20% of MaxSP,
and the
Magic Rod caster recovers SP equal to the amount lost.
Sense
Type: Support Requirements: - Description: Displays information about the designated monster to the caster and the caster's party members.
※ Provides information on the monster's name/level/element/remaining HP/DEF/MDEF/size/race.
※ If in a party, the same information is shown to party members.
Whirlwind
Type: Ground Support
Requirements:
Endow Tornado LV 2
Description: Turns the target area into a
Whirlwind area.
| Level | Damage Increase | FLEE | Fixed Cast | Variable Cast | SP Cost | Duration | Area of Effect |
| 1 | 10% | 3% | 0.5 sec | 3 sec | 48 | 60 sec | 7 * 7 cells |
| 2 | 14% | 6% | 46 | 120 sec | |||
| 3 | 17% | 9% | 44 | 180 sec | |||
| 4 | 19% | 12% | 42 | 240 sec | |||
| 5 | 20% | 15% | 40 | 300 sec |
※ When used, consumes 1
Blue Gemstone as a catalyst.
※ When using ground magic, if a floor skill is already active, no catalyst is consumed when casting ground magic.
However, the duration of the active floor skill is not refreshed by casting ground magic again.
※ On the
Whirlwind area, the attack power of all Wind attribute attacks is increased, and the FLEE of targets with a Wind attribute body is increased.
※ On the
Whirlwind area, the duration of
Fire Wall is increased by 50%.
※ Cannot be stacked with other Sage ground magic.
Volcano
Type: Ground Support
Requirements:
Endow Blaze LV 2
Description: Turns the target area into a
Volcano area.
| Level | Damage Increase | ATK | MATK | Fixed Cast | Variable Cast | SP Cost | Duration | Effect Range |
| 1 | 10% | + 10 | + 10 | 0.5 sec | 3 sec | 48 | 60 sec | 7 * 7 cells |
| 2 | 14% | + 15 | + 15 | 46 | 120 sec | |||
| 3 | 17% | + 20 | + 20 | 44 | 180 sec | |||
| 4 | 19% | + 25 | + 25 | 42 | 240 sec | |||
| 5 | 20% | + 30 | + 30 | 40 | 300 sec |
※ When used, consumes 1
Blue Gemstone as a catalyst.
※ When using ground magic while the ground skill is active, no catalyst is consumed when casting ground magic.
However, the duration of the active ground skill is not refreshed even if ground magic is used again.
※ On top of the
Volcano area, the damage of all Fire property attacks is increased, and the ATK and MATK of targets whose body property is Fire are increased.
※
Ice Wall cannot be used on top of the
Volcano area.
※ Cannot be used simultaneously with other ground magic skills of the Sage (class).
Endow Quake
Category: Support
Requirements: Stone Curse Lv.1,
Study Lv.5
Description: Grants Earth property to the weapon of self or a party member's target for the duration.
| Level | SP Cost | Fixed Cast | Variable Cast | Duration |
| 1 | 40 | 1 sec | 1 sec | 600 sec |
| 2 | 900 sec | |||
| 3 | 1200 sec | |||
| 4 | 1500 sec | |||
| 5 | 1800 sec |
※ When used, consumes 1
Lime Green Point as a catalyst.
※ The property enchantment is removed when the weapon is switched.
Spell Breaker
Category: Active
Requirements:
Magic Rod Lv.1
Description: Cancels the target's casting, and absorbs the SP that the target would have consumed for the spell into the caster's own SP.
| Level | Success Damage | SP Cost | HP Absorption | SP Absorption | Fixed Cast | Variable Cast |
| 1 | MaxHP 2% | 10 | - | 0% | 0.14 sec | 0.56 sec |
| 2 | 25% | |||||
| 3 | 50% | |||||
| 4 | 75% | |||||
| 5 | MaxHP 1% | 100% |
※ Used on an enemy who is casting, to cancel their cast.
It also ignores the [Cast cannot be interrupted] option and cancels the cast.
※ If
Spell Breaker succeeds, the target loses 2% of MaxHP.
However, if this damage would reduce HP to 0 or below, no damage is dealt.
※ Does not apply the HP loss effect to Boss-type monsters and Guardian monsters.
※ Against Boss-type monsters, the skill succeeds with a 10% chance.
Hocus-pocus
Category: Active
Requirements:
Hindsight Lv.5,
Dispell Lv.1,
Magnetic Earth Lv.1
Description: Triggers a random skill.
※ The types of skills that can be triggered increase according to skill level.
※ When using the skill, consumes 50 SP and 2
Yellow Gemstones as catalysts.
Even with an effect that nullifies gemstone consumption, at least 1 gemstone is still consumed.
Study
Category: Passive
Requirements: -
Description: When attacking an enemy with a book, physical damage is increased by the amount corresponding to the skill level.
Additionally, attack speed is increased when using book-type weapons.
| Level | Base Damage Increase | Attack Speed |
|---|---|---|
| 1 | 4 | 0.5 |
| 2 | 8 | 1 |
| 3 | 12 | 1.5 |
| 4 | 16 | 2 |
| 5 | 20 | 2.5 |
| 6 | 24 | 3 |
| 7 | 28 | 3.5 |
| 8 | 32 | 4 |
| 9 | 36 | 4.5 |
| 10 | 40 | 5 |
※ Upon learning the skill, the std of base attack speed increases by the value corresponding to the level.
※ Base Attack Speed = (Class Attack Speed + (Weapon + Shield Penalty)) + [ ( √((AGI²/2) + (DEX²/5)) ) / 4 + ( AGI + std ) / 200 ]
However, [ ] denotes rounding down to the nearest whole number.
Earth Spike
Category: Earth property magic
Requirements:
Endow Quake Lv.1
Description: Causes the ground beneath the target to erupt, dealing Earth property magic damage.
| Level | MATK | Hits | Fixed Cast | Variable Cast | Skill Cooldown | Skill Delay | SP Cost |
| 1 | 200% | 1 hit | 0.112 sec | 0.448 sec | 0.7 sec | 0.3 sec | 14 |
| 2 | 2 hits | 0.224 sec | 0.896 sec | 18 | |||
| 3 | 3 hits | 0.336 sec | 1.344 sec | 22 | |||
| 4 | 4 hits | 0.448 sec | 1.792 sec | 26 | |||
| 5 | 5 hits | 0.56 sec | 2.24 sec | 30 |
Create Elemental Converter
Category: Crafting
Requirements: Obtained via quest
Description: Crafts an Elemental Converter.
[Converter Materials]
| Type | Materials |
|---|---|
| Fire property Converter | 3x Scorpion Tail + 1x Blank Scroll |
| Earth property Converter | 3x Horn + 1x Blank Scroll |
| Wind property Converter | 3x Colorful Shell + 1x Blank Scroll |
| Water property Converter | 3x Snail Shell + 1x Blank Scroll |
※ If crafting fails, only the materials are consumed.
※ When an Elemental Converter is used, the corresponding property is granted and lasts for 3 minutes.
Elemental Change Water
Category: Active
Requirements: Obtained via quest
Description: Converts a monster's property to Water.
| Level | Fixed Cast | Skill Cooldown | Skill Delay | SP Cost |
|---|---|---|---|---|
| 1 | 2 sec | 0.7 sec | 0.3 sec | 30 |
※ When using the skill, a Water property Elemental Converter is consumed as a catalyst.
※ A single character can only learn one property.
※ Success Rate(%) = 55 + ( INT + BaseLV ) / 10 + (Level difference with target)
※ If the skill succeeds, the target's property is permanently changed.
※ Does not apply to Boss monsters and players.
Elemental Change Wind
Category: Active
Requirements: Obtained via quest
Description: Converts a monster's property to Wind.
| Level | Fixed Cast | Skill Cooldown | Skill Delay | SP Cost |
|---|---|---|---|---|
| 1 | 2 sec | 0.7 sec | 0.3 sec | 30 |
※ When using the skill, a Wind property Elemental Converter is consumed as a catalyst.
※ A single character can only learn one property.
※ Success Rate(%) = 55 + ( INT + BaseLV ) / 10 + (Level difference with target)
※ If the skill succeeds, the target's property is permanently changed.
※ Does not apply to Boss monsters and players.
Elemental Change Earth
Category: Active
Requirements: Obtained via quest
Description: Converts a monster's property to Earth.
| Level | Fixed Cast | Skill Cooldown | Skill Delay | SP Cost |
|---|---|---|---|---|
| 1 | 2 sec | 0.7 sec | 0.3 sec | 30 |
※ When using the skill, an Earth property Elemental Converter is consumed as a catalyst.
※ A single character can only learn one property.
※ Success Rate(%) = 55 + ( INT + BaseLV ) / 10 + (Level difference with target)
※ If the skill succeeds, the target's property is permanently changed.
※ Does not apply to Boss monsters and players.
Elemental Change Fire
Category: Active
Requirements: Obtained via quest
Description: Converts a monster's property to Fire.
| Level | Fixed Cast | Skill Cooldown | Skill Delay | SP Cost |
|---|---|---|---|---|
| 1 | 2 sec | 0.7 sec | 0.3 sec | 30 |
※ When using the skill, a Fire property Elemental Converter is consumed as a catalyst.
※ A single character can only learn one property.
※ Success Rate(%) = 55 + ( INT + BaseLV ) / 10 + (Level difference with target)
※ If the skill succeeds, the target's property is permanently changed.
※ Does not apply to Boss monsters and players.
Hindsight
Category: Active
Requirements:
Free Cast Lv.4
Description: When performing a normal physical attack, there is a chance that a spell is triggered without casting.
| Level | Duration | Fixed Cast | SP Cost | Available Spell Types | Trigger Level | Chance |
| 1 | 120 sec | 3 sec | 35 | Cold Bolt, Fire Bolt, Lightning Bolt | 1 | 2% |
| 2 | 150 sec | 4% | ||||
| 3 | 180 sec | 6% | ||||
| 4 | 210 sec | Soul Strike, Fire Ball | 2 | 8% | ||
| 5 | 240 sec | 10% | ||||
| 6 | 270 sec | 3 | 12% | |||
| 7 | 300 sec | Frost Diver, Earth Spike | 14% | |||
| 8 | 330 sec | 4 | 16% | |||
| 9 | 360 sec | 18% | ||||
| 10 | 390 sec | Thunderstorm, Heaven's Drive | 5 | 20% |
※ During normal physical attacks, there is a set chance that the selected spell will activate without casting.
However, when the spell activates, only 2/3 of the original SP cost is consumed, and if there is insufficient SP, it will not activate.
※ Skills that you have not learned cannot be used (selected).
Cast Cancel
Type: Active
Requirements:
Study Lv.2
Effect: Cancels a skill currently being cast.
| Level | SP Consumption on Cancel | SP Cost |
| 1 | 90% | 2 |
| 2 | 70% | |
| 3 | 50% | |
| 4 | 30% | |
| 5 | 10% |
※ When canceling a cast, the SP of the spell being cast is consumed, but the amount consumed decreases according to the skill level.
Endow Blaze
Type: Support
Requirements: Fire Bolt Lv.1,
Study Lv.5
Effect: Grants the Fire element to the weapon of yourself or a targeted party member for a duration.
| Level | SP Cost | Fixed Cast | Variable Cast | Duration |
| 1 | 40 | 1 sec | 1 sec | 600 sec |
| 2 | 900 sec | |||
| 3 | 1200 sec | |||
| 4 | 1500 sec | |||
| 5 | 1800 sec |
※ Consumes 1
Scarlet Point as a catalyst when used.
※ The elemental enchantment is removed when the weapon is switched.
Endow Tsunami
Type: Support
Requirements: Cold Bolt Lv.1,
Study Lv.5
Effect: Grants the Water element to the weapon of yourself or a targeted party member for a duration.
| Level | SP Cost | Fixed Cast | Variable Cast | Duration |
| 1 | 40 | 1 sec | 1 sec | 600 sec |
| 2 | 900 sec | |||
| 3 | 1200 sec | |||
| 4 | 1500 sec | |||
| 5 | 1800 sec |
※ Consumes 1
Indigo Point when used.
※ The elemental enchantment is removed when the weapon is switched.
Free Cast
Type: Passive
Requirements:
Cast Cancel Lv.1
Effect: Allows movement and attacking while casting spells, but reduces movement speed and attack speed.
Movement speed and attack speed vary according to skill level.
| Level | Attack Speed | Movement Speed |
|---|---|---|
| 1 | 55% | 55% |
| 2 | 60% | 60% |
| 3 | 65% | 65% |
| 4 | 70% | 70% |
| 5 | 75% | 75% |
| 6 | 80% | 80% |
| 7 | 85% | 85% |
| 8 | 90% | 90% |
| 9 | 95% | 95% |
| 10 | 100% | 100% |
Heaven's Drive
Type: Earth spell
Requirements:
Earth Spike Lv.1
Effect: Raises the ground to deal Earth-type magic damage to targets within range.
If there is a target hidden underground within range, it will deal damage to that target and remove its hidden state.
| Level | MATK | Number of Hits | Fixed Cast | Variable Cast | Skill Cooldown | Delay After Skill | SP Cost |
| 1 | 125% | 1 hit | 0.16 sec | 0.64 sec | 0.7 sec | 0.3 sec | 28 |
| 2 | 2 hits | 0.32 sec | 1.28 sec | 32 | |||
| 3 | 3 hits | 0.48 sec | 1.92 sec | 36 | |||
| 4 | 4 hits | 0.64 sec | 2.56 sec | 40 | |||
| 5 | 5 hits | 0.8 sec | 3.2 sec | 44 |
※ Deals Earth-type magic damage to a 5 * 5 cell area on the ground.
※ The information on this website may be subject to change according to game updates.
(Update. 2019.10.23)
Scorpion Tail
Blank Scroll
Horn
Soul Strike
Fire Ball
Frost Diver
Thunderstorm





















