Criatura Academy
News · Update · 2018-05-16

[Character] Introducing the Magician [캐릭터] 매지션 소개

Translated from the official kRO Zero announcement. Original

Table of Contents - Job Change Requirements
- Job Change Location - Introduction to Advanced Classes - Skill Guide


Job Change Requirements - Novices with Job LV 10 or higher can change their job to Magician.
- If you visit the Magician Guild in Geffen directly to change your job, you can immediately learn the quest skill.


Job Change Location

Job Quest ··· Mage Guild Representative <Magician Guild Staff located in Criatura Academy (iz_ac02 145 105)>

<Geffen Magician Guild (geffen 65 176)>


Introduction to Advanced Classes

Wizard Go
Sage Go

Skill Guide

Quest Skills Energy Coat

Increase SP Recovery (10) Cold Bolt (10) --LV5--> Frost Diver (10) Lightning Bolt (10) --LV4--> Thunderstorm (10) Napalm Beat (10) --LV4--> Soul Strike (10) --LV5--> Safety Wall (10) Fire Bolt (10) --LV4--> Fire Ball (10) --LV5--> Fire Wall (10) Sight (1) Stone Curse (10) Napalm Beat (10) --LV7--> Safety Wall (10) Sight (1) --LV1--> Fire Wall (10)

Increase SP Recovery Stone Curse
Napalm Beat Energy Coat
Lightning Bolt Cold Bolt
Sight Frost Diver
Thunder Storm Fire Ball
Safety Wall Fire Wall
Soul Strike Fire Bolt

Magician Skills Increase SP Recovery Type: Passive Requirements: - Description: Increases the natural SP recovery rate.

Level SP Recovery Amount Additional Recovery by MaxSP
1 3 0.20%
2 6 0.40%
3 9 0.60%
4 12 0.80%
5 15 1.00%
6 18 1.20%
7 21 1.40%
8 24 1.60%
9 27 1.80%
10 30 2.00%

※ Recovers once every 10 seconds while not moving.


Napalm Beat Type: Ghost Element Magic Requirements: - Description: Uses psychic power to directly attack a distant enemy. The more targets, the more the damage is distributed.

Level MATK Area of Effect Fixed Cast Variable Cast Skill Cooldown After-Skill Delay SP Cost Range
1 80% 3 x 3 cells 0.1s 0.4s 0.7s 0.3s 9 9 cells
2 90% 3 x 3 cells 0.1s 0.4s 0.7s 0.3s 9 9 cells
3 100% 3 x 3 cells 0.1s 0.4s 0.7s 0.3s 9 9 cells
4 110% 3 x 3 cells 0.1s 0.4s 0.7s 0.3s 12 9 cells
5 120% 3 x 3 cells 0.1s 0.4s 0.7s 0.3s 12 9 cells
6 130% 3 x 3 cells 0.1s 0.4s 0.7s 0.3s 12 9 cells
7 140% 3 x 3 cells 0.1s 0.4s 0.7s 0.3s 15 9 cells
8 150% 3 x 3 cells 0.1s 0.4s 0.7s 0.3s 15 9 cells
9 160% 3 x 3 cells 0.1s 0.4s 0.7s 0.3s 15 9 cells
10 170% 3 x 3 cells 0.1s 0.4s 0.7s 0.3s 18 9 cells

Lightning Bolt Type: Wind Element Magic Requirements: - Description: Attacks an enemy by striking them with lightning.

LevelMATKFixed CastVariable CastSkill CooldownAfter-Skill DelaySP CostRange
1100%0.16s0.64s0.7s0.3s129 cells
2200%0.24s0.96s14
3300%0.32s1.28s16
4400%0.40s1.60s18
5500%0.48s1.92s20
6600%0.56s2.10s22
7700%0.64s2.56s24
8800%0.72s2.88s26
9900%0.80s3.20s28
101000%0.88s3.52s30

Sight Type: Active Requirements: - Description: Reveals enemies hidden nearby.

Level Area of Effect Duration SP Cost
1 7 X 7 cells 10s 10

Thunder Storm Type: Wind Element Magic Requirements: Lightning Bolt Lv 4 Description: Drops lightning at a designated location, dealing Wind element magic damage to surrounding enemies.

LevelMATKFixed CastVariable CastSkill CooldownAfter-Skill DelaySP CostRangeArea of Effect
1100%0.16s0.64s1.7s0.3s299 cells5 X 5 cells
2200%0.32s1.28s34
3300%0.48s1.92s39
4400%0.64s2.56s44
5500%0.80s3.20s49
6600%0.96s3.84s54
7700%1.12s4.48s59
8800%1.28s5.12s64
9900%1.44s5.76s69
101000%1.60s6.40s74

Safety Wall Type: Active Requirements: Napalm Beat Lv 7, Soul Strike Lv 5 Description: Creates a magical barrier at a designated location that blocks a certain number of enemy attacks. The barrier's durability increases based on the caster's pure INT stat and MaxSP.

LevelDurabilityBlock CountDurationFixed CastVariable CastSkill CooldownAfter-Skill DelaySP CostRange
13002 times5s0.80s3.20s--309 cells
26003 times10s0.72s2.88s
39004 times15s0.64s2.56s
412005 times20s0.56s2.24s35
515006 times25s0.48s1.92s
618007 times30s0.40s1.60s
721008 times35s0.32s1.28s40
824009 times40s0.24s0.96s
9270010 times45s0.16s0.64s
10300011 times50s0.08s0.32s

※ The barrier created by Safety Wall can only block melee physical attacks. ※ Using Safety Wall consumes 1 Blue Gemstone as a catalyst. ※ The barrier disappears when either the block count or durability reaches 0. ※ Total Durability = (( Pure INT + Base LV ) * 65 ) + MaxSP + Base Durability ※ If the melee physical damage taken exceeds the remaining durability, the damage received is reduced by the amount of remaining durability. However, only on the first hit, damage exceeding the total shield amount can be blocked.


Soul Strike Type: Ghost Element Magic

Learning Requirement: Napalm Beat Lv.4 Description: Summons an ancient spirit to deal Fire property magic damage to the enemy. Deals additional damage to Undead property enemies.

LevelMATKUndead Property
Additional Damage
Fixed CastVariable CastSkill CooldownSkill After-DelaySP CostRange
1100%5%0.1s0.4s0.9s0.3s189 cells
2100%10%14
3200%15%24
4200%20%20
5300%25%30
6300%30%26
7400%35%36
8400%40%32
9500%45%42
10500%50%38

Stone Curse Type: Active Learning Requirement: - Description: Curses the enemy to turn them into stone.

LevelPetrification ChanceDurationFixed CastVariable CastSkill CooldownSkill After-DelaySP CostRange
124%20s0.2s0.8s--252 cells
228%24
332%23
436%22
540%21
644%20
748%19
852%18
956%17
1060%16

※ Using Stone Curse consumes 1 Red Gemstone as a catalyst. However, if using a skill level of 6 or higher, if petrification of the enemy fails, the catalyst is not consumed. ※ If the skill succeeds, the target becomes unable to attack and can only move, gradually stiffening until it can no longer move. ※ If the skill succeeds, HP decreases by 1% every 5 seconds.


Energy Coat Type: Active Learning Requirement: Quest completion Description: Wraps the body in spiritual energy, reducing physical and magical damage from enemies.

Remaining SP RatioDamage ReductionSP ConsumptionFixed CastVariable CastSkill CooldownSkill After-DelaySP CostDuration
91 ~ 100%30%3.0%5s---30300s
61 ~ 90%24%2.5%
41 ~ 60%18%2.0%
21 ~ 40%12%1.5%
1 ~ 20%6%1.0%

※ If there is no SP left to consume, it is automatically deactivated. ※ Reduces damage taken by the caster by a certain percentage.


Cold Bolt Type: Water property magic Learning Requirement: - Description: Deals Water property magic damage to the enemy with an arrow made of ice.

LevelMATKFixed CastVariable CastSkill CooldownSkill After-DelaySP CostRange
1100%0.16s0.64s0.7s0.3s129 cells
2200%0.24s0.96s14
3300%0.32s1.28s16
4400%0.40s1.60s18
5500%0.48s1.92s20
6600%0.56s2.10s22
7700%0.64s2.56s24
8800%0.72s2.88s26
9900%0.80s3.20s28
101000%0.88s3.52s30

Frost Diver Type: Water property magic Learning Requirement: Cold Bolt Lv.5 Description: Freezes the enemy, making them unable to move for a certain period of time. As the skill level increases, the freeze chance increases and the freeze duration becomes longer.

LevelMATKFixed CastVariable CastSkill CooldownSkill After-DelaySP CostRangeFreeze ChanceDuration
1110%0.16s0.64s1.2s0.3s259 cells38%3s
2120%2441%6s
3130%2344%9s
4140%2247%12s
5150%2150%15s
6160%2053%18s
7170%1956%21s
8180%1859%24s
9190%1762%27s
10200%1665%30s

※ While in the frozen state, until the frozen state is removed, the enemy changes to Water property Lv.1. (If it takes damage, the frozen state is removed.) ※ The freeze chance and freeze duration decrease according to the target's magic defense.


Fire Ball Type: Fire property magic Learning Requirement: Fire Bolt Lv.4 Description: Deals Fire property magic damage to the enemy and its surroundings with a ball of fire.

LevelMATK
(3X3)
MATK
(5X5)
Fixed CastVariable CastSkill CooldownSkill After-DelaySP CostRangeArea of Effect
1160%120%0.32s1.28s1.2s0.8s259 cells5 X 5 cells
2180%135%
3200%150%
4220%165%
5240%180%
6260%195%0.2s0.8s
7280%210%
8300%225%
9320%240%
10340%255%

※ Targets outside the 3 X 3 cell area take only 75% of the damage.


Fire Wall Type: Fire property magic Learning Requirement: Sight Lv.1, Fire Ball Lv.5

Description: Creates a wall of fire that deals Fire property magic damage to approaching enemies and knocks them back.

LevelDamage per HitBounces per CellFixed CastVariable CastSkill CooldownAfter DelaySP CostRangeArea of EffectDuration
1MATK 50%3 times0.40 sec1.60 sec--409 cells1 X 3 cells5 sec
24 times0.36 sec1.44 sec6 sec
35 times0.32 sec1.28 sec7 sec
46 times0.28 sec1.12 sec8 sec
57 times0.24 sec0.96 sec9 sec
68 times0.22 sec0.88 sec10 sec
79 times0.20 sec0.80 sec11 sec
810 times0.18 sec0.72 sec12 sec
911 times0.16 sec0.64 sec13 sec
1012 times0.14 sec0.56 sec14 sec

※ Up to 3 Fire Walls can be installed, and if 3 or more are already installed, no more can be cast until the duration of an existing one ends. ※ Enemies near the Fire Wall take damage and are knocked back 2 cells in the direction opposite their movement. ※ The maximum number of times an enemy can be knocked back is limited according to the skill level.


Fire Bolt Category: Fire property magic Learning Requirements: - Description: Creates an arrow made of fire that deals Fire property magic damage to the enemy.

LevelMATKFixed CastVariable CastSkill CooldownAfter DelaySP CostRange
1100%0.16 sec0.64 sec0.7 sec0.3 sec129 cells
2200%0.24 sec0.96 sec14
3300%0.32 sec1.28 sec16
4400%0.40 sec1.60 sec18
5500%0.48 sec1.92 sec20
6600%0.56 sec2.10 sec22
7700%0.64 sec2.56 sec24
8800%0.72 sec2.88 sec26
9900%0.80 sec3.20 sec28
101000%0.88 sec3.52 sec30

※ The information on this website may change slightly depending on game updates. (Update. 2018.06.21)