Criatura Academy
Systems · Game systems

Option Enchant 옵션부여

From the official kRO Zero game guide, translated. Original

Gravity edits this page in place and does not date it. This is the official page's text as of 15 Sept 2026, unchanged since we first captured it on 7 Aug 2026.

Enchant System

This is a system that allows you to add a socket to equipment that doesn't have one, or add stat options to an item to grant it additional abilities. However, please note that enchanted items will have their existing refine level and combined cards all reset, and if the enchant fails, everything will be destroyed.

Enchant Information

  1. When you attempt to enchant Memorial Dungeon equipment, enchant options will be granted according to a fixed list.

[Check Memorial Dungeon Enchant Information]

Random Option System

During gameplay, some items appear with special options granted.
Items dropped with granted options display a beam of light according to the number of options granted, making them easy to identify.

Random Option Information (Weapons)

Level 1 ~ 20

Melee Physical Type

Option Value
STR 1 ~ 3
AGI 1 ~ 3
VIT 1 ~ 3
DEX 1 ~ 3
LUK 1 ~ 3
MaxHP 100 ~ 300
MasSP 20 ~ 60
ATK 10 ~ 20
ATK (%) 1 ~ 5
ASPD 1
Delay After Attack 5 ~ 10
HIT 5 ~ 20
FLEE 5 ~ 20
CRI 3 ~ 6

Ranged Physical Type

Option Value
AGI 1 ~ 3
VIT 1 ~ 3
DEX 1 ~ 3
LUK 1 ~ 3
MaxHP 100 ~ 300
MaxSP 20 ~ 60
ATK 10 ~ 20
ATK (%) 1 ~ 5
ASPD 1
Delay After Attack 5 ~ 10
HIT 5 ~ 20
FLEE 5 ~ 20
CRI 3 ~ 6
Ranged Weapon Damage Increase 3 ~ 5

Magic Type

Option Value
AGI 1 ~ 3
VIT 1 ~ 3
INT 1 ~ 3
DEX 1 ~ 3
LUK 1 ~ 3
MaxHP 100 ~ 300
MaxSP 20 ~ 60
MATK 10 ~ 20
FLEE 5 ~ 20
Increase Heal Amount 3 ~ 5
Variable Cast Reduction 3 ~ 5
Increase Magic Damage to Water Enemies 5 ~ 10
Increase Magic Damage to Earth Enemies 5 ~ 10
Increase Magic Damage to Fire Enemies 5 ~ 10
Increase Magic Damage to Wind Enemies 5 ~ 10
Level 21 ~ 40

Melee Physical Type

Option Value
STR 1 ~ 4
AGI 1 ~ 4
VIT 1 ~ 4
DEX 1 ~ 4
LUK 1 ~ 4
MaxHP 100 ~ 300
MasSP 20 ~ 60
ATK 20 ~ 50
ATK (%) 5 ~ 10
ASPD 1 ~ 2
Delay After Attack 7 ~ 15
HIT 10 ~ 30
FLEE 10 ~ 30
CRI 5 ~ 10
Critical Damage Increase 10 ~ 20
Increase Heal Received 10 ~ 20
Increase Physical Damage to Small enemies 5 ~ 15
Increase Physical Damage to Medium enemies 5 ~ 15
Increase Physical Damage to Large enemies 5 ~ 15

Ranged Physical Type

Option Value
AGI 1 ~ 4
VIT 1 ~ 4
DEX 1 ~ 4
LUK 1 ~ 4
MaxHP 100 ~ 300
MaxSP 20 ~ 60
ATK 20 ~ 50
ATK (%) 5 ~ 10
ASPD 1 ~ 2
Delay After Attack 10 ~ 30
HIT 10 ~ 30
FLEE 10 ~ 30
CRI 5 ~ 10
Critical Damage Increase 10 ~ 20
Ranged Weapon Damage Increase 3 ~ 5
Increase Heal Received 10 ~ 20
Increase Physical Damage to Small enemies 5 ~ 15
Increase Physical Damage to Medium enemies 5 ~ 15
Increase Physical Damage to Large enemies 5 ~ 15

Magic Type

Option Value
AGI 1 ~ 4
VIT 1 ~ 4
INT 1 ~ 4
DEX 1 ~ 4
LUK 1 ~ 4
MaxHP 100 ~ 300
MaxSP 20 ~ 60
MATK 20 ~ 50
MATK (%) 5 ~ 10
FLEE 10 ~ 30
Increase Heal Amount 10 ~ 30
Variable Cast Reduction 5 ~ 10
Increase Magic Damage to Water Enemies 10 ~ 15
Increase Magic Damage to Earth Enemies 10 ~ 15
Increase Magic Damage to Fire Enemies 10 ~ 15
Increase Magic Damage to Wind Enemies 10 ~ 15
Increase Magic Damage to Small enemies 5 ~ 15
Increase Magic Damage to Medium enemies 5 ~ 15
Increase Magic Damage to Large enemies 5 ~ 15
Level 41 ~ 60
Option 1

Melee Physical Type

Option Value
STR 1 ~ 5
AGI 1 ~ 5
VIT 1 ~ 5
DEX 1 ~ 5
LUK 1 ~ 5
MaxHP 100 ~ 300
MasSP 20 ~ 60
ATK 20 ~ 50
ATK (%) 5 ~ 10
ASPD 1 ~ 2
Delay After Attack 7 ~ 15
HIT 10 ~ 30
FLEE 10 ~ 30
CRI 5 ~ 10
Critical Damage Increase 10 ~ 20
Increase Heal Received 10 ~ 20
Increase Physical Damage to Small enemies 10 ~ 20
Increase Physical Damage to Medium enemies 10 ~ 20
Increase Physical Damage to Large enemies 10 ~ 20

Ranged Physical Type

Option Value
AGI 1 ~ 5
VIT 1 ~ 5
DEX 1 ~ 5
LUK 1 ~ 5
MaxHP 100 ~ 300
MaxSP 20 ~ 60
ATK 20 ~ 50
ATK (%) 5 ~ 10
ASPD 1 ~ 2
Delay After Attack 7 ~ 15
HIT 10 ~ 30
FLEE 10 ~ 30
CRI 5 ~ 10
Critical Damage Increase 10 ~ 20
Ranged Weapon Damage Increase 5 ~ 10
Increase Heal Received 10 ~ 20
Increase Physical Damage to Small enemies 10 ~ 20
Increase Physical Damage to Medium enemies 10 ~ 20
Increase Physical Damage to Large enemies 10 ~ 20

Magic Type

Option Value
AGI 1 ~ 5
VIT 1 ~ 5
INT 1 ~ 5
DEX 1 ~ 5
LUK 1 ~ 5
MaxHP 100 ~ 300
MaxSP 20 ~ 60
MATK 20 ~ 50
MATK (%) 5 ~ 10
FLEE 10 ~ 30
Increase Heal Amount 10 ~ 20
Increase Heal Received 10 ~ 20
Variable Cast Reduction 5 ~ 10
Increase Magic Damage to Small enemies 10 ~ 20
Increase Magic Damage to Medium enemies 10 ~ 20
Increase Magic Damage to Large enemies 10 ~ 20
Option 2

Melee Physical Type

Option Value
Increase Physical Damage to Neutral Enemies 10 ~ 20
Increase Physical Damage to Water Enemies 10 ~ 20
Increase Physical Damage to Earth Enemies 10 ~ 20
Increase Physical Damage to Fire Enemies 10 ~ 20
Increase Physical Damage to Wind Enemies 10 ~ 20
Increase Physical Damage to Poison Enemies 10 ~ 20
Increase Physical Damage to Holy Enemies 10 ~ 20
Increase Physical Damage to Shadow Enemies 10 ~ 20
Increase Physical Damage to Ghost Enemies 10 ~ 20
Increase Physical Damage to Undead Enemies 10 ~ 20
Increase Physical Damage to Formless Monsters 10 ~ 20
Increase Physical Damage to Undead Monsters 10 ~ 20
Increase Physical Damage to Brute Monsters 10 ~ 20
Increase Physical Damage to Plant Monsters 10 ~ 20
Increase Physical Damage to Insect Monsters 10 ~ 20
Increase Physical Damage to Fish Monsters 10 ~ 20
Increase Physical Damage to Demon Monsters 10 ~ 20
Increase Physical Damage to Demi-Human Monsters 10 ~ 20
Increase Physical Damage to Angel Monsters 10 ~ 20
Increase Physical Damage to Dragon Monsters 10 ~ 20
Weapon Cannot Be Destroyed Applied

Ranged Physical Type

Option Value
Increase Physical Damage to Neutral Enemies 10 ~ 20
Increase Physical Damage to Water Enemies 10 ~ 20
Increase Physical Damage to Earth Enemies 10 ~ 20
Increase Physical Damage to Fire Enemies 10 ~ 20
Increase Physical Damage to Wind Enemies 10 ~ 20
Increase Physical Damage to Poison Enemies 10 ~ 20
Increase Physical Damage to Holy Enemies 10 ~ 20
Increase Physical Damage to Shadow Enemies 10 ~ 20
Increase Physical Damage to Ghost Enemies 10 ~ 20
Increase Physical Damage to Undead Enemies 10 ~ 20
Increase Physical Damage to Formless Monsters 10 ~ 20
Increase Physical Damage to Undead Monsters 10 ~ 20
Increase Physical Damage to Brute Monsters 10 ~ 20
Increase Physical Damage to Plant Monsters 10 ~ 20
Increase Physical Damage to Insect Monsters 10 ~ 20
Increase Physical Damage to Fish Monsters 10 ~ 20
Increase Physical Damage to Demon Monsters 10 ~ 20
Increase Physical Damage to Demi-Human Monsters 10 ~ 20
Increase Physical Damage to Angel Monsters 10 ~ 20
Increase Physical Damage to Dragon Monsters 10 ~ 20
Weapon Cannot Be Destroyed Applied

Magic Type

Option Value
Increase Magic Damage to Neutral Enemies 10 ~ 20
Increase Magic Damage to Water Enemies 10 ~ 20
Increase Magic Damage to Earth Enemies 10 ~ 20
Increase Magic Damage to Fire Enemies 10 ~ 20
Increase Magic Damage to Wind Enemies 10 ~ 20
Increase Magic Damage to Poison Enemies 10 ~ 20
Increase Magic Damage to Holy Enemies 10 ~ 20
Increase Magic Damage to Shadow Enemies 10 ~ 20
Increase Magic Damage to Ghost Enemies 10 ~ 20
Increase Magic Damage to Undead Enemies 10 ~ 20
Increase Magic Damage to Formless Monsters 10 ~ 20
Increase Magic Damage to Undead Monsters 10 ~ 20
Increase Magic Damage to Brute Monsters 10 ~ 20
Increase Magic Damage to Plant Monsters 10 ~ 20
Increase Magic Damage to Insect Monsters 10 ~ 20
Increase Magic Damage to Fish Monsters 10 ~ 20
Increase Magic Damage to Demon Monsters 10 ~ 20
Increase Magic Damage to Demi-Human Monsters 10 ~ 20
Increase Magic Damage to Angel Monsters 10 ~ 20
Increase Magic Damage to Dragon Monsters 10 ~ 20
Weapon Cannot Be Destroyed Applied
Level 61 ~ 99
Option 1

Melee Physical Type

Option Value
STR 1 ~ 6
AGI 1 ~ 6
VIT 1 ~ 6
DEX 1 ~ 6
LUK 1 ~ 6
MaxHP 100 ~ 500
MasSP 20 ~ 100
ATK 20 ~ 60
ATK (%) 5 ~ 12
ASPD 1 ~ 2
Delay After Attack 7 ~ 18
HIT 10 ~ 35
FLEE 10 ~ 35
CRI 5 ~ 12
Critical Damage Increase 10 ~ 24
Increase Heal Received 10 ~ 24
Increase Physical Damage to Small enemies 10 ~ 25
Increase Physical Damage to Medium enemies 10 ~ 25
Increase Physical Damage to Large enemies 10 ~ 25

Ranged Physical Type

Option Value
AGI 1 ~ 6
VIT 1 ~ 6
DEX 1 ~ 6
LUK 1 ~ 6
MaxHP 100 ~ 500
MaxSP 20 ~ 100
ATK 20 ~ 60
ATK (%) 5 ~ 12
ASPD 1 ~ 2
Delay After Attack 7 ~ 18
HIT 10 ~ 35
FLEE 10 ~ 35
CRI 5 ~ 12
Critical Damage Increase 10 ~ 24
Ranged Weapon Damage Increase 5 ~ 15
Increase Heal Received 10 ~ 24
Increase Physical Damage to Small enemies 10 ~ 25
Increase Physical Damage to Medium enemies 10 ~ 25
Increase Physical Damage to Large enemies 10 ~ 25

Magic Type

Option Value
AGI 1 ~ 6
VIT 1 ~ 6
INT 1 ~ 6
DEX 1 ~ 6
LUK 1 ~ 6
MaxHP 100 ~ 500
MaxSP 20 ~ 100
MATK 20 ~ 60
MATK (%) 5 ~ 12
FLEE 10 ~ 35
Increase Heal Amount 10 ~ 24
Increase Heal Received 10 ~ 24
Variable Cast Reduction 5 ~ 12
Increase Magic Damage to Small enemies 10 ~ 25
Increase Magic Damage to Medium enemies 10 ~ 25
Increase Magic Damage to Large enemies 10 ~ 25
Option 2

Melee Physical Type

Option Value
Increase Physical Damage to Neutral Enemies 10 ~ 25
Increase Physical Damage to Water Enemies 10 ~ 25
Increase Physical Damage to Earth Enemies 10 ~ 25
Increase Physical Damage to Fire Enemies 10 ~ 25
Increase Physical Damage to Wind Enemies 10 ~ 25
Increase Physical Damage to Poison Enemies 10 ~ 25
Increase Physical Damage to Holy Enemies 10 ~ 25
Increase Physical Damage to Shadow Enemies 10 ~ 25
Increase Physical Damage to Ghost Enemies 10 ~ 25
Increase Physical Damage to Undead Enemies 10 ~ 25
Increase Physical Damage to Formless Monsters 10 ~ 25
Increase Physical Damage to Undead Monsters 10 ~ 25
Increase Physical Damage to Brute Monsters 10 ~ 25
Increase Physical Damage to Plant Monsters 10 ~ 25
Increase Physical Damage to Insect Monsters 10 ~ 25
Increase Physical Damage to Fish Monsters 10 ~ 25
Increase Physical Damage to Demon Monsters 10 ~ 25
Increase Physical Damage to Demi-Human Monsters 10 ~ 25
Increase Physical Damage to Angel Monsters 10 ~ 25
Increase Physical Damage to Dragon Monsters 10 ~ 25
Weapon Cannot Be Destroyed Applied

Ranged Physical Type

Option Value
Increase Physical Damage to Neutral Enemies 10 ~ 25
Increase Physical Damage to Water Enemies 10 ~ 25
Increase Physical Damage to Earth Enemies 10 ~ 25
Increase Physical Damage to Fire Enemies 10 ~ 25
Increase Physical Damage to Wind Enemies 10 ~ 25
Increase Physical Damage to Poison Enemies 10 ~ 25
Increase Physical Damage to Holy Enemies 10 ~ 25
Increase Physical Damage to Shadow Enemies 10 ~ 25
Increase Physical Damage to Ghost Enemies 10 ~ 25
Increase Physical Damage to Undead Enemies 10 ~ 25
Increase Physical Damage to Formless Monsters 10 ~ 25
Increase Physical Damage to Undead Monsters 10 ~ 25
Increase Physical Damage to Brute Monsters 10 ~ 25
Increase Physical Damage to Plant Monsters 10 ~ 25
Increase Physical Damage to Insect Monsters 10 ~ 25
Increase Physical Damage to Fish Monsters 10 ~ 25
Increase Physical Damage to Demon Monsters 10 ~ 25
Increase Physical Damage to Demi-Human Monsters 10 ~ 25
Increase Physical Damage to Angel Monsters 10 ~ 25
Increase Physical Damage to Dragon Monsters 10 ~ 25
Weapon Cannot Be Destroyed Applied

Magic Type

Option Value
Increase Magic Damage to Neutral Enemies 10 ~ 25
Increase Magic Damage to Water Enemies 10 ~ 25
Increase Magic Damage to Earth Enemies 10 ~ 25
Increase Magic Damage to Fire Enemies 10 ~ 25
Increase Magic Damage to Wind Enemies 10 ~ 25
Increase Magic Damage to Poison Enemies 10 ~ 25
Increase Magic Damage to Holy Enemies 10 ~ 25
Increase Magic Damage to Shadow Enemies 10 ~ 25
Increase Magic Damage to Ghost Enemies 10 ~ 25
Increase Magic Damage to Undead Enemies 10 ~ 25
Increase Magic Damage to Formless Monsters 10 ~ 25
Increase Magic Damage to Undead Monsters 10 ~ 25
Increase Magic Damage to Brute Monsters 10 ~ 25
Increase Magic Damage to Plant Monsters 10 ~ 25
Increase Magic Damage to Insect Monsters 10 ~ 25
Increase Magic Damage to Fish Monsters 10 ~ 25
Increase Magic Damage to Demon Monsters 10 ~ 25
Increase Magic Damage to Demi-Human Monsters 10 ~ 25
Increase Magic Damage to Angel Monsters 10 ~ 25
Increase Magic Damage to Dragon Monsters 10 ~ 25
Weapon Cannot Be Destroyed Applied
Boss Monsters
Option 1

Melee Physical Type

Option Value
STR 1 ~ 4
AGI 1 ~ 4
VIT 1 ~ 4
INT 1 ~ 4
DEX 1 ~ 4
LUK 1 ~ 4

Ranged Physical Type

Option Value
STR 1 ~ 4
AGI 1 ~ 4
VIT 1 ~ 4
INT 1 ~ 4
DEX 1 ~ 4
LUK 1 ~ 4

Magic Type

Option Value
STR 1 ~ 4
AGI 1 ~ 4
VIT 1 ~ 4
INT 1 ~ 4
DEX 1 ~ 4
LUK 1 ~ 4
Option 2

Melee Physical Type

Option Value
ATK 5 ~ 15
Delay After Attack 4 ~ 12
HIT 4 ~ 12
CRI 3 ~ 9
Critical Damage Increase 3 ~ 9
Increase Physical Damage to Neutral Enemies 3 ~ 9
Increase Physical Damage to Water Enemies 3 ~ 9
Increase Physical Damage to Earth Enemies 3 ~ 9
Increase Physical Damage to Fire Enemies 3 ~ 9
Increase Physical Damage to Poison Enemies 3 ~ 9
Increase Physical Damage to Holy Enemies 3 ~ 9
Increase Physical Damage to Shadow Enemies 3 ~ 9
Increase Physical Damage to Ghost Enemies 3 ~ 9
Increase Physical Damage to Undead Enemies 3 ~ 9
Increase Physical Damage to Formless Monsters 3 ~ 9
Increase Physical Damage to Undead Monsters 3 ~ 9
Increase Physical Damage to Brute Monsters 3 ~ 9
Increase Physical Damage to Plant Monsters 3 ~ 9
Increase Physical Damage to Insect Monsters 3 ~ 9
Increase Physical Damage to Fish Monsters 3 ~ 9
Increase Physical Damage to Demon Monsters 3 ~ 9
Increase Physical Damage to Demi-Human Monsters 3 ~ 9
Increase Physical Damage to Angel Monsters 3 ~ 9
Increase Physical Damage to Dragon Monsters 3 ~ 9

Ranged Physical Type

Option Value
ATK 5 ~ 15
Delay After Attack 4 ~ 12
HIT 4 ~ 12
CRI 3 ~ 9
Critical Damage Increase 3 ~ 9
Ranged Weapon Damage Increase 3 ~ 9
Increase Physical Damage to Neutral Enemies 3 ~ 9
Increase Physical Damage to Water Enemies 3 ~ 9
Increase Physical Damage to Earth Enemies 3 ~ 9
Increase Physical Damage to Fire Enemies 3 ~ 9
Increase Physical Damage to Poison Enemies 3 ~ 9
Increase Physical Damage to Holy Enemies 3 ~ 9
Increase Physical Damage to Shadow Enemies 3 ~ 9
Increase Physical Damage to Ghost Enemies 3 ~ 9
Increase Physical Damage to Undead Enemies 3 ~ 9
Increase Physical Damage to Formless Monsters 3 ~ 9
Increase Physical Damage to Undead Monsters 3 ~ 9
Increase Physical Damage to Brute Monsters 3 ~ 9
Increase Physical Damage to Plant Monsters 3 ~ 9
Increase Physical Damage to Insect Monsters 3 ~ 9
Increase Physical Damage to Fish Monsters 3 ~ 9
Increase Physical Damage to Demon Monsters 3 ~ 9
Increase Physical Damage to Demi-Human Monsters 3 ~ 9
Increase Physical Damage to Angel Monsters 3 ~ 9
Increase Physical Damage to Dragon Monsters 3 ~ 9

Magic Type

Option Value
MATK 5 ~ 15
Increase Magic Damage to Neutral Enemies 3 ~ 9
Increase Magic Damage to Water Enemies 3 ~ 9
Increase Magic Damage to Earth Enemies 3 ~ 9
Increase Magic Damage to Fire Enemies 3 ~ 9
Increase Magic Damage to Poison Enemies 3 ~ 9
Increase Magic Damage to Holy Enemies 3 ~ 9
Increase Magic Damage to Shadow Enemies 3 ~ 9
Increase Magic Damage to Ghost Enemies 3 ~ 9
Increase Magic Damage to Undead Enemies 3 ~ 9
Increase Magic Damage to Formless Monsters 3 ~ 9
Increase Magic Damage to Undead Monsters 3 ~ 9
Increase Magic Damage to Brute Monsters 3 ~ 9
Increase Magic Damage to Plant Monsters 3 ~ 9
Increase Magic Damage to Insect Monsters 3 ~ 9
Increase Magic Damage to Fish Monsters 3 ~ 9
Increase Magic Damage to Demon Monsters 3 ~ 9
Increase Magic Damage to Demi-Human Monsters 3 ~ 9
Increase Magic Damage to Angel Monsters 3 ~ 9
Increase Magic Damage to Dragon Monsters 3 ~ 9
Option 3

Melee Physical Type

Option Value
MaxHP 60 ~ 180
MaxSP 20 ~ 60
MaxHP (%) 2 ~ 6
MaxSP (%) 2 ~ 6
Increase HP Recovery 10 ~ 30
Increase SP Recovery 10 ~ 30
FLEE 5 ~ 15
Increase Heal Received 3 ~ 9
Decrease After-Skill Delay 3 ~ 9
Decrease SP Consumption on Skill Use 1 ~ 3
Ignore Physical Defense of Formless Monsters 3 ~ 9
Ignore Physical Defense of Undead Monsters 3 ~ 9
Ignore Physical Defense of Brute Monsters 3 ~ 9
Ignore Physical Defense of Plant Monsters 3 ~ 9
Ignore Physical Defense of Insect Monsters 3 ~ 9
Ignore Physical Defense of Fish Monsters 3 ~ 9
Ignore Physical Defense of Demon Monsters 3 ~ 9
Ignore Physical Defense of Demi-Human Monsters 3 ~ 9
Ignore Physical Defense of Angel Monsters 3 ~ 9
Ignore Physical Defense of Dragon Monsters 3 ~ 9
Weapon Cannot Be Destroyed Applied
Remove Weapon Size Penalty Applied
Grant Water Property to Weapon Applied
Grant Earth Property to Weapon Applied
Grant Fire Property to Weapon Applied
Grant Wind Property to Weapon Applied
Grant Poison Property to Weapon Applied
Grant Holy Property to Weapon Applied
Grant Shadow Property to Weapon Applied
Grant Ghost Property to Weapon Applied
Grant Undead Property to Weapon Applied

Ranged Physical Type

Option Value
MaxHP 60 ~ 180
MaxSP 20 ~ 60
MaxHP (%) 2 ~ 6
MaxSP (%) 2 ~ 6
Increase HP Recovery 10 ~ 30
Increase SP Recovery 10 ~ 30
FLEE 5 ~ 15
Increase Heal Received 3 ~ 9
Decrease After-Skill Delay 3 ~ 9
Decrease SP Consumption on Skill Use 1 ~ 3
Ignore Physical Defense of Formless Monsters 3 ~ 9
Ignore Physical Defense of Undead Monsters 3 ~ 9
Ignore Physical Defense of Brute Monsters 3 ~ 9
Ignore Physical Defense of Plant Monsters 3 ~ 9
Ignore Physical Defense of Insect Monsters 3 ~ 9
Ignore Physical Defense of Fish Monsters 3 ~ 9
Ignore Physical Defense of Demon Monsters 3 ~ 9
Ignore Physical Defense of Demi-Human Monsters 3 ~ 9
Ignore Physical Defense of Angel Monsters 3 ~ 9
Ignore Physical Defense of Dragon Monsters 3 ~ 9
Weapon Cannot Be Destroyed Applied
Remove Weapon Size Penalty Applied

Magic Type

Option Value
MaxHP 60 ~ 180
MaxSP 20 ~ 60
MaxHP (%) 2 ~ 6
MaxSP (%) 2 ~ 6
Increase HP Recovery 10 ~ 30
Increase SP Recovery 10 ~ 30
FLEE 5 ~ 15
Increase Heal Amount 3 ~ 9
Increase Heal Received 3 ~ 9
Variable Cast Reduction 3 ~ 9
Decrease After-Skill Delay 3 ~ 9
Decrease SP Consumption on Skill Use 1 ~ 3
Ignore Magic Defense of Formless Monsters 3 ~ 9
Ignore Magic Defense of Undead Monsters 3 ~ 9
Ignore Magic Defense of Brute Monsters 3 ~ 9
Ignore Magic Defense of Plant Monsters 3 ~ 9
Ignore Magic Defense of Insect Monsters 3 ~ 9
Ignore Magic Defense of Fish Monsters 3 ~ 9
Ignore Magic Defense of Demon Monsters 3 ~ 9
Ignore Magic Defense of Demi-Human Monsters 3 ~ 9
Ignore Magic Defense of Angel Monsters 3 ~ 9
Ignore Magic Defense of Dragon Monsters 3 ~ 9
Fever Dungeon
Option 1

Melee/Ranged Physical Type

Option Value
ATK 5 ~ 30
ATK (%) 1 ~ 5

Magic Type

Option Value
MATK 5 ~ 30
MATK (%) 1 ~ 5
Option 2

Melee/Ranged Physical Type

Option Value
HIT 5 ~ 20
FLEE 10 ~ 20
ASPD 1
Decrease Delay After Attack 5 ~ 7
CRI 2 ~ 5
Critical Damage Increase 5 ~ 10
Increase Physical Damage to Neutral Enemies 5 ~ 10
Increase Physical Damage to Water Enemies 5 ~ 10
Increase Physical Damage to Earth Enemies 5 ~ 10
Increase Physical Damage to Fire Enemies 5 ~ 10
Increase Physical Damage to Wind Enemies 5 ~ 10
Increase Physical Damage to Poison Enemies 5 ~ 10
Increase Physical Damage to Holy Enemies 5 ~ 10
Increase Physical Damage to Shadow Enemies 5 ~ 10
Increase Physical Damage to Ghost Enemies 5 ~ 10
Increase Physical Damage to Undead Enemies 5 ~ 10

Magic Type

Option Value
Increase Heal Amount 5 ~ 10
FLEE 10 ~ 20
Variable Cast Reduction 5 ~ 10
Increase Magic Damage to Neutral Enemies 5 ~ 10
Increase Magic Damage to Water Enemies 5 ~ 10
Increase Magic Damage to Earth Enemies 5 ~ 10
Increase Magic Damage to Fire Enemies 5 ~ 10
Increase Magic Damage to Wind Enemies 5 ~ 10
Increase Magic Damage to Poison Enemies 5 ~ 10
Increase Magic Damage to Holy Enemies 5 ~ 10
Increase Magic Damage to Shadow Enemies 5 ~ 10
Increase Magic Damage to Ghost Enemies 5 ~ 10
Increase Magic Damage to Undead Enemies 5 ~ 10
Option 3

Melee/Ranged Physical Type

Option Value
Increase Physical Damage to Formless Monsters 5 ~ 10
Increase Physical Damage to Undead Monsters 5 ~ 10
Increase Physical Damage to Brute Monsters 5 ~ 10
Increase Physical Damage to Plant Monsters 5 ~ 10
Increase Physical Damage to Insect Monsters 5 ~ 10
Increase Physical Damage to Fish Monsters 5 ~ 10
Increase Physical Damage to Demon Monsters 5 ~ 10
Increase Physical Damage to Demi-Human Monsters 5 ~ 10
Increase Physical Damage to Angel Monsters 5 ~ 10
Increase Physical Damage to Dragon Monsters 5 ~ 10
Increase Physical Damage to Normal Monsters 3 ~ 7
Increase Physical Damage to Boss Monsters 3 ~ 7
Ignore Physical Defense of Formless Monsters 5 ~ 15
Ignore Physical Defense of Undead Monsters 5 ~ 15
Ignore Physical Defense of Brute Monsters 5 ~ 15
Ignore Physical Defense of Plant Monsters 5 ~ 15
Ignore Physical Defense of Insect Monsters 5 ~ 15
Ignore Physical Defense of Fish Monsters 5 ~ 15
Ignore Physical Defense of Demon Monsters 5 ~ 15
Ignore Physical Defense of Demi-Human Monsters 5 ~ 15
Ignore Physical Defense of Angel Monsters 5 ~ 15
Ignore Physical Defense of Dragon Monsters 5 ~ 15
Ignore Physical Defense of Normal Monsters 5 ~ 10

Magic Type

Option Value
Increase Heal Amount 5 ~ 10
Increase Magic Damage to Formless Monsters 5 ~ 10
Increase Magic Damage to Undead Monsters 5 ~ 10
Increase Magic Damage to Brute Monsters 5 ~ 10
Increase Magic Damage to Plant Monsters 5 ~ 10
Increase Magic Damage to Insect Monsters 5 ~ 10
Increase Magic Damage to Fish Monsters 5 ~ 10
Increase Magic Damage to Demon Monsters 5 ~ 10
Increase Magic Damage to Demi-Human Monsters 5 ~ 10
Increase Magic Damage to Angel Monsters 5 ~ 10
Increase Magic Damage to Dragon Monsters 5 ~ 10
Increase Magic Damage to Normal Monsters 3 ~ 7
Increase Magic Damage to Boss Monsters 3 ~ 7
Ignore Magic Defense of Formless Monsters 5 ~ 15
Ignore Magic Defense of Undead Monsters 5 ~ 15
Ignore Magic Defense of Brute Monsters 5 ~ 15
Ignore Magic Defense of Plant Monsters 5 ~ 15
Ignore Magic Defense of Insect Monsters 5 ~ 15
Ignore Magic Defense of Fish Monsters 5 ~ 15
Ignore Magic Defense of Demon Monsters 5 ~ 15
Ignore Magic Defense of Demi-Human Monsters 5 ~ 15
Ignore Magic Defense of Angel Monsters 5 ~ 15
Ignore Magic Defense of Dragon Monsters 5 ~ 15
Ignore Magic Defense of Normal Monsters 5 ~ 10
Option 4

Melee/Ranged Physical Type

Option Value
ATK 10 ~ 20
ATK (%) 1 ~ 5
ASPD 1 ~ 2
HIT 5 ~ 10
FLEE 10 ~ 20
Increase Physical Damage to Neutral Enemies 5 ~ 10
Increase Physical Damage to Water Enemies 5 ~ 10
Increase Physical Damage to Earth Enemies 5 ~ 10
Increase Physical Damage to Fire Enemies 5 ~ 10
Increase Physical Damage to Wind Enemies 5 ~ 10
Increase Physical Damage to Poison Enemies 5 ~ 10
Increase Physical Damage to Holy Enemies 5 ~ 10
Increase Physical Damage to Shadow Enemies 5 ~ 10
Increase Physical Damage to Ghost Enemies 5 ~ 10
Increase Physical Damage to Undead Enemies 5 ~ 10
Increase Physical Damage to Formless Monsters 5 ~ 10
Increase Physical Damage to Undead Monsters 5 ~ 10
Increase Physical Damage to Brute Monsters 5 ~ 10
Increase Physical Damage to Plant Monsters 5 ~ 10
Increase Physical Damage to Insect Monsters 5 ~ 10
Increase Physical Damage to Fish Monsters 5 ~ 10
Increase Physical Damage to Demon Monsters 5 ~ 10
Increase Physical Damage to Demi-Human Monsters 5 ~ 10
Increase Physical Damage to Angel Monsters 5 ~ 10
Increase Physical Damage to Dragon Monsters 5 ~ 10

Magic Type

Option Value
MATK 5 ~ 10
MATK (%) 1 ~ 5
Variable Cast Reduction 5 ~ 10
Increase Magic Damage to Neutral Enemies 5 ~ 10
Increase Magic Damage to Water Enemies 5 ~ 10
Increase Magic Damage to Fire Enemies 5 ~ 10
Increase Magic Damage to Wind Enemies 5 ~ 10
Increase Magic Damage to Poison Enemies 5 ~ 10
Increase Magic Damage to Holy Enemies 5 ~ 10
Increase Magic Damage to Shadow Enemies 5 ~ 10
Increase Magic Damage to Ghost Enemies 5 ~ 10
Increase Magic Damage to Undead Enemies 5 ~ 10
Increase Magic Damage to Formless Monsters 5 ~ 10
Increase Magic Damage to Undead Monsters 5 ~ 10
Increase Magic Damage to Brute Monsters 5 ~ 10
Increase Magic Damage to Plant Monsters 5 ~ 10
Increase Magic Damage to Insect Monsters 5 ~ 10
Increase Magic Damage to Fish Monsters 5 ~ 10
Increase Magic Damage to Demon Monsters 5 ~ 10
Increase Magic Damage to Demi-Human Monsters 5 ~ 10
Increase Magic Damage to Angel Monsters 5 ~ 10
Increase Magic Damage to Dragon Monsters 5 ~ 10

Random Option Info (Armor)

Champion Monsters
Option 1

Armor

Option Value
STR 1 ~ 4
AGI 1 ~ 4
VIT 1 ~ 4
INT 1 ~ 4
LUK 1 ~ 4
MaxHP (%) 3 ~ 7
MaxSP (%) 3 ~ 7
Increase HP Recovery 40 ~ 100
Increase SP Recovery 20 ~ 50

Garment

Option Value
STR 1 ~ 4
AGI 1 ~ 4
VIT 1 ~ 4
INT 1 ~ 4
DEX 1 ~ 4
LUK 1 ~ 4
FLEE 10 ~ 30

Shoes

Option Value
STR 1 ~ 4
AGI 1 ~ 4
VIT 1 ~ 4
INT 1 ~ 4
DEX 1 ~ 4
LUK 1 ~ 4
HIT 10 ~ 30
Option 2

Armor

Option Value
MaxHP 200 ~ 500
MaxSP 40 ~ 100
ATK 10 ~ 20
MATK 10 ~ 20
DEF 10 ~ 100
MDEF 5 ~ 30
Water element Resistance 10 ~ 20
Earth element Resistance 10 ~ 20
Fire element Resistance 10 ~ 20
Wind element Resistance 10 ~ 20
Poison element Resistance 10 ~ 20
Holy element Resistance 10 ~ 20
Shadow element Resistance 10 ~ 20
Ghost element Resistance 10 ~ 20
Undead element Resistance 10 ~ 20

Garment

Option Value
MaxHP 100 ~ 300
MaxSP 40 ~ 100
ATK 10 ~ 20
MATK 10 ~ 20
DEF 10 ~ 50
MDEF 5 ~ 15
Reduce Weapon Attack Damage from Formless monsters 10 ~ 20
Reduce Weapon Attack Damage from Undead monsters 10 ~ 20
Reduce Weapon Attack Damage from Brute monsters 10 ~ 20
Reduce Weapon Attack Damage from Plant monsters 10 ~ 20
Reduce Weapon Attack Damage from Insect monsters 10 ~ 20
Reduce Weapon Attack Damage from Fish monsters 10 ~ 20
Reduce Weapon Attack Damage from Demon monsters 10 ~ 20
Reduce Weapon Attack Damage from Demi-Human monsters 10 ~ 20
Reduce Weapon Attack Damage from Angel monsters 10 ~ 20
Reduce Weapon Attack Damage from Dragon monsters 10 ~ 20

Shoes

Option Value
MaxHP 100 ~ 300
MaxSP 40 ~ 100
ATK 10 ~ 20
MATK 10 ~ 20
DEF 10 ~ 50
MDEF 5 ~ 15
Increase Critical Rate against Formless Monsters 10 ~ 20
Increase Critical Rate against Undead Monsters 10 ~ 20
Increase Critical Rate against Brute Monsters 10 ~ 20
Increase Critical Rate against Plant Monsters 10 ~ 20
Increase Critical Rate against Insect Monsters 10 ~ 20
Increase Critical Rate against Fish Monsters 10 ~ 20
Increase Critical Rate against Demon Monsters 10 ~ 20
Increase Critical Rate against Demi-Human Monsters 10 ~ 20
Increase Critical Rate against Angel Monsters 10 ~ 20
Increase Critical Rate against Dragon Monsters 10 ~ 20
Fever Dungeon
Option 1

Armor

Option Value
MaxHP 150 ~ 350
MaxSP 25 ~ 50
MaxHP (%) 1 ~ 5
MaxSP (%) 1 ~ 5

Garment

Option Value
MaxHP 150 ~ 250
MaxSP 25 ~ 50
MaxHP (%) 1 ~ 5
MaxSP (%) 1 ~ 5

Shoes

Option Value
MaxHP 150 ~ 250
MaxSP 25 ~ 50
MaxHP (%) 1 ~ 5
MaxSP (%) 1 ~ 5
Option 2

Armor

Option Value
Increase HP Recovery 15 ~ 50
Increase SP Recovery 15 ~ 50
FLEE 5 ~ 15
DEF 10 ~ 30
MDEF 1 ~ 3
Increase Heal Received 3 ~ 7
Variable Cast Reduction 5 ~ 10
Physical Resistance against Neutral element enemies 5 ~ 10
Physical Resistance against Water element enemies 5 ~ 10
Physical Resistance against Earth element enemies 5 ~ 10
Physical Resistance against Fire element enemies 5 ~ 10
Physical Resistance against Wind element enemies 5 ~ 10
Physical Resistance against Poison element enemies 5 ~ 10
Physical Resistance against Holy element enemies 5 ~ 10
Physical Resistance against Shadow element enemies 5 ~ 10
Physical Resistance against Ghost element enemies 5 ~ 10
Physical Resistance against Undead element enemies 5 ~ 10
Magic Resistance against Neutral element enemies 5 ~ 10
Magic Resistance against Water element enemies 5 ~ 10
Magic Resistance against Earth element enemies 5 ~ 10
Magic Resistance against Fire element enemies 5 ~ 10
Magic Resistance against Wind element enemies 5 ~ 10
Magic Resistance against Poison element enemies 5 ~ 10
Magic Resistance against Holy element enemies 5 ~ 10
Magic Resistance against Shadow element enemies 5 ~ 10
Magic Resistance against Ghost element enemies 5 ~ 10
Magic Resistance against Undead element enemies 5 ~ 10

Garment

Option Value
FLEE 5 ~ 15
DEF 10 ~ 50
MDEF 2 ~ 5
Increase Heal Received 5 ~ 10
Variable Cast Reduction 5 ~ 10
Physical Resistance against Neutral element enemies 5 ~ 10
Physical Resistance against Water element enemies 5 ~ 10
Physical Resistance against Earth element enemies 5 ~ 10
Physical Resistance against Fire element enemies 5 ~ 10
Physical Resistance against Wind element enemies 5 ~ 10
Physical Resistance against Poison element enemies 5 ~ 10
Physical Resistance against Holy element enemies 5 ~ 10
Physical Resistance against Shadow element enemies 5 ~ 10
Physical Resistance against Ghost element enemies 5 ~ 10
Physical Resistance against Undead element enemies 5 ~ 10
Magic Resistance against Neutral element enemies 5 ~ 10
Magic Resistance against Water element enemies 5 ~ 10
Magic Resistance against Earth element enemies 5 ~ 10
Magic Resistance against Fire element enemies 5 ~ 10
Magic Resistance against Wind element enemies 5 ~ 10
Magic Resistance against Poison element enemies 5 ~ 10
Magic Resistance against Holy element enemies 5 ~ 10
Magic Resistance against Shadow element enemies 5 ~ 10
Magic Resistance against Ghost element enemies 5 ~ 10
Magic Resistance against Undead element enemies 5 ~ 10
Water element Resistance 1 ~ 5
Earth element Resistance 1 ~ 5
Fire element Resistance 1 ~ 5
Wind element Resistance 1 ~ 5
Poison element Resistance 1 ~ 5
Holy element Resistance 1 ~ 5
Shadow element Resistance 1 ~ 5
Ghost element Resistance 1 ~ 5
Undead element Resistance 1 ~ 5

Shoes

Option Value
FLEE 5 ~ 15
DEF 10 ~ 50
MDEF 2 ~ 5
Increase Heal Received 5 ~ 10
HIT 5 ~ 10
Option 3

Armor

Option Value
MaxHP 150~300
MaxSP 25 ~ 50
Reduce Weapon Attack Damage from Formless monsters 3 ~ 7
Reduce Weapon Attack Damage from Undead monsters 3 ~ 7
Reduce Weapon Attack Damage from Brute monsters 3 ~ 7
Reduce Weapon Attack Damage from Plant monsters 3 ~ 7
Reduce Weapon Attack Damage from Insect monsters 3 ~ 7
Reduce Weapon Attack Damage from Fish monsters 3 ~ 7
Reduce Weapon Attack Damage from Demon monsters 3 ~ 7
Reduce Weapon Attack Damage from Demi-Human monsters 3 ~ 7
Reduce Weapon Attack Damage from Angel monsters 3 ~ 7
Reduce Weapon Attack Damage from Dragon monsters 3 ~ 7

Garment

Option Value
MaxHP 150~300
MaxSP 25 ~ 50
Reduce Weapon Attack Damage from Formless monsters 3 ~ 7
Reduce Weapon Attack Damage from Undead monsters 3 ~ 7
Reduce Weapon Attack Damage from Brute monsters 3 ~ 7
Reduce Weapon Attack Damage from Plant monsters 3 ~ 7
Reduce Weapon Attack Damage from Insect monsters 3 ~ 7
Reduce Weapon Attack Damage from Fish monsters 3 ~ 7
Reduce Weapon Attack Damage from Demon monsters 3 ~ 7
Reduce Weapon Attack Damage from Demi-Human monsters 3 ~ 7
Reduce Weapon Attack Damage from Angel monsters 3 ~ 7
Reduce Weapon Attack Damage from Dragon monsters 3 ~ 7

Shoes

Option Value
MaxHP 150~300
MaxSP 25 ~ 50
Reduce Weapon Attack Damage from Formless monsters 3 ~ 7
Reduce Weapon Attack Damage from Undead monsters 3 ~ 7
Reduce Weapon Attack Damage from Brute monsters 3 ~ 7
Reduce Weapon Attack Damage from Plant monsters 3 ~ 7
Reduce Weapon Attack Damage from Insect monsters 3 ~ 7
Reduce Weapon Attack Damage from Fish monsters 3 ~ 7
Reduce Weapon Attack Damage from Demon monsters 3 ~ 7
Reduce Weapon Attack Damage from Demi-Human monsters 3 ~ 7
Reduce Weapon Attack Damage from Angel monsters 3 ~ 7
Reduce Weapon Attack Damage from Dragon monsters 3 ~ 7
Option 4

Armor

Option Value
Armor Cannot Be Destroyed Applied
Grants Water element to Armor Applied
Grants Earth element to Armor Applied
Grants Fire element to Armor Applied
Grants Wind element to Armor Applied
Grants Holy element to Armor Applied
Grants Shadow element to Armor Applied

Garment

Option Value
Physical Resistance against Small-sized enemies 1 ~ 5
Physical Resistance against Medium-sized enemies 1 ~ 5
Physical Resistance against Large-sized enemies 1 ~ 5
Magic Resistance against Small-sized enemies 1 ~ 5
Magic Resistance against Medium-sized enemies 1 ~ 5
Magic Resistance against Large-sized enemies 1 ~ 5

Shoes

Option Value
Physical Resistance against Small-sized enemies 1 ~ 5
Physical Resistance against Medium-sized enemies 1 ~ 5
Physical Resistance against Large-sized enemies 1 ~ 5
Magic Resistance against Small-sized enemies 1 ~ 5
Magic Resistance against Medium-sized enemies 1 ~ 5
Magic Resistance against Large-sized enemies 1 ~ 5

Localization-Exclusive Options

Through random option grants, additional abilities can be granted to equipment in localized regions.

[Check Localized Region Random Option Information]

※ The information on this website may change somewhat according to game updates.